Movement, Inventory & Localization Update

Gameplay & InventoryFixed an issue where fish stored in the Fish Fridge, including King Mackerel, could display an incorrect amount in the Inventory app.Fixed an issue where rice could disappear when interacting too quickly with the Chef Desk.Fixed an issue where market purchases could be placed on the desk even when they could fully fit into existing inventory stacks.Market deliveries now:Fill partially occupied stacks first.Respect each item's individual maximum stack size.Use empty inventory slots only when a new stack is required.Place items on the desk only when the inventory is genuinely full.Fixed the market inventory warning incorrectly reporting insufficient space when purchased packages could still fit into existing stacks.MovementIncreased sprint speed from 6 to 7.Walking speed remains unchanged at 3.Recalibrated third-person locomotion blending and animation playback for the new sprint speed.Improved movement animation synchronization to reduce foot sliding while sprinting.Wholesale ItemsIncreased wholesale package stack sizes based on package type and physical size.Large crate-style packages can now stack up to 2.Smaller packages, such as Nori packages, can stack up to 5, depending on the item.Ingredient ProcessingIncreased GastroPan capacity from 12 to 36 for applicable long-strip ingredients.Carrot and cucumber capacities remain unchanged at 40.Increased fillet output from 4 to 6 for fish whose recipes require six long strips.This adjustment applies to:Adult YellowtailAtlantic SalmonBlack Sea BreamBluefin TunaChinook SalmonEelGiant CodKing MackerelMackerelSmall CodSockeye SalmonYellowfin TunaThis reduces leftover ingredient imbalance and allows one processed fillet to provide the exact amount required by the corresponding recipes.UI & SearchFixed the search bars in the Chef Desk and Menu App so they now correctly recognize localized item names based on the selected game language.Character CustomizationFixed an issue where starting the game before the character had fully loaded could cause customization items to disappear.Invalid or incomplete customization data is now safely rejected.LocalizationUpdated and improved localization for:Spanish — SpainSpanish — Latin AmericaThaiFrenchGermanPortuguese — BrazilTurkishRussianItalianVietnameseIndonesianJapaneseUkrainianAlso:Added automatic language mapping from Hong Kong Chinese (zh-HK) to the existing Traditional Chinese (zh-TW) localization.Players using a zh-HK system language will now start the game in Traditional Chinese instead of falling back to English.Visual & Stability FixesFixed the visuals for the Avocado Long Strip and Nigiri Slice items.Fixed an issue where fish tooltips could remain active after a fish was sold, processed, or despawned, which could cause a [c]MissingReferenceException[/c].Tooltip references are now safely cleaned up when their associated item is removed.Thanks for all your reports and feedback! We’ll continue improving Deep Blue Sushi with upcoming updates. https://store.steampowered.com/bundle/85503/Deep_Blue_Sushi_x_Toy_Shop_Simulator/ https://store.steampowered.com/bundle/85192/PaperPixel_Games_Support_Bundle_3/DISCORD:https://discord.gg/paperpixelgamesPaperPixel Games

Aug 21, 2026 - 23:35
 1
Movement, Inventory & Localization Update
Gameplay & Inventory
  • Fixed an issue where fish stored in the Fish Fridge, including King Mackerel, could display an incorrect amount in the Inventory app.

  • Fixed an issue where rice could disappear when interacting too quickly with the Chef Desk.

  • Fixed an issue where market purchases could be placed on the desk even when they could fully fit into existing inventory stacks.

  • Market deliveries now:

    • Fill partially occupied stacks first.

    • Respect each item's individual maximum stack size.

    • Use empty inventory slots only when a new stack is required.

    • Place items on the desk only when the inventory is genuinely full.

  • Fixed the market inventory warning incorrectly reporting insufficient space when purchased packages could still fit into existing stacks.

Movement
  • Increased sprint speed from 6 to 7.

  • Walking speed remains unchanged at 3.

  • Recalibrated third-person locomotion blending and animation playback for the new sprint speed.

  • Improved movement animation synchronization to reduce foot sliding while sprinting.

Wholesale Items
  • Increased wholesale package stack sizes based on package type and physical size.

  • Large crate-style packages can now stack up to 2.

  • Smaller packages, such as Nori packages, can stack up to 5, depending on the item.

Ingredient Processing
  • Increased GastroPan capacity from 12 to 36 for applicable long-strip ingredients.

  • Carrot and cucumber capacities remain unchanged at 40.

  • Increased fillet output from 4 to 6 for fish whose recipes require six long strips.

This adjustment applies to:

  • Adult Yellowtail

  • Atlantic Salmon

  • Black Sea Bream

  • Bluefin Tuna

  • Chinook Salmon

  • Eel

  • Giant Cod

  • King Mackerel

  • Mackerel

  • Small Cod

  • Sockeye Salmon

  • Yellowfin Tuna

This reduces leftover ingredient imbalance and allows one processed fillet to provide the exact amount required by the corresponding recipes.

UI & Search
  • Fixed the search bars in the Chef Desk and Menu App so they now correctly recognize localized item names based on the selected game language.

Character Customization
  • Fixed an issue where starting the game before the character had fully loaded could cause customization items to disappear.

  • Invalid or incomplete customization data is now safely rejected.

Localization

Updated and improved localization for:

  • Spanish — Spain

  • Spanish — Latin America

  • Thai

  • French

  • German

  • Portuguese — Brazil

  • Turkish

  • Russian

  • Italian

  • Vietnamese

  • Indonesian

  • Japanese

  • Ukrainian

Also:

  • Added automatic language mapping from Hong Kong Chinese (zh-HK) to the existing Traditional Chinese (zh-TW) localization.

  • Players using a zh-HK system language will now start the game in Traditional Chinese instead of falling back to English.

Visual & Stability Fixes
  • Fixed the visuals for the Avocado Long Strip and Nigiri Slice items.

  • Fixed an issue where fish tooltips could remain active after a fish was sold, processed, or despawned, which could cause a [c]MissingReferenceException[/c].

  • Tooltip references are now safely cleaned up when their associated item is removed.

Thanks for all your reports and feedback! We’ll continue improving Deep Blue Sushi with upcoming updates.

https://store.steampowered.com/bundle/85503/Deep_Blue_Sushi_x_Toy_Shop_Simulator/ https://store.steampowered.com/bundle/85192/PaperPixel_Games_Support_Bundle_3/DISCORD:

https://discord.gg/paperpixelgames

PaperPixel Games

What's Your Reaction?

like

dislike

love

funny

angry

sad

wow

XINKER - Business and Income Tips Explore XINKER, the ultimate platform for mastering business strategies, discovering passive income opportunities, and learning success principles. Join a community of thinkers dedicated to achieving financial freedom and entrepreneurial excellence.