Wargamer meets the creator of Dropzone Commander, the best Epic 40k rival you've never played
Dave Lewis might be the most multi-talented designer in the world of wargaming. Lewis spent three years developing his first game Dropzone Commander before it launched in 2012, and he worked on "everything: painting, sculpting, photography, background writing, rules, the whole lot". Featuring an original sci-fi IP and detailed miniatures in the then-neglected 10mm scale, it was the ultimate passion project - and a big enough hit that the game's third edition is coming out at Adepticon this year. After taking a break from rules writing for second edition, Lewis is back at the helm - Wargamer caught up with him at Adepticon to learn what's coming. Read the full story on Wargamer: Wargamer meets the creator of Dropzone Commander, the best Epic 40k rival you've never played
Dave Lewis might be the most multi-talented designer in the world of wargaming. Lewis spent three years developing his first game Dropzone Commander before it launched in 2012, and he worked on "everything: painting, sculpting, photography, background writing, rules, the whole lot". Featuring an original sci-fi IP and detailed miniatures in the then-neglected 10mm scale, it was the ultimate passion project - and a big enough hit that the game's third edition is coming out at Adepticon this year. After taking a break from rules writing for second edition, Lewis is back at the helm - Wargamer caught up with him at Adepticon to learn what's coming.Read the full story on Wargamer: Wargamer meets the creator of Dropzone Commander, the best Epic 40k rival you've never played
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