All Biomod abilities in Subnautica 2 and how to unlock them
In Subnautica 2, Biomods are unique boosters that allow you to improve the potential of your key abilities and stats. There are two types of boosters available for all to use: Active and Passive. While you can always unlock more of them in the game, let's find out how each Biomod works. Table of contentsAll Active Biomod abilities in Subnautica 2All Passive Biomod abilities in Subnautica 2How to unlock more Biomods in Subnautica 2All Active Biomod abilities in Subnautica 2BiomodTriggered AbilitiesChum CloudRelease a cloud of delicious bait to distract predatorsDashDash in any direction to avoid predators or hazardsElectric DischargeEmit an 800-volt electric shock to deter medium and large-sized predatorsPathfinderRelease a trail of pheromones you can follow to find your waySonic EchoEmit a sonar pulse to highlight nearby resourcesAll Passive Biomod abilities in Subnautica 2BiomodTriggered AbilitiesBioluminescenceGlow in the darkCamouflageBecome invisible to predators when not movingDermal GardenSlowly grow nutritious algae on your skinHoming SenseDetect nearby bases with electrical powerOxygen ControlSlows oxygen consumption when not movingSea SkimmerSwim faster when close to underwater surfaces or the seafloorSlow MetabolismYour microbiome becomes more efficient, making food less slowThreat SenseDetect nearby threats with specialised hair cellsWater RetentionGain more water from all sources with enlarged, orca-like kidneysWater SecretionSlowly fills a water packet by filtering fresh water from the seaHow to unlock more Biomods in Subnautica 2 When you power up the Welcome Center, you get to pick two biomods for free. There's a total of four different options to choose from. However, you'll find that there are more slots to equip Passive Biomods. Screenshot by Destructoid To get more Biomods, you'll need to craft the Bioscanner after obtaining its blueprint. You'll need the following resources. One ScannerTwo Enamelled GlassThree Conduit Crystal To unlock a Biomod, you'll need to meet its requirements. The exact requirements will vary for each one, and you can meet them by scanning the required items. Unlocking some of the Biomods will be more difficult, but you can eventually get them done by scanning your surroundings. There were plenty of extra Biomods available during the test that Unknown Worlds has removed. The first major patch is expected to add more options, so make sure to be on the lookout for them. The post All Biomod abilities in Subnautica 2 and how to unlock them appeared first on Destructoid.

In Subnautica 2, Biomods are unique boosters that allow you to improve the potential of your key abilities and stats. There are two types of boosters available for all to use: Active and Passive.
While you can always unlock more of them in the game, let's find out how each Biomod works.
- All Active Biomod abilities in Subnautica 2
- All Passive Biomod abilities in Subnautica 2
- How to unlock more Biomods in Subnautica 2
Screenshot by Destructoid To get more Biomods, you'll need to craft the Bioscanner after obtaining its blueprint. You'll need the following resources. - One Scanner
- Two Enamelled Glass
- Three Conduit Crystal
There were plenty of extra Biomods available during the test that Unknown Worlds has removed. The first major patch is expected to add more options, so make sure to be on the lookout for them.
The post All Biomod abilities in Subnautica 2 and how to unlock them appeared first on Destructoid.
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