KEPLER 186F EARLY ACCESS - V0.1.1.40 - SMALL UPDATES

Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes & ImprovementsGame-relatedAdded more detail to the Dark Side map; mountains, plains, and ice on the sea now have richer details.Fixed an issue where diving could trigger climbing, causing swimming to fail and resulting in drowning.Adjusted the initial game loading animation and the animation for the initial activation of the neural network.Adjusted the finish line details in the parkour map master mode.Removed the random monster spawning logic from the Dark Side map.Neural-Net RelatedImproved STC durability bonus by increasing it from 10% to 30%.Improved the uninstall button.Improved interface clarity.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media

May 8, 2026 - 12:50
 1
KEPLER 186F EARLY ACCESS - V0.1.1.40 - SMALL UPDATES

Hello, crisis management bots!

We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.

This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!

Fixes & Improvements
Game-related
  • Added more detail to the Dark Side map; mountains, plains, and ice on the sea now have richer details.

  • Fixed an issue where diving could trigger climbing, causing swimming to fail and resulting in drowning.

  • Adjusted the initial game loading animation and the animation for the initial activation of the neural network.

  • Adjusted the finish line details in the parkour map master mode.

  • Removed the random monster spawning logic from the Dark Side map.

Neural-Net Related
  • Improved STC durability bonus by increasing it from 10% to 30%.

  • Improved the uninstall button.

  • Improved interface clarity.

As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.

More improvements coming soon.

—— Axiox Media

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