Hotfix #3 - Gameplay Fixes, Localisation Fixes, and Mods!

v7.18.7 HOTFIX STABLE RELEASEHello everyone - we've now released our v7.18.7 hotfix onto the main Steam branches for everyone to play. The consolidated changelog for this update is available at the link above, but it mostly consists of fixes to the modding pipeline that should make life easier for anyone trying to mod the game!v7.19.0 GAMEPLAY PATCHAt the same time, we released v7.19.0 onto the Experimental branch for public testing. This is a much more substantial patch that includes over forty bugfixes and quality of life improvements, and it should address many of the more commonly reported bugs from the launch weekend. Again, the full changelog is in the link above.This patch will be spending a few days on Experimental, as we want to make sure we're not introducing any new bugs. Several of the fixes touch on important systems such as the AI or the shroud / fog of war, so we can't afford to rush this process! Feel free to switch over if you want to preview the various improvements yourself.Additionally, v7.19.0 also includes a large number of localisation fixes. These won't immediately be obvious because our translators need a couple of days to complete their part of the fixes, but they should be patched in by the end of the week and should deal with most of the known missing or broken translation strings in the game.We're therefore hoping to release this patch onto the main branches either late this week or early next week.THANKS TO THE COMMUNITYThanks to everyone who has reported bugs and issues over the past few days! In general it seems relatively few users are experiencing serious issues, but we're still working hard to fix the problems that people have encountered - so if you discover any serious issues, please report them and we'll investigate!

Apr 8, 2026 - 05:51
 1
Hotfix #3 - Gameplay Fixes, Localisation Fixes, and Mods!
v7.18.7 HOTFIX STABLE RELEASE

Hello everyone - we've now released our v7.18.7 hotfix onto the main Steam branches for everyone to play. The consolidated changelog for this update is available at the link above, but it mostly consists of fixes to the modding pipeline that should make life easier for anyone trying to mod the game!

v7.19.0 GAMEPLAY PATCH

At the same time, we released v7.19.0 onto the Experimental branch for public testing. This is a much more substantial patch that includes over forty bugfixes and quality of life improvements, and it should address many of the more commonly reported bugs from the launch weekend. Again, the full changelog is in the link above.

This patch will be spending a few days on Experimental, as we want to make sure we're not introducing any new bugs. Several of the fixes touch on important systems such as the AI or the shroud / fog of war, so we can't afford to rush this process! Feel free to switch over if you want to preview the various improvements yourself.

Additionally, v7.19.0 also includes a large number of localisation fixes. These won't immediately be obvious because our translators need a couple of days to complete their part of the fixes, but they should be patched in by the end of the week and should deal with most of the known missing or broken translation strings in the game.

We're therefore hoping to release this patch onto the main branches either late this week or early next week.

THANKS TO THE COMMUNITY

Thanks to everyone who has reported bugs and issues over the past few days! In general it seems relatively few users are experiencing serious issues, but we're still working hard to fix the problems that people have encountered - so if you discover any serious issues, please report them and we'll investigate!

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