Ubisoft Laying Off 100+ Staff and Ending Game Development at Ghost Recon Studio Red Storm Entertainment
Ubisoft has announced yet more layoffs as part of its ongoing cost cutting program, with 105 staff now set to depart veteran Tom Clancy game studio Red Storm Entertainment. Founded in 1996, the North Carolina-based team previously worked on numerous Ghost Recon and Rainbow Six titles. More recently the team had developed several VR games, contributed to the failed live-service shooter XDefiant, and spent years working on the now-cancelled free-to-play The Division spinoff Heartland. Red Storm Entertainment is now being downsized permanently, IGN understands, and game development formally ended at the studio. The developer, which is set to celebrate its 30th anniversary later this year, will remain open — though simply focused on behind-the-scenes technical work. This is the third round of layoffs at Red Storm in as many years, following the loss of 19 jobs last year, and 45 positions across Red Storm and San Francisco back in 2024. Before these, and today's further 105 job losses, the company employed 180 people in 2022 — a figure the company has now decimated. Ubisoft has cut hundreds of staff and fully closed numerous studios in previous years, with 2026 already off to a brutal start. In January, the company canceled six games including its Prince of Persia: Sands of Time remake and closed two Ubisoft studios completely (Ubisoft Stockholm and Ubisoft Halifax), while making layoffs at its office in Abu Dhabi, at Trials studio RedLynx and at Avatar: Frontiers of Pandora outfit Massive Entertainment. Just a week after that, Ubisoft announced plans to ditch 200 jobs at its company headquarters in Paris, leading to protests within the French capital. Next, in February, Ubisoft was forced to reassure fans that its long-awaited Splinter Cell remake remained in development after 40 jobs were eliminated at its studio Ubisoft Toronto. More to follow... Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
Ubisoft has announced yet more layoffs as part of its ongoing cost cutting program, with 105 staff now set to depart veteran Tom Clancy game studio Red Storm Entertainment. Founded in 1996, the North Carolina-based team previously worked on numerous Ghost Recon and Rainbow Six titles. More recently the team had developed several VR games, contributed to the failed live-service shooter XDefiant, and spent years working on the now-cancelled free-to-play The Division spinoff Heartland.
Red Storm Entertainment is now being downsized permanently, IGN understands, and game development formally ended at the studio. The developer, which is set to celebrate its 30th anniversary later this year, will remain open — though simply focused on behind-the-scenes technical work.
This is the third round of layoffs at Red Storm in as many years, following the loss of 19 jobs last year, and 45 positions across Red Storm and San Francisco back in 2024. Before these, and today's further 105 job losses, the company employed 180 people in 2022 — a figure the company has now decimated.
Ubisoft has cut hundreds of staff and fully closed numerous studios in previous years, with 2026 already off to a brutal start. In January, the company canceled six games including its Prince of Persia: Sands of Time remake and closed two Ubisoft studios completely (Ubisoft Stockholm and Ubisoft Halifax), while making layoffs at its office in Abu Dhabi, at Trials studio RedLynx and at Avatar: Frontiers of Pandora outfit Massive Entertainment.
Just a week after that, Ubisoft announced plans to ditch 200 jobs at its company headquarters in Paris, leading to protests within the French capital. Next, in February, Ubisoft was forced to reassure fans that its long-awaited Splinter Cell remake remained in development after 40 jobs were eliminated at its studio Ubisoft Toronto.
More to follow...
Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
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