Here's the real story of the Apex Legends character that never was, and how he was born from "pure frustration"
Apex Legends' early days were a simpler time. There was a smaller roster of characters, fewer weapons, and it didn't seem like people had 'solved' the meta in quite the same way they have now. The Wingman took heavy ammo and Skull Town was the hottest drop - like I say, life was simple. However, it all changed in Season 4, when Respawn announced the next legend, Forge, and promptly killed him off. It was a move that fans didn't see coming, and an ambitious piece of storytelling that hasn't been seen before or replicated since by any major live-service game. Read the rest of the story... RELATED LINKS:Apex Legends just shared its vision for the next year, and seeing plans for "Season 32" has aged me terriblyApex Legends devs "respect" the game's Titanfall legacy, but want to "make something that's our own"Apex Legends Breach isn't "forcing a meta" with its close-quarters push, but playing it safe would be "a worse outcome"
Apex Legends' early days were a simpler time. There was a smaller roster of characters, fewer weapons, and it didn't seem like people had 'solved' the meta in quite the same way they have now. The Wingman took heavy ammo and Skull Town was the hottest drop - like I say, life was simple. However, it all changed in Season 4, when Respawn announced the next legend, Forge, and promptly killed him off. It was a move that fans didn't see coming, and an ambitious piece of storytelling that hasn't been seen before or replicated since by any major live-service game.Read the rest of the story...
RELATED LINKS:
Apex Legends just shared its vision for the next year, and seeing plans for "Season 32" has aged me terribly
Apex Legends devs "respect" the game's Titanfall legacy, but want to "make something that's our own"
Apex Legends Breach isn't "forcing a meta" with its close-quarters push, but playing it safe would be "a worse outcome"
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