Counter-Strike's co-creator isn't worried about low player counts: "Those people are never going to play your game."
It's difficult to avoid the ongoing discourse surrounding concurrent player numbers on Steam. Hell, we're guilty of it ourselves. It's understandable why so many people are so fixated on this metric; it's one of the only numerical ways to identify how successful a game launch has been, after all. For indie developer Minh 'Gooseman' Le, the discussions surrounding his game, Alpha Response, feel like they're mostly being held in bad faith. Read the full story on PCGamesN: Counter-Strike's co-creator isn't worried about low player counts: "Those people are never going to play your game."
It's difficult to avoid the ongoing discourse surrounding concurrent player numbers on Steam. Hell, we're guilty of it ourselves. It's understandable why so many people are so fixated on this metric; it's one of the only numerical ways to identify how successful a game launch has been, after all. For indie developer Minh 'Gooseman' Le, the discussions surrounding his game, Alpha Response, feel like they're mostly being held in bad faith.Read the full story on PCGamesN: Counter-Strike's co-creator isn't worried about low player counts: "Those people are never going to play your game."
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