KEPLER 186F EARLY ACCESS - V0.1.0.71 - HOTFIX

Hello, crisis management bots!We've been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes & ImprovementsAdded a real-time 3D radar to the tail of the new hovercraft in control mode.Added a seed modification function; you can now change the terrain generation seed in the settings on the main interface (the location of story areas or special areas will not change due to seed changes).Improved the building density in terrain generation.Improved the randomness of resource generation.Optimized mountain textures.Optimized frame rate during underwater gameplay.Note: If a game crash occurs in the current version, this will only happen once. This is caused by exceeding the graphics card's virtual memory or an outdated graphics card driver.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media

Jan 21, 2026 - 13:08
 0
KEPLER 186F EARLY ACCESS - V0.1.0.71 - HOTFIX

Hello, crisis management bots!

We've been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.

Fixes & Improvements
  • Added a real-time 3D radar to the tail of the new hovercraft in control mode.

  • Added a seed modification function; you can now change the terrain generation seed in the settings on the main interface (the location of story areas or special areas will not change due to seed changes).

  • Improved the building density in terrain generation.

  • Improved the randomness of resource generation.

  • Optimized mountain textures.

  • Optimized frame rate during underwater gameplay.

Note: If a game crash occurs in the current version, this will only happen once. This is caused by exceeding the graphics card's virtual memory or an outdated graphics card driver.

As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.

More improvements coming soon.

—— Axiox Media

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