Weekend Update (July 24) - Many bug fixes, portraits, balance changes, and more!
Hey Commanders, thanks for the continued support during our launch week. We’re back with another game update!This update squashes a lot of bugs (including bugged resolution settings–thank you for your reports!) and also includes a balance update and Medal.tv integration.PortraitsWe have two new portraits for you to earn!Inquisitress & GalavaxEarn this duo by winning a game while in a party with a friend!BastionUnlock this portrait by completing a Medal questShare a clip to your Medal profile and get a code to unlock the Bastion!Redeem the code in game by opening your profile in the top right, selecting your portrait, and then enter the code into the field.GeneralFix for resolution settings not applying properlyChanging your resolution now applies immediately, instead of on the next setting you changeFixed some graphics settings not applying if adjusted while in a matchFixed crash related to Grass and Power FieldsFix for abilities occasionally not working if not facing cast directionPotential fix for harvesters occasionally being unselectableIf you try to queue while not fully updated you will now get a popup instructing you to update your gameYou can now set your max zoom level in settings.VFX adjustments on Ironwing and ship engines to help with performanceAdded slowed text/timer to I'olins blackhole lingering slowAdjusted many large units to not be pushable by abilitiesTweaks to impact effects on large unitsSubtitles now default to enabledAdjusted logic for AI casting Havoc's leap abilityFix for texture issues and fog being too dense when zoomed out past the defaultMisc crash fixesFixed Dreanought beam getting interrupted and restarted when the target is right underneath itTweaked VFX for Endari DevourerAdjusted VFX on rich fluxTweaks to Xol powerfield edge blendingRemoved some death wreckage modelsTweaked some death wreckage modelsRemoved 'Grell'/'Protectorate' from names of Grell Keeper / Protectorate Prospector to match naming of other faction unitsMisc localization updatesUIFixed build and upgrade menus closing when selected units dieFixed order of Grell units for production and upgradesFinding match now shows how long you have been in queueIn game chat moved higher so it isn't hidden by dialogueFixed 'ok' button in popup boxes being left aligned instead of center alignedMatch found screen, Custom menu, Custom game lobby, settings, and pause menu now all use the same off black background as other areas of the game (changed from pure black)Updated Versus AI, Campaign, and Survival pages to have transparent and off black styling (changed from pure black)Updated settings menu to make better use of the space on screen (More changes to the hotkeys page coming soon!)Adjusted capitalization in menu headers to be more consistentFixed some buttons hover states being backwards after the first hoverFixed some buttons not having hover statesFixed some button hover states getting stuck on after hovered onceWeapon tooltip can now be viewed in the learn tabUpdated Galactic War difficulty selector text alignment, fixed overflow, and other misc fixesFixed some of the tooltips overlapping with menusAlliance selection popup now retains currently selected alliance if closed and openedMade alliance selection more visually clearAdded close button to alliance selection popupMenu news text color changed from purple to blueMenu news text now auto wrapsDouble clicking in host game menu now selects the mapXol faction panel now properly populates in menus with faction selectionFaction panel now properly shows when you have selected RandomMatch found screen now scales player names to never clip under map previewFixed alignment differences between Versus, Survival, and Vs AI pagesAdded temporary icons for artillery platform and light defense turretUpdated font for custom game suggestion panelFrozen Watch and Survival status widget no longer overlaps with victory screenUpdated image on Learn - Game Modes - Campaign pageFixed a 1 pixel gap on the home page between decorative element and headerLeaderboard popup now matches other menus and has enough width to show rankPossible fix for co-op mission end screen showing incorrect numbersRemoved error in co-op inventory screenCo-op end screen now shows the correct mission nameFixed Alliance color on planet widgetUpdated hero portraitsXol added to lobby faction select in SurvivalFixed some widgets popping up slightly misalignedCampaignAssigned Endari Shadow Leech the correct weapon - the previous one was much stronger than intendedFixed bug where Trinity allied attack waves occasionally spawned too earlyRemoved incorrect Ironwing upgradeRemoved Thieve ability from Corsair RaiderFixed Arcadia 2 Hellfire dropship being selectable/commandableKris can no longer spawn on missions where it doesn't make sense (it now selects an alternative hero automatically)Increased Mondar weapon damageInserted animation for missing Endari transformationsFixed Easter egg unit being present on a mission when you
Hey Commanders, thanks for the continued support during our launch week. We’re back with another game update!
This update squashes a lot of bugs (including bugged resolution settings–thank you for your reports!) and also includes a balance update and Medal.tv integration.
We have two new portraits for you to earn!

Earn this duo by winning a game while in a party with a friend!

Unlock this portrait by completing a Medal quest
Share a clip to your Medal profile and get a code to unlock the Bastion!
Redeem the code in game by opening your profile in the top right, selecting your portrait, and then enter the code into the field.
Fix for resolution settings not applying properly
Changing your resolution now applies immediately, instead of on the next setting you change
Fixed some graphics settings not applying if adjusted while in a match
Fixed crash related to Grass and Power Fields
Fix for abilities occasionally not working if not facing cast direction
Potential fix for harvesters occasionally being unselectable
If you try to queue while not fully updated you will now get a popup instructing you to update your game
You can now set your max zoom level in settings.
VFX adjustments on Ironwing and ship engines to help with performance
Added slowed text/timer to I'olins blackhole lingering slow
Adjusted many large units to not be pushable by abilities
Tweaks to impact effects on large units
Subtitles now default to enabled
Adjusted logic for AI casting Havoc's leap ability
Fix for texture issues and fog being too dense when zoomed out past the default
Misc crash fixes
Fixed Dreanought beam getting interrupted and restarted when the target is right underneath it
Tweaked VFX for Endari Devourer
Adjusted VFX on rich flux
Tweaks to Xol powerfield edge blending
Removed some death wreckage models
Tweaked some death wreckage models
Removed 'Grell'/'Protectorate' from names of Grell Keeper / Protectorate Prospector to match naming of other faction units
Misc localization updates
Fixed build and upgrade menus closing when selected units die
Fixed order of Grell units for production and upgrades
Finding match now shows how long you have been in queue
In game chat moved higher so it isn't hidden by dialogue
Fixed 'ok' button in popup boxes being left aligned instead of center aligned
Match found screen, Custom menu, Custom game lobby, settings, and pause menu now all use the same off black background as other areas of the game (changed from pure black)
Updated Versus AI, Campaign, and Survival pages to have transparent and off black styling (changed from pure black)
Updated settings menu to make better use of the space on screen (More changes to the hotkeys page coming soon!)
Adjusted capitalization in menu headers to be more consistent
Fixed some buttons hover states being backwards after the first hover
Fixed some buttons not having hover states
Fixed some button hover states getting stuck on after hovered once
Weapon tooltip can now be viewed in the learn tab
Updated Galactic War difficulty selector text alignment, fixed overflow, and other misc fixes
Fixed some of the tooltips overlapping with menus
Alliance selection popup now retains currently selected alliance if closed and opened
Made alliance selection more visually clear
Added close button to alliance selection popup
Menu news text color changed from purple to blue
Menu news text now auto wraps
Double clicking in host game menu now selects the map
Xol faction panel now properly populates in menus with faction selection
Faction panel now properly shows when you have selected Random
Match found screen now scales player names to never clip under map preview
Fixed alignment differences between Versus, Survival, and Vs AI pages
Added temporary icons for artillery platform and light defense turret
Updated font for custom game suggestion panel
Frozen Watch and Survival status widget no longer overlaps with victory screen
Updated image on Learn - Game Modes - Campaign page
Fixed a 1 pixel gap on the home page between decorative element and header
Leaderboard popup now matches other menus and has enough width to show rank
Possible fix for co-op mission end screen showing incorrect numbers
Removed error in co-op inventory screen
Co-op end screen now shows the correct mission name
Fixed Alliance color on planet widget
Updated hero portraits
Xol added to lobby faction select in Survival
Fixed some widgets popping up slightly misaligned
Assigned Endari Shadow Leech the correct weapon - the previous one was much stronger than intended
Fixed bug where Trinity allied attack waves occasionally spawned too early
Removed incorrect Ironwing upgrade
Removed Thieve ability from Corsair Raider
Fixed Arcadia 2 Hellfire dropship being selectable/commandable
Kris can no longer spawn on missions where it doesn't make sense (it now selects an alternative hero automatically)
Increased Mondar weapon damage
Inserted animation for missing Endari transformations
Fixed Easter egg unit being present on a mission when you haven't properly unlocked them
You can no longer select units from a previous section on Grey Horizons
Fixed issue on Shuttle Run where certain colonist buildings did not correctly obstruct building construction
Fixed Embassy being available to build too early on Containment Breach
Fixed an issue where the camera would not move to focus on your army after the mid-mission cutscene on Fractured Veil
Adjusted pathing on Trinity to reduce unit clipping
Added information console to Strider
Facial animation fixes across many cinematics
Misc cutscene tweaks
Fixed lighting on a few dialogue sequences
Updated lighting on Ship
Fixed characters eyes being too bright
Updated Aster’s hair
Minor adjustments to Leviathan decor
Fixed bug with codex unlock requirements
Filled in mission I'olin ability descriptions
Added names for scientist, Endari Shadow Leech, and Easter Egg Unit
Fixed capitalization of final ship objective
Added an early preview of the Item System. Now when you finish a mission you have a chance for an item drop from a limited selection. Equip items in your Arsenal to use them!
Fixed issue with tutorial breaking hotkeys
Fixed ability targeting occasionally auto cancelling as Vynthra
Fix for some spawned units occasionally attacking you early on the Planetdeath mission
Fixed Vynthra Destroyer infusion cost
Fixed expansion rocks ignoring the first lethal damage
Fixed Galavax Terror Tank Pulseforge Accelerator affecting Flame Turrets
Fixed Terror Tank construction progress occasionally getting stuck
Possible fix for Galavax Emperor occasionally spawning with less health
Updated the Scorcher model on the Planetdeath mission
Fix for Dreadnought and Behemoth unload not always showing
Fix for Galaxy energy bonus breaking ABES units
Fixed some boon bonuses not applying to turrets
Minor pathing fix on the Critical Delivery mission
Mind control no longer disables passive abilities
Attack waves with Striders will now load the units into Striders before attacking
Fixed an issue with the Galactic War tutorial freezing in rare cases
Fixed rare case where Airstrip wasn't available for construction for Aster
Fixed tutorial reporting as 1 win and 2 losses
Fixed rare issue where objective count on Fabricators for non-hosting player was incorrect
Corrected name of one of Vynthra's unlocks
For versus, this patch's main focus is to rein some of the fastest elements of the game, giving players slightly more time to react and make strategic decisions. The next balance update is currently planned for next week
Melee hero health gain per level reduced from 39.2% -> 36.7%
Anrubic Merge ability no longer grants permanent stat buffs
Defiant health increased from 375 -> 500
Defiant radius increased from 1.55 -> 1.7
Roller health increased from 70 -> 80
Roller move speed decreased from 800/400 -> 750/375
Scouting Drone move speed reduced from 750 -> 650
Scouting Drone sight range decreased from 2100 -> 1800
Infuse no longer grants cooldown reduction on abilities (previously unlisted on tooltip)
Pheromon Invigoration changed from +12% attack/move speed -> +20% attack speed / +10% move speed
Catalyzed Infusion speed bonus reduced from 3.03x -> 3x
Lasher Sinuous Musculature move speed bonus reduced from +30% (+165) -> +125
Skrell moved speed reduced from 900 -> 800
Stinger Extensor Adaption move speed bonus reduced from +50% (+300) -> +200
Infused Seedling move speed decreased from 675 -> 650
Infused Seedling sight range reduced from 1900 -> 1800
Reanimate Hero energy cost increased from 8 -> 10
Reanimate Hero can no longer be cast on Heroes already affected by Reanimate Hero debuff
Inquisitress Cleave cast time increased from 0.5s -> 0.6s
Kraegar Explosive Warhead cast time increased from 1.5s -> 1.6s
Exalted move speed reduced from 700 -> 650
Steelsworn Performance Enhancers move speed reduced from +25% (+137.5) -> +125
Scouting Drone move speed decreased from 750 -> 650
Scouting Drone sight range decreased from 2100 -> 1800
Air Strike base cast delay increased from 1.25s -> 1.5s
Commando weapon cooldown increased from 0.84s -> 0.89s
Predator move speed decreased from 900 -> 800
Scouting Drone move speed decreased from 750 -> 650
Scouting Drone sight range decreased from 2100 -> 1800
Arandi Horned Mech move speed increased from 495 -> 500
Cha'Kru Warrior move speed decreased from 625/875 -> 575/800
Loi'Kru Earth Form weapon AOE damage reduced from 50% -> 40%
Corsair Rover move speed decreased from 750 -> 700
Endari Needler move speed decreased from 700 -> 650
Endari Devourer can no longer target Harvesters with Devour
Endari Devourer push priority is now the same as other large units
She Who Stalks
Jump cast time increased from 0.5s -> 0.6s
Jump cast range increased from 1000 -> 1200
Impaler form weapon cooldown increased from 1s -> 1.5s
Impaler form attacked to trigger orbs reduced from 6 -> 5
Marran Pulse Skimmer move speed decreased from 800 -> 750
Advanced Sensors talent changed from +60% sight range / +20% move speed -> +75% sight range / +15% move speed
Mutators can no longer be applied in matchmade games
Fixed Krag'Vorn not providing an XP bounty
Fixed Legion being able to build 3 heroes without the talent
Mammoth gains Thrall movement speed bonus correctly with upgrade when Dark Disciple or Stormbringer are mounted (also listed in tooltip now)
Fixed Arandi Nulseer hallucination aura applying to moveable buildings (like the Arandi mothership)
Fixed She Who Stalks jump hitting air units
Mind control no longer disables passive abilities
Mind controlled units revived by the Tree of Life can no longer use their abilities
Extractors are now easier to click
Infused Seedling detection range fixed to match sight range
Protectorate Prospector (Harvester) selection circle radius and healthbar width increased
Fixed visual height of many units
Fixed Devour animation not playing
Xol Power Beam now properly hides it's healing decal immediately when killed
Anrubic now uses Xyther sounds instead of Mera (will be made unique in the future)
Adjusted Avenger voice lines
Lowered Marran Badger volume
Lowered Grell and Xol announcer volumes
Lowered volume on planet hover sound
Adjustment to unit sound attenuation/spatialization
Fixed volume level for some of the Hel and Kris ship cutscenes
Blockade spire damaged voiceline cooldown increased
Extra voice line is no longer triggered when destroying the last objective on Fabricators or siege
Iron shield no longer skips voice lines on victory
We’ve added integration for auto clipping from http://medal.tv, where you can create clips and easily share them with friends. In addition to the clipping, you can earn the Bastion portrait above, and game keys you can share with friends.
Heads up–we are tracking a rare issue being reported where a small number of players are reporting that their hero hotkeys permanently stop working. Currently, the only fix is to reinstall the game. We can use your help: if you experience this bug, please report it to us with as many details as you can so that we can reproduce the error and get it fixed.
You can report this or any bug you find with the bug icon in the top right corner of the ZeroSpace game client, on our Steam forums, or in our Discord bug-reports channel.
Be sure to join our Discord, where you can submit clips from the streamer events and earn money! We've added a new screenshots channel for people to share their favorite moments.
Thank you for joining us during Early Access and helping us improve the game. With your help, the game is improving significantly with each update we release. If you want to help spread the word about ZeroSpace, please be sure to leave a Steam review as each review helps welcome more players to our community. We’re incredibly grateful for your support.
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