Multiplayer & ChefDesk Update
Patch - v0.1.5-ea.8Multiplayer & ChefDesk UpdateThis update delivers major multiplayer improvements, more reliable ChefDesk interactions, optional player collision, and several quality-of-life fixes.Thank you to everyone who reported issues and shared feedback with us!Multiplayer StabilityImproved overall multiplayer stability when creating, joining, and launching Steam lobbies.Fixed rare cases where players could incorrectly receive a “Lobby Full” error while joining.Improved support for full 5-player sessions.Improved handling of slow or unstable connections during game startup.Players who fail to connect, finish loading, or synchronize correctly should no longer prevent successfully connected players from entering the game.Improved late-join support for players entering an active session.Added better recovery from brief connection interruptions.Improved game-state synchronization for newly connected players.Improved lobby invitations, joining, and lobby ownership handling to reduce failed or stale connection attempts.Added clearer, localized error messages for:Connection problemsFull lobbiesVersion mismatchesUnavailable hostsGeneral session issuesImportant multiplayer connection messages are now also displayed in the in-game chat, making them easier to review if the original notification is missed.Player CollisionAdded a new setting that allows the host to enable or disable player collision for everyone in the session.Disabling player collision allows players to pass through each other, reducing congestion and situations where characters become trapped in tight spaces.Chef DeskFixed interactions with dishes from one Chef Desk incorrectly resetting another Chef Desk.Picking up dishes from the center or edge slots no longer resets unrelated recipe progress.Improved Chef Desk stability when dishes are picked up by another player or moved onto a tray.Fixed partially prepared recipes being unexpectedly reset by outside interactions.Resetting a Chef Desk now returns ingredients on the table to available gastropans.Ingredients now respect gastropan capacity during a reset. Any excess ingredients are discarded.Completed dishes are moved to an available edge slot during a reset. If no edge slot is available, the dish remains in the center.Fixed ingredients occasionally disappearing when resetting immediately after placing them.Added separate tabletop avocado visuals for Maki and Nigiri.Uramaki now uses the Maki avocado visual.Fixed custom avocado visuals not appearing correctly for players who join the session later.Trash BinsHeld items can now be discarded using a confirmation prompt.Fixed the trash sound playing twice when an item was discarded.Side DishesSide dishes now visually switch to their empty state when depleted.Still Having Connection Issues?If you are still having trouble joining a game with your friends, please join our Discord server and submit a bug report. We’ll investigate the issue and work to resolve it as quickly as possible.Thank you for your patience and support!DISCORD:https://discord.gg/paperpixelgamesPaperPixel Gameshttps://store.steampowered.com/bundle/85503/Deep_Blue_Sushi_x_Toy_Shop_Simulator/https://store.steampowered.com/bundle/85192/PaperPixel_Games_Support_Bundle_3/
This update delivers major multiplayer improvements, more reliable ChefDesk interactions, optional player collision, and several quality-of-life fixes.
Thank you to everyone who reported issues and shared feedback with us!
Improved overall multiplayer stability when creating, joining, and launching Steam lobbies.
Fixed rare cases where players could incorrectly receive a “Lobby Full” error while joining.
Improved support for full 5-player sessions.
Improved handling of slow or unstable connections during game startup.
Players who fail to connect, finish loading, or synchronize correctly should no longer prevent successfully connected players from entering the game.
Improved late-join support for players entering an active session.
Added better recovery from brief connection interruptions.
Improved game-state synchronization for newly connected players.
Improved lobby invitations, joining, and lobby ownership handling to reduce failed or stale connection attempts.
Added clearer, localized error messages for:
Connection problems
Full lobbies
Version mismatches
Unavailable hosts
General session issues
Important multiplayer connection messages are now also displayed in the in-game chat, making them easier to review if the original notification is missed.
Added a new setting that allows the host to enable or disable player collision for everyone in the session.
Disabling player collision allows players to pass through each other, reducing congestion and situations where characters become trapped in tight spaces.
Fixed interactions with dishes from one Chef Desk incorrectly resetting another Chef Desk.
Picking up dishes from the center or edge slots no longer resets unrelated recipe progress.
Improved Chef Desk stability when dishes are picked up by another player or moved onto a tray.
Fixed partially prepared recipes being unexpectedly reset by outside interactions.
Resetting a Chef Desk now returns ingredients on the table to available gastropans.
Ingredients now respect gastropan capacity during a reset. Any excess ingredients are discarded.
Completed dishes are moved to an available edge slot during a reset. If no edge slot is available, the dish remains in the center.
Fixed ingredients occasionally disappearing when resetting immediately after placing them.
Added separate tabletop avocado visuals for Maki and Nigiri.
Uramaki now uses the Maki avocado visual.
Fixed custom avocado visuals not appearing correctly for players who join the session later.
Held items can now be discarded using a confirmation prompt.
Fixed the trash sound playing twice when an item was discarded.
Side dishes now visually switch to their empty state when depleted.
If you are still having trouble joining a game with your friends, please join our Discord server and submit a bug report. We’ll investigate the issue and work to resolve it as quickly as possible.
Thank you for your patience and support!
DISCORD:
https://discord.gg/paperpixelgames
https://store.steampowered.com/bundle/85503/Deep_Blue_Sushi_x_Toy_Shop_Simulator/
https://store.steampowered.com/bundle/85192/PaperPixel_Games_Support_Bundle_3/
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