KEPLER 186F EARLY ACCESS - V0.1.0.7 - SMALL UPDATES

Hello, crisis management bots!We've been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes & ImprovementsFixed an issue where AI characters would freeze and not move.Fixed an issue where tires would occasionally burst while driving on bridges.Added button indicators for core functions.Added the ability to hide the entire UI.Added a realistic ocean; you can now dive! (Note: exceeding the water pressure limit will result in instant death.)Improved underwater brightness.Improved underwater visibility.Improved terrain modeling.Improved the frequency of player status notification sounds (changed from once every 10 seconds to once every 60 seconds).Improved more tutorial details (you can skip tutorial interactions, but this will significantly impact the gameplay experience).Improved the detail of mountains and some terrain features; they now look more realistic.Improved the number of wall lamps you can carry; you can now carry up to 3 wall lamps.Optimized terrain generation logic.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media

Jan 21, 2026 - 13:08
 0
KEPLER 186F EARLY ACCESS - V0.1.0.7 - SMALL UPDATES

Hello, crisis management bots!

We've been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.

Fixes & Improvements
  • Fixed an issue where AI characters would freeze and not move.

  • Fixed an issue where tires would occasionally burst while driving on bridges.

  • Added button indicators for core functions.

  • Added the ability to hide the entire UI.

  • Added a realistic ocean; you can now dive! (Note: exceeding the water pressure limit will result in instant death.)

  • Improved underwater brightness.

  • Improved underwater visibility.

  • Improved terrain modeling.

  • Improved the frequency of player status notification sounds (changed from once every 10 seconds to once every 60 seconds).

  • Improved more tutorial details (you can skip tutorial interactions, but this will significantly impact the gameplay experience).

  • Improved the detail of mountains and some terrain features; they now look more realistic.

  • Improved the number of wall lamps you can carry; you can now carry up to 3 wall lamps.

  • Optimized terrain generation logic.

As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.

More improvements coming soon.

—— Axiox Media

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