Patch Notes - 0.35.15

Hey Runners! ????Hope you guys are doing well.We’ve been working around the clock to address multiplayer friction and voice chat latency! In today's update, Voice Chat will automatically connect to your local region but it will also give you the option to select which reagion is best for you and your party, shelter and crouch states are now much more reliable against Tornados, and house interiors have been adjusted so you don't get wedged behind doors!PATCH NOTESBugs and reports that were addressed in this patch:Added Voice Chat Region selection options in the Create Session popup.Improved automatic Voice Chat Region selection as the default setting, massively improving voice clarity worldwide!Implemented visual indicators for the active session's Voice Chat Region in the Session Lobby and Crew Assembly screens.Filled in empty storage rooms in House05 and House06 following the open closet update.Set up proper shelter under the Gazebo in the big park area.Temporarily removed Exclusive Fullscreen mode to study why it is causing issues in some GPUs.Adjusted furniture placement behind doors across all house models to prevent players from getting stuck when doors open or close.Added a visual indicator to the voice activity UI indicator. It will now display a red "X" above it whenever there is a connection issue with the Voice Chat.Updated the dead Character radar icon to display as a distinct red 'X'.Updated Radar materials to improve overall player icon contrast and visibility.Updated "Lost Sginal" VFX to reduce the issues on twitch streaming, regarding bit rate.Reduced the visual size of the special inventory slots (walkie talkie/radio) to clearly distinguish them from regular slots that can hold any item.Fixed issues related to weather and tornado sounds popping off during gameplay.Fixed issues with rotating the Character model in the Locker screen.Fixed an issue where any interactable triggering a minigame would become uninteractable if the active player crashed, disconnected, or got kicked.Fixed an issue causing the crowbar to play the unlock animation in specific situations.Fixed an issue causing multiple players to be able to grab the same dead body at the exact same time.Fixed an issue where accepting a game invite with the client closed caused players to skip shader compilation.Fixed a reported crash occurring during level loading or when entering a lobby.Fixed an issue where the destruction trail would unexpectedly appear inside manholes.Fixed an issue where some pickable items would register as "wet" while inside buildings.Fixed a mask issue in one of the maps that caused leaves to appear inside buildings.Fixed an issue where players wouldn't add items to their inventory if two players attempted to grab the same item simultaneously.Fixed an issue where players were unable to pick up bodies if they were already holding an item.Fixed an issue granting players infinite rain/lightning protection after moving between multiple protection zones.Fixed an issue causing screen effects (like electricity and tornado glitch effects) to remain on screen after switching to spectate other players.Fixed an issue where the Voice Activity Indicator could unexpectedly disappear while holding down the Push To Talk key.Fixed an issue that prevented players from using the Push To Talk key while their Character was stunned.Fixed ragdoll acting as a collision and bugging other players movement.KNOWN ISSUESThese are some of the main issues that we are aware of but are currently being worked on:Certain AMD Graphics GPUs causing system crashes.Some players being completely unable to see or interact with crowbars, darts, and some consumables.Connection issues to servers or invitation issues.Performance issues on specific menus, when highlighting items, or when Alt + Tabbed out.Items bought in the vending machine sometimes not being usable or visible to the player.Clients not being able to see skins under specifics ciscunstances.Some underground clipping happening when caught by a tornado.Small broken fences blocking player characters from being pulled by Tornados.Would you like to be closer to the community and the devs? Join our discord and you will be on top of everything happening in the game first hand!???? Join here: \[Funnel Runners Discord]Grab your walkie-talkies, patch up the van, and watch out for that lightning.The storm is officially here. See you in the funnel! ????️

Jul 28, 2026 - 06:20
 1
Patch Notes - 0.35.15

Hey Runners! ????
Hope you guys are doing well.

We’ve been working around the clock to address multiplayer friction and voice chat latency! In today's update, Voice Chat will automatically connect to your local region but it will also give you the option to select which reagion is best for you and your party, shelter and crouch states are now much more reliable against Tornados, and house interiors have been adjusted so you don't get wedged behind doors!


PATCH NOTES

Bugs and reports that were addressed in this patch:

  • Added Voice Chat Region selection options in the Create Session popup.

  • Improved automatic Voice Chat Region selection as the default setting, massively improving voice clarity worldwide!

  • Implemented visual indicators for the active session's Voice Chat Region in the Session Lobby and Crew Assembly screens.

  • Filled in empty storage rooms in House05 and House06 following the open closet update.

  • Set up proper shelter under the Gazebo in the big park area.

  • Temporarily removed Exclusive Fullscreen mode to study why it is causing issues in some GPUs.

  • Adjusted furniture placement behind doors across all house models to prevent players from getting stuck when doors open or close.

  • Added a visual indicator to the voice activity UI indicator. It will now display a red "X" above it whenever there is a connection issue with the Voice Chat.

  • Updated the dead Character radar icon to display as a distinct red 'X'.

  • Updated Radar materials to improve overall player icon contrast and visibility.

  • Updated "Lost Sginal" VFX to reduce the issues on twitch streaming, regarding bit rate.

  • Reduced the visual size of the special inventory slots (walkie talkie/radio) to clearly distinguish them from regular slots that can hold any item.

  • Fixed issues related to weather and tornado sounds popping off during gameplay.

  • Fixed issues with rotating the Character model in the Locker screen.

  • Fixed an issue where any interactable triggering a minigame would become uninteractable if the active player crashed, disconnected, or got kicked.

  • Fixed an issue causing the crowbar to play the unlock animation in specific situations.

  • Fixed an issue causing multiple players to be able to grab the same dead body at the exact same time.

  • Fixed an issue where accepting a game invite with the client closed caused players to skip shader compilation.

  • Fixed a reported crash occurring during level loading or when entering a lobby.

  • Fixed an issue where the destruction trail would unexpectedly appear inside manholes.

  • Fixed an issue where some pickable items would register as "wet" while inside buildings.

  • Fixed a mask issue in one of the maps that caused leaves to appear inside buildings.

  • Fixed an issue where players wouldn't add items to their inventory if two players attempted to grab the same item simultaneously.

  • Fixed an issue where players were unable to pick up bodies if they were already holding an item.

  • Fixed an issue granting players infinite rain/lightning protection after moving between multiple protection zones.

  • Fixed an issue causing screen effects (like electricity and tornado glitch effects) to remain on screen after switching to spectate other players.

  • Fixed an issue where the Voice Activity Indicator could unexpectedly disappear while holding down the Push To Talk key.

  • Fixed an issue that prevented players from using the Push To Talk key while their Character was stunned.

  • Fixed ragdoll acting as a collision and bugging other players movement.


KNOWN ISSUES

These are some of the main issues that we are aware of but are currently being worked on:

  • Certain AMD Graphics GPUs causing system crashes.

  • Some players being completely unable to see or interact with crowbars, darts, and some consumables.

  • Connection issues to servers or invitation issues.

  • Performance issues on specific menus, when highlighting items, or when Alt + Tabbed out.

  • Items bought in the vending machine sometimes not being usable or visible to the player.

  • Clients not being able to see skins under specifics ciscunstances.

  • Some underground clipping happening when caught by a tornado.

  • Small broken fences blocking player characters from being pulled by Tornados.


Would you like to be closer to the community and the devs? Join our discord and you will be on top of everything happening in the game first hand!

???? Join here: \[Funnel Runners Discord]

Grab your walkie-talkies, patch up the van, and watch out for that lightning.
The storm is officially here. See you in the funnel! ????️

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