Patch Notes v1.6.17

Faction Bonuses now apply to enemies in campaign, this should make the game a good bit, harder as requested! Will continue to tweak and balance until the game is in a great state!Major Bug Fixes Fix for when a ranged squad was simultaneously in ranged combat and engaged by melee, the melee-disengage path was unreachable. The squad got ChargeSquad added but could never charge causing weird logicFixed bug with Joseon Hwacha being really, really ineffectivePrevent Sister Morvayne's Outrider ability from using saved spawn positions of non outrider units in garrison battlesFixed issue where if the target died during the disengage window the squad would get stuck and never moveFixed Error where units were unelectable and couldn't be commanded if you paused while rolling diceFixed another error when after facing specific enemy comps, the next battle wasnt clearing them from memory causing weird desync errorsPrevented all status effect icons (such as exhausted and out of ammo) from triggering above gate health bars Gear Items Refresh Removed Enron AccountingTower Shields -> Shielded units invulnerable to \[Ranged] AttacksBuckler Shields -> Melee units gain +6 \[Melee Defense]Jailer's key -> Cost to Recruit from Towns is Discounted (5, 10, 25)Omen of famine - increasing to 2 gold per empty armor slotThe Potato - Sell price increases by 2 gold per turn Unit Changes Ashwood Militia Added back Heavy Shields Melee Attack decrease from 36 -> 30Cragflayers Armor 5-> 25 Translation Fixes German Translation from Iltharion Starpire's Special was incorrect, please let me know if incorrect for any other languages and I will update it appropriately! Also a major Korean overhaul!

Jun 19, 2026 - 08:22
 1
Patch Notes v1.6.17

Faction Bonuses now apply to enemies in campaign, this should make the game a good bit, harder as requested! Will continue to tweak and balance until the game is in a great state!

Major Bug Fixes

  • Fix for when a ranged squad was simultaneously in ranged combat and engaged by melee, the melee-disengage path was unreachable. The squad got ChargeSquad added but could never charge causing weird logic

  • Fixed bug with Joseon Hwacha being really, really ineffective

  • Prevent Sister Morvayne's Outrider ability from using saved spawn positions of non outrider units in garrison battles

  • Fixed issue where if the target died during the disengage window the squad would get stuck and never move

  • Fixed Error where units were unelectable and couldn't be commanded if you paused while rolling dice

  • Fixed another error when after facing specific enemy comps, the next battle wasnt clearing them from memory causing weird desync errors

  • Prevented all status effect icons (such as exhausted and out of ammo) from triggering above gate health bars

Gear Items Refresh

  • Removed Enron Accounting

  • Tower Shields -> Shielded units invulnerable to \[Ranged] Attacks

  • Buckler Shields -> Melee units gain +6 \[Melee Defense]

  • Jailer's key -> Cost to Recruit from Towns is Discounted (5, 10, 25)

  • Omen of famine - increasing to 2 gold per empty armor slot

  • The Potato - Sell price increases by 2 gold per turn

Unit Changes

Ashwood Militia

Added back Heavy Shields Melee Attack decrease from 36 -> 30

Cragflayers

Armor 5-> 25

Translation Fixes

German Translation from Iltharion Starpire's Special was incorrect, please let me know if incorrect for any other languages and I will update it appropriately! Also a major Korean overhaul!

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