Walls and Defenses
Hello Everyone,In this next devlog we're showcasing and talking about one of our favorite new systems: Walls. We knew early on we wanted to improve this feature and how a medieval town just doesn't feel complete unless you have fences, gates and walls to give circumstance to the space you build. In this video we wanted to go over a lot of the challenges we faced when designing the system along with some potential future plans for further expanding how it works.We still have plenty more to expand on when it comes to building fortifications within your settlement and with the newest iteration it gives us a perfect base to work off of to make it intuitive, immersive and strategic. We hope you're enjoying the new Maiden Voyage update and look forward to more content coming in the future.As always, Bellwright is in Early Access, and your feedback is vital. If you encounter any bugs or have suggestions, please report them at https://playbellwright.com/support
Hello Everyone,
In this next devlog we're showcasing and talking about one of our favorite new systems: Walls. We knew early on we wanted to improve this feature and how a medieval town just doesn't feel complete unless you have fences, gates and walls to give circumstance to the space you build. In this video we wanted to go over a lot of the challenges we faced when designing the system along with some potential future plans for further expanding how it works.
We still have plenty more to expand on when it comes to building fortifications within your settlement and with the newest iteration it gives us a perfect base to work off of to make it intuitive, immersive and strategic. We hope you're enjoying the new Maiden Voyage update and look forward to more content coming in the future.
As always, Bellwright is in Early Access, and your feedback is vital. If you encounter any bugs or have suggestions, please report them at
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