Final Fantasy 7 Remake director explains why Part 3 being multiformat won’t compromise performance
The director of the Final Fantasy 7 Remake trilogy has explained in detail why making the third chapter a multiplatform release won’t result in a compromise in quality. In an interview with Automaton, director Naoki Hamaguchi was asked his opinion on certain players suggesting that the decision to develop Part 3 with Xbox Series S and Switch 2 in mind – rather than developing primarily for Sony’s consoles and optimising at a later date – could mean the overall game may be compromised to run better on those systems. Hamaguchi replied that the decision to go multiplatform with the third game “will not in any way lower the quality of the third instalment,” adding: “Our development structure simply doesn’t work that way to begin with… I suppose I’ll just have to keep saying it.” Read More...
The director of the Final Fantasy 7 Remake trilogy has explained in detail why making the third chapter a multiplatform release won’t result in a compromise in quality.In an interview with Automaton, director Naoki Hamaguchi was asked his opinion on certain players suggesting that the decision to develop Part 3 with Xbox Series S and Switch 2 in mind – rather than developing primarily for Sony’s consoles and optimising at a later date – could mean the overall game may be compromised to run better on those systems.
Hamaguchi replied that the decision to go multiplatform with the third game “will not in any way lower the quality of the third instalment,” adding: “Our development structure simply doesn’t work that way to begin with… I suppose I’ll just have to keep saying it.”
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