KEPLER 186F EARLY ACCESS - V0.1.1.11 - SMALL UPDATES

Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes & ImprovementsGame-relatedTwo new main story missions on Bright Side have been added (focusing on the initial missions; returning players need to back up and delete their save files to experience them, it won't affect the overall game experience if you don't want to experience them).A new side mission on Bright Side has been added: Infected Turret. (This mission will not automatically appear in the mission list; you can only accept it at specific locations, so check the navigation bar).A new enemy unit has been added: Subject XT. A melee unit, very fast, with high health but moderate damage. Only appears on the Bright Side. The Subject XT is a neutral unit, meaning both Slashers and players will be attackeb by Subject XT, and Slashers will also attack Subject XT.Added a new Memory Imprint: Subject XTFixed an issue where all NPC name tags appearing simultaneously affected performance.Fixed some interface conflicts related to the hidden user interface.Fixed the issue of invisible walls at T-junctions.Fixed a performance degradation issue caused by continuous driving.Fixed an issue where turrets didn't react to different weather conditions (e.g., snow, dust).Now, on illuminated maps, electronic lifeforms will periodically pursue you across the entire map. Be prepared for battle; turrets are your best partners!3D radar can now detect turret spatial coordinates.Only reconstructed turrets will now display icons in the navigation bar.Neural Network-relatedAll chips are no longer abbreviations.Reloading management mode now loads the previously saved locationAs always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media

Mar 10, 2026 - 01:39
 0
KEPLER 186F EARLY ACCESS - V0.1.1.11 - SMALL UPDATES

Hello, crisis management bots!

We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.

This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!

Fixes & Improvements
Game-related
  • Two new main story missions on Bright Side have been added (focusing on the initial missions; returning players need to back up and delete their save files to experience them, it won't affect the overall game experience if you don't want to experience them).

  • A new side mission on Bright Side has been added: Infected Turret. (This mission will not automatically appear in the mission list; you can only accept it at specific locations, so check the navigation bar).

  • A new enemy unit has been added: Subject XT. A melee unit, very fast, with high health but moderate damage. Only appears on the Bright Side. The Subject XT is a neutral unit, meaning both Slashers and players will be attackeb by Subject XT, and Slashers will also attack Subject XT.

  • Added a new Memory Imprint: Subject XT

  • Fixed an issue where all NPC name tags appearing simultaneously affected performance.

  • Fixed some interface conflicts related to the hidden user interface.

  • Fixed the issue of invisible walls at T-junctions.

  • Fixed a performance degradation issue caused by continuous driving.

  • Fixed an issue where turrets didn't react to different weather conditions (e.g., snow, dust).

  • Now, on illuminated maps, electronic lifeforms will periodically pursue you across the entire map. Be prepared for battle; turrets are your best partners!

  • 3D radar can now detect turret spatial coordinates.

  • Only reconstructed turrets will now display icons in the navigation bar.

Neural Network-related
  • All chips are no longer abbreviations.

  • Reloading management mode now loads the previously saved location

As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.

More improvements coming soon.

—— Axiox Media

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