A New World Awaits

Greetings, Warlords!The Three Kingdoms era is one of history's most iconic periods of warfare — and this time, the Conqueror's Blade: Three Kingdoms DLC is bringing it to life as a fully immersive open World.Let us begin this journey at one of the Three Kingdoms' most legendary landmarks: Hulao Pass.In the world, Hulao Pass stands at the gateway between the eastern warlords and the imperial capital — a strategic chokepoint controlling access to the heartland, and a pivotal battlefield where armies converge and alliances are tested. It is also the site where the legendary warrior Guan Yu slew Hua Xiong before a cup of warm wine could cool.From Hulao Pass, the flames of war spread across the vast plains of central China.This time, we've brought the entire Three Kingdoms heartland into the Conqueror's Blade: Three Kingdoms DLC World. From frontier fortresses to the central plains, from mountain passes to river routes — an entire ancient eastern realm, faithfully recreated, awaits your arrival.Roads, Terrain, and MarchingWarfare in the Three Kingdoms was never just about two armies clashing head-on.This time, roads become a critical factor in determining victory. Marching along main roads means faster movement and lower food consumption. Leaving the road to traverse forests, mountains, marshlands, and other complex terrain will significantly increase supply costs and slow your advance.Roads offer efficiency; terrain creates opportunity. If the enemy holds the territory ahead, you can bypass the main road and approach your target through more difficult terrain. Forests can also conceal your movements — units hidden within are far harder for enemies to detect.This makes scouting, reconnaissance, ambushes, and interceptions far more meaningful. You can use forests to approach enemy positions undetected, or lie in wait beside a road to strike when enemy supply convoys pass by.Furthermore, in this Three Kingdoms World, all players on the same server share a single World instance. Marching, encounters, escorts, and interceptions all take place on the same world in real time. Every expedition demands careful consideration of routes, risks, and timing.Faction System: Choose Your BannerIn times of war, those who seek glory must first choose a banner to fight under.In the Three Kingdoms faction warfare system, you will join an entirely new faction structure. You can align with one of several iconic Three Kingdoms warlord factions, or establish/join a player-created faction of your own.As the season progresses through historical milestones, relationships between factions will shift accordingly — yesterday's allies may become tomorrow's rivals, and current enemies may become temporary partners.The state of the world is no longer just background lore. It will directly influence your marching routes and strategic objectives.What you choose is not merely a faction — it is your own path through an era of chaos.Food and Resources: Supply Before the SwordNo true war can be waged without supplies and logistics.In the new Three Kingdoms faction warfare system, food and supply convoys directly affect frontline advancement and territorial control. Transport becomes a vital part of faction warfare.Warlords can choose to march with combat forces, or form supply convoys to transport resources. Combat forces are better suited for fighting and rapid maneuvers, while supply convoys can carry large quantities of materials to the front lines.Supply convoys move slower and are more vulnerable, requiring other players to scout ahead, escort, and provide support. At the same time, they may become prime targets for enemy interception.This creates clear roles within faction warfare: some lay siege, some haul supplies, some escort convoys, and others hunt enemy supply lines for opportunities to strike.Whether a supply route can be held — whether a convoy reaches the front in time — may become the decisive factor in a campaign.Construction: Fortify and Shape the BattlefieldBeyond blades and arrows, there is the art of preparation.Respawn point, arrow tower, supply point, artillery, and other structures will all play a vital role in offense and defense — this is true faction warfare.Structures you build in the world will appear on the battlefield in real time and function as intended. For example, if you construct an arrow tower outside a city, it will be visible to the enemy when battle begins — and it will deal real damage to their forces.This means the outcome of a battle may be decided before it even starts. Where to set camp, how to fortify, and which battlefield structures to prepare in advance all become critical considerations in faction warfare.Great wars have always demanded camps, siege equipment, and fortified positions. This time, you will build them yourself.Ranks and Titles: Glory Earned Through WarIn an age of chaos, glory is earned on the battlefield.The Three Kingdoms faction warfare system offers two distinct progression paths.Mi

Jun 2, 2026 - 00:22
 1
A New World Awaits

Greetings, Warlords!

The Three Kingdoms era is one of history's most iconic periods of warfare — and this time, the Conqueror's Blade: Three Kingdoms DLC is bringing it to life as a fully immersive open World.

Let us begin this journey at one of the Three Kingdoms' most legendary landmarks: Hulao Pass.

In the world, Hulao Pass stands at the gateway between the eastern warlords and the imperial capital — a strategic chokepoint controlling access to the heartland, and a pivotal battlefield where armies converge and alliances are tested. It is also the site where the legendary warrior Guan Yu slew Hua Xiong before a cup of warm wine could cool.

From Hulao Pass, the flames of war spread across the vast plains of central China.

This time, we've brought the entire Three Kingdoms heartland into the Conqueror's Blade: Three Kingdoms DLC World. From frontier fortresses to the central plains, from mountain passes to river routes — an entire ancient eastern realm, faithfully recreated, awaits your arrival.

Roads, Terrain, and Marching

Warfare in the Three Kingdoms was never just about two armies clashing head-on.

This time, roads become a critical factor in determining victory. Marching along main roads means faster movement and lower food consumption. Leaving the road to traverse forests, mountains, marshlands, and other complex terrain will significantly increase supply costs and slow your advance.

Roads offer efficiency; terrain creates opportunity. If the enemy holds the territory ahead, you can bypass the main road and approach your target through more difficult terrain. Forests can also conceal your movements — units hidden within are far harder for enemies to detect.

This makes scouting, reconnaissance, ambushes, and interceptions far more meaningful. You can use forests to approach enemy positions undetected, or lie in wait beside a road to strike when enemy supply convoys pass by.

Furthermore, in this Three Kingdoms World, all players on the same server share a single World instance. Marching, encounters, escorts, and interceptions all take place on the same world in real time. Every expedition demands careful consideration of routes, risks, and timing.

Faction System: Choose Your Banner

In times of war, those who seek glory must first choose a banner to fight under.

In the Three Kingdoms faction warfare system, you will join an entirely new faction structure. You can align with one of several iconic Three Kingdoms warlord factions, or establish/join a player-created faction of your own.

As the season progresses through historical milestones, relationships between factions will shift accordingly — yesterday's allies may become tomorrow's rivals, and current enemies may become temporary partners.

The state of the world is no longer just background lore. It will directly influence your marching routes and strategic objectives.

What you choose is not merely a faction — it is your own path through an era of chaos.

Food and Resources: Supply Before the Sword

No true war can be waged without supplies and logistics.

In the new Three Kingdoms faction warfare system, food and supply convoys directly affect frontline advancement and territorial control. Transport becomes a vital part of faction warfare.

Warlords can choose to march with combat forces, or form supply convoys to transport resources. Combat forces are better suited for fighting and rapid maneuvers, while supply convoys can carry large quantities of materials to the front lines.

Supply convoys move slower and are more vulnerable, requiring other players to scout ahead, escort, and provide support. At the same time, they may become prime targets for enemy interception.

This creates clear roles within faction warfare: some lay siege, some haul supplies, some escort convoys, and others hunt enemy supply lines for opportunities to strike.

Whether a supply route can be held — whether a convoy reaches the front in time — may become the decisive factor in a campaign.

Construction: Fortify and Shape the Battlefield

Beyond blades and arrows, there is the art of preparation.

Respawn point, arrow tower, supply point, artillery, and other structures will all play a vital role in offense and defense — this is true faction warfare.

Structures you build in the world will appear on the battlefield in real time and function as intended. For example, if you construct an arrow tower outside a city, it will be visible to the enemy when battle begins — and it will deal real damage to their forces.

This means the outcome of a battle may be decided before it even starts. Where to set camp, how to fortify, and which battlefield structures to prepare in advance all become critical considerations in faction warfare.

Great wars have always demanded camps, siege equipment, and fortified positions. This time, you will build them yourself.

Ranks and Titles: Glory Earned Through War

In an age of chaos, glory is earned on the battlefield.

The Three Kingdoms faction warfare system offers two distinct progression paths.

Military Rank: Warlords can advance through the ranks based on personal performance. From a common soldier, to a centurion, all the way to Grand General—these ranks will accompany you throughout your journey.

Official Titles: Earned through territorial conquest and appointment. When your House captures a region, it receives official titles to bestow. For example, if your faction captures a province, the House leader may receive the title of Provincial Governor. Districts and counties within that province will also generate corresponding positions — such as Prefect or Magistrate — to be appointed to other House members by the leader.

The more territory you hold, the more titles become available. The higher the tier of the cities you control, the greater the rewards.

For all Warlords and their Houses, this means truly owning a piece of the Three Kingdoms World as your own domain.


This time, the Three Kingdoms experience extends far beyond Siege Battles — it lives in every march, every convoy, every siege, and every appointment.

The new season is approaching. Warlords! step into a Three Kingdoms heartland where you can march, trade, build, and conquer — and

FORGE YOUR LEGACY IN THE THREE KINGDOMS!

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