Weekend Update (July 24) - Many bug fixes, portraits, balance changes, and more!

Hey Commanders, thanks for the continued support during our launch week. We’re back with another game update!This update squashes a lot of bugs (including bugged resolution settings–thank you for your reports!) and also includes a balance update and Medal.tv integration.PortraitsWe have two new portraits for you to earn!Inquisitress & GalavaxEarn this duo by winning a game while in a party with a friend!BastionUnlock this portrait by completing a Medal questShare a clip to your Medal profile and get a code to unlock the Bastion!Redeem the code in game by opening your profile in the top right, selecting your portrait, and then enter the code into the field.GeneralFix for resolution settings not applying properlyChanging your resolution now applies immediately, instead of on the next setting you changeFixed some graphics settings not applying if adjusted while in a matchFixed crash related to Grass and Power FieldsFix for abilities occasionally not working if not facing cast directionPotential fix for harvesters occasionally being unselectableIf you try to queue while not fully updated you will now get a popup instructing you to update your gameYou can now set your max zoom level in settings.VFX adjustments on Ironwing and ship engines to help with performanceAdded slowed text/timer to I'olins blackhole lingering slowAdjusted many large units to not be pushable by abilitiesTweaks to impact effects on large unitsSubtitles now default to enabledAdjusted logic for AI casting Havoc's leap abilityFix for texture issues and fog being too dense when zoomed out past the defaultMisc crash fixesFixed Dreanought beam getting interrupted and restarted when the target is right underneath itTweaked VFX for Endari DevourerAdjusted VFX on rich fluxTweaks to Xol powerfield edge blendingRemoved some death wreckage modelsTweaked some death wreckage modelsRemoved 'Grell'/'Protectorate' from names of Grell Keeper / Protectorate Prospector to match naming of other faction unitsMisc localization updatesUIFixed build and upgrade menus closing when selected units dieFixed order of Grell units for production and upgradesFinding match now shows how long you have been in queueIn game chat moved higher so it isn't hidden by dialogueFixed 'ok' button in popup boxes being left aligned instead of center alignedMatch found screen, Custom menu, Custom game lobby, settings, and pause menu now all use the same off black background as other areas of the game (changed from pure black)Updated Versus AI, Campaign, and Survival pages to have transparent and off black styling (changed from pure black)Updated settings menu to make better use of the space on screen (More changes to the hotkeys page coming soon!)Adjusted capitalization in menu headers to be more consistentFixed some buttons hover states being backwards after the first hoverFixed some buttons not having hover statesFixed some button hover states getting stuck on after hovered onceWeapon tooltip can now be viewed in the learn tabUpdated Galactic War difficulty selector text alignment, fixed overflow, and other misc fixesFixed some of the tooltips overlapping with menusAlliance selection popup now retains currently selected alliance if closed and openedMade alliance selection more visually clearAdded close button to alliance selection popupMenu news text color changed from purple to blueMenu news text now auto wrapsDouble clicking in host game menu now selects the mapXol faction panel now properly populates in menus with faction selectionFaction panel now properly shows when you have selected RandomMatch found screen now scales player names to never clip under map previewFixed alignment differences between Versus, Survival, and Vs AI pagesAdded temporary icons for artillery platform and light defense turretUpdated font for custom game suggestion panelFrozen Watch and Survival status widget no longer overlaps with victory screenUpdated image on Learn - Game Modes - Campaign pageFixed a 1 pixel gap on the home page between decorative element and headerLeaderboard popup now matches other menus and has enough width to show rankPossible fix for co-op mission end screen showing incorrect numbersRemoved error in co-op inventory screenCo-op end screen now shows the correct mission nameFixed Alliance color on planet widgetUpdated hero portraitsXol added to lobby faction select in SurvivalFixed some widgets popping up slightly misalignedCampaignAssigned Endari Shadow Leech the correct weapon - the previous one was much stronger than intendedFixed bug where Trinity allied attack waves occasionally spawned too earlyRemoved incorrect Ironwing upgradeRemoved Thieve ability from Corsair RaiderFixed Arcadia 2 Hellfire dropship being selectable/commandableKris can no longer spawn on missions where it doesn't make sense (it now selects an alternative hero automatically)Increased Mondar weapon damageInserted animation for missing Endari transformationsFixed Easter egg unit being present on a mission when you

Jul 25, 2026 - 13:49
 1
Weekend Update (July 24) - Many bug fixes, portraits, balance changes, and more!

Hey Commanders, thanks for the continued support during our launch week. We’re back with another game update!

This update squashes a lot of bugs (including bugged resolution settings–thank you for your reports!) and also includes a balance update and Medal.tv integration.

Portraits

We have two new portraits for you to earn!

Inquisitress & Galavax

Earn this duo by winning a game while in a party with a friend!

Bastion

Unlock this portrait by completing a Medal quest

Share a clip to your Medal profile and get a code to unlock the Bastion!

Redeem the code in game by opening your profile in the top right, selecting your portrait, and then enter the code into the field.

General
  • Fix for resolution settings not applying properly

  • Changing your resolution now applies immediately, instead of on the next setting you change

  • Fixed some graphics settings not applying if adjusted while in a match

  • Fixed crash related to Grass and Power Fields

  • Fix for abilities occasionally not working if not facing cast direction

  • Potential fix for harvesters occasionally being unselectable

  • If you try to queue while not fully updated you will now get a popup instructing you to update your game

  • You can now set your max zoom level in settings.

  • VFX adjustments on Ironwing and ship engines to help with performance

  • Added slowed text/timer to I'olins blackhole lingering slow

  • Adjusted many large units to not be pushable by abilities

  • Tweaks to impact effects on large units

  • Subtitles now default to enabled

  • Adjusted logic for AI casting Havoc's leap ability

  • Fix for texture issues and fog being too dense when zoomed out past the default

  • Misc crash fixes

  • Fixed Dreanought beam getting interrupted and restarted when the target is right underneath it

  • Tweaked VFX for Endari Devourer

  • Adjusted VFX on rich flux

  • Tweaks to Xol powerfield edge blending

  • Removed some death wreckage models

  • Tweaked some death wreckage models

  • Removed 'Grell'/'Protectorate' from names of Grell Keeper / Protectorate Prospector to match naming of other faction units

  • Misc localization updates

UI
  • Fixed build and upgrade menus closing when selected units die

  • Fixed order of Grell units for production and upgrades

  • Finding match now shows how long you have been in queue

  • In game chat moved higher so it isn't hidden by dialogue

  • Fixed 'ok' button in popup boxes being left aligned instead of center aligned

  • Match found screen, Custom menu, Custom game lobby, settings, and pause menu now all use the same off black background as other areas of the game (changed from pure black)

  • Updated Versus AI, Campaign, and Survival pages to have transparent and off black styling (changed from pure black)

  • Updated settings menu to make better use of the space on screen (More changes to the hotkeys page coming soon!)

  • Adjusted capitalization in menu headers to be more consistent

  • Fixed some buttons hover states being backwards after the first hover

  • Fixed some buttons not having hover states

  • Fixed some button hover states getting stuck on after hovered once

  • Weapon tooltip can now be viewed in the learn tab

  • Updated Galactic War difficulty selector text alignment, fixed overflow, and other misc fixes

  • Fixed some of the tooltips overlapping with menus

  • Alliance selection popup now retains currently selected alliance if closed and opened

  • Made alliance selection more visually clear

  • Added close button to alliance selection popup

  • Menu news text color changed from purple to blue

  • Menu news text now auto wraps

  • Double clicking in host game menu now selects the map

  • Xol faction panel now properly populates in menus with faction selection

  • Faction panel now properly shows when you have selected Random

  • Match found screen now scales player names to never clip under map preview

  • Fixed alignment differences between Versus, Survival, and Vs AI pages

  • Added temporary icons for artillery platform and light defense turret

  • Updated font for custom game suggestion panel

  • Frozen Watch and Survival status widget no longer overlaps with victory screen

  • Updated image on Learn - Game Modes - Campaign page

  • Fixed a 1 pixel gap on the home page between decorative element and header

  • Leaderboard popup now matches other menus and has enough width to show rank

  • Possible fix for co-op mission end screen showing incorrect numbers

  • Removed error in co-op inventory screen

  • Co-op end screen now shows the correct mission name

  • Fixed Alliance color on planet widget

  • Updated hero portraits

  • Xol added to lobby faction select in Survival

  • Fixed some widgets popping up slightly misaligned

Campaign
  • Assigned Endari Shadow Leech the correct weapon - the previous one was much stronger than intended

  • Fixed bug where Trinity allied attack waves occasionally spawned too early

  • Removed incorrect Ironwing upgrade

  • Removed Thieve ability from Corsair Raider

  • Fixed Arcadia 2 Hellfire dropship being selectable/commandable

  • Kris can no longer spawn on missions where it doesn't make sense (it now selects an alternative hero automatically)

  • Increased Mondar weapon damage

  • Inserted animation for missing Endari transformations

  • Fixed Easter egg unit being present on a mission when you haven't properly unlocked them

  • You can no longer select units from a previous section on Grey Horizons

  • Fixed issue on Shuttle Run where certain colonist buildings did not correctly obstruct building construction

  • Fixed Embassy being available to build too early on Containment Breach

  • Fixed an issue where the camera would not move to focus on your army after the mid-mission cutscene on Fractured Veil

  • Adjusted pathing on Trinity to reduce unit clipping

  • Added information console to Strider

  • Facial animation fixes across many cinematics

  • Misc cutscene tweaks

  • Fixed lighting on a few dialogue sequences

  • Updated lighting on Ship

  • Fixed characters eyes being too bright

  • Updated Aster’s hair

  • Minor adjustments to Leviathan decor

  • Fixed bug with codex unlock requirements

  • Filled in mission I'olin ability descriptions

  • Added names for scientist, Endari Shadow Leech, and Easter Egg Unit

  • Fixed capitalization of final ship objective

Galactic War
  • Added an early preview of the Item System. Now when you finish a mission you have a chance for an item drop from a limited selection. Equip items in your Arsenal to use them!

  • Fixed issue with tutorial breaking hotkeys

  • Fixed ability targeting occasionally auto cancelling as Vynthra

  • Fix for some spawned units occasionally attacking you early on the Planetdeath mission

  • Fixed Vynthra Destroyer infusion cost

  • Fixed expansion rocks ignoring the first lethal damage

  • Fixed Galavax Terror Tank Pulseforge Accelerator affecting Flame Turrets

  • Fixed Terror Tank construction progress occasionally getting stuck

  • Possible fix for Galavax Emperor occasionally spawning with less health

  • Updated the Scorcher model on the Planetdeath mission

  • Fix for Dreadnought and Behemoth unload not always showing

  • Fix for Galaxy energy bonus breaking ABES units

  • Fixed some boon bonuses not applying to turrets

  • Minor pathing fix on the Critical Delivery mission 

  • Mind control no longer disables passive abilities

  • Attack waves with Striders will now load the units into Striders before attacking

  • Fixed an issue with the Galactic War tutorial freezing in rare cases

  • Fixed rare case where Airstrip wasn't available for construction for Aster

  • Fixed tutorial reporting as 1 win and 2 losses

  • Fixed rare issue where objective count on Fabricators for non-hosting player was incorrect

  • Corrected name of one of Vynthra's unlocks

Versus/Skirmish/Survival

For versus, this patch's main focus is to rein some of the fastest elements of the game, giving players slightly more time to react and make strategic decisions. The next balance update is currently planned for next week

Balance
Heroes
  • Melee hero health gain per level reduced from 39.2% -> 36.7%

Xol
  • Anrubic Merge ability no longer grants permanent stat buffs

  • Defiant health increased from 375 -> 500

  • Defiant radius increased from 1.55 -> 1.7

  • Roller health increased from 70 -> 80

  • Roller move speed decreased from 800/400 -> 750/375

  • Scouting Drone move speed reduced from 750 -> 650

  • Scouting Drone sight range decreased from 2100 -> 1800

Grell
  • Infuse no longer grants cooldown reduction on abilities (previously unlisted on tooltip)

  • Pheromon Invigoration changed from +12% attack/move speed -> +20% attack speed / +10% move speed

  • Catalyzed Infusion speed bonus reduced from 3.03x -> 3x

  • Lasher Sinuous Musculature move speed bonus reduced from +30% (+165) -> +125

  • Skrell moved speed reduced from 900 -> 800

  • Stinger Extensor Adaption move speed bonus reduced from +50% (+300) -> +200

  • Infused Seedling move speed decreased from 675 -> 650

  • Infused Seedling sight range reduced from 1900 -> 1800

Legion
  • Reanimate Hero energy cost increased from 8 -> 10

  • Reanimate Hero can no longer be cast on Heroes already affected by Reanimate Hero debuff

  • Inquisitress Cleave cast time increased from 0.5s -> 0.6s

  • Kraegar Explosive Warhead cast time increased from 1.5s -> 1.6s

  • Exalted move speed reduced from 700 -> 650

  • Steelsworn Performance Enhancers move speed reduced from +25% (+137.5) -> +125

  • Scouting Drone move speed decreased from 750 -> 650

  • Scouting Drone sight range decreased from 2100 -> 1800

Protectorate
  • Air Strike base cast delay increased from 1.25s -> 1.5s

  • Commando weapon cooldown increased from 0.84s -> 0.89s

  • Predator move speed decreased from 900 -> 800

  • Scouting Drone move speed decreased from 750 -> 650

  • Scouting Drone sight range decreased from 2100 -> 1800

Mercenaries
  • Arandi Horned Mech move speed increased from 495 -> 500

  • Cha'Kru Warrior move speed decreased from 625/875 -> 575/800

  • Loi'Kru Earth Form weapon AOE damage reduced from 50% -> 40%

  • Corsair Rover move speed decreased from 750 -> 700

  • Endari Needler move speed decreased from 700 -> 650

  • Endari Devourer can no longer target Harvesters with Devour

  • Endari Devourer push priority is now the same as other large units

  • She Who Stalks

  • Jump cast time increased from 0.5s -> 0.6s

  • Jump cast range increased from 1000 -> 1200

  • Impaler form weapon cooldown increased from 1s -> 1.5s

  • Impaler form attacked to trigger orbs reduced from 6 -> 5

  • Marran Pulse Skimmer move speed decreased from 800 -> 750

  • Advanced Sensors talent changed from +60% sight range / +20% move speed -> +75% sight range / +15% move speed

Bugs/Misc
  • Mutators can no longer be applied in matchmade games

  • Fixed Krag'Vorn not providing an XP bounty

  • Fixed Legion being able to build 3 heroes without the talent

  • Mammoth gains Thrall movement speed bonus correctly with upgrade when Dark Disciple or Stormbringer are mounted (also listed in tooltip now)

  • Fixed Arandi Nulseer hallucination aura applying to moveable buildings (like the Arandi mothership)

  • Fixed She Who Stalks jump hitting air units

  • Mind control no longer disables passive abilities

  • Mind controlled units revived by the Tree of Life can no longer use their abilities

  • Extractors are now easier to click

  • Infused Seedling detection range fixed to match sight range

  • Protectorate Prospector (Harvester) selection circle radius and healthbar width increased

  • Fixed visual height of many units

  • Fixed Devour animation not playing

  • Xol Power Beam now properly hides it's healing decal immediately when killed

  • Anrubic now uses Xyther sounds instead of Mera (will be made unique in the future)

Sound
  • Adjusted Avenger voice lines

  • Lowered Marran Badger volume

  • Lowered Grell and Xol announcer volumes

  • Lowered volume on planet hover sound

  • Adjustment to unit sound attenuation/spatialization

  • Fixed volume level for some of the Hel and Kris ship cutscenes

  • Blockade spire damaged voiceline cooldown increased

  • Extra voice line is no longer triggered when destroying the last objective on Fabricators or siege

  • Iron shield no longer skips voice lines on victory

Medal.tv

We’ve added integration for auto clipping from http://medal.tv, where you can create clips and easily share them with friends. In addition to the clipping, you can earn the Bastion portrait above, and game keys you can share with friends.


Heads up–we are tracking a rare issue being reported where a small number of players are reporting that their hero hotkeys permanently stop working. Currently, the only fix is to reinstall the game. We can use your help: if you experience this bug, please report it to us with as many details as you can so that we can reproduce the error and get it fixed.

You can report this or any bug you find with the bug icon in the top right corner of the ZeroSpace game client, on our Steam forums, or in our Discord bug-reports channel.

Be sure to join our Discord, where you can submit clips from the streamer events and earn money! We've added a new screenshots channel for people to share their favorite moments.

Thank you for joining us during Early Access and helping us improve the game. With your help, the game is improving significantly with each update we release. If you want to help spread the word about ZeroSpace, please be sure to leave a Steam review as each review helps welcome more players to our community. We’re incredibly grateful for your support.

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