WAR ROBOTS 12.1 UPDATE NOTES
EVENT: SHADOW OVER SHOREThe event starts on May 26. We have daily rewards prepared in the Event Hub and in the News section.The atmosphere thickens as greenish fog swallows the view beyond your ray shields. There’s something very fishy about EvoLife this time, and soon you will face it head-on: New robot: Shoggoth New robot weapons: Voonith (Light), Urhag (Medium), Shantak (Heavy) New special editions: Void Shoggoth, Urhag, Shantak New drone: Fhtagn New mothership: R'lyeh New ultimate editions: Rhino, Toxin, Venom New pilots: Baek Taejun (Shoggoth), Kai Ruo (Vector) Unstable Conduit updateComplete the event to earn a collectible Title: HERMIT SHOGGOTH: NEW ROBOT BUILDA robot built around the idea of peeking from behind cover. Exploit every building and elevation around you to land shots without fearing return fire, but beware of flanking maneuvers — despite its strong Aegis shield, Shoggoth is not suited for close-range fights. Shoggoth can move with its weapon platform elevated indefinitely, but firing the Tracking Shot causes its head to retract and puts the ability on cooldown.SHOGGOTHThe puzzling result of EvoLife giving its engineers too much freedom.Line Of Sight: The platform housing the robot's weapon slots rises, and the speed of the robot is reduced. In this configuration, the robot gains access to its built-in weapon, which damages enemies and inflicts the TRACK effect. After a delay after firing, the robot's weapon slots lower and the ability recharges. Ability cooldown: 15 sec Speed decrease: 50% Death Mark power: 50% Repairs on destroying a Tracked target: 15% Green, 7.5% Gray Weapon platform elevation height: 45 m Aegis capacity: 162,000 Aegis regeneration threshold: 32,400 Aegis regeneration: 8,100 per sec Time to fully regenerate Aegis: 20 sec Weapon Slots 2x Medium 2x Heavy Durability 300,000 Movement Speed 48 km/h Specialization Sniper Bonus for MK2 Death Mark: 30% → 40%; Repairs from destroying Tracked targets: 5% → 10% (Green); 2.5% → 5% (Gray) Bonus for MK3 Death Mark: 40% → 50%; Repairs from destroying Tracked targets: 10% → 15% (Green); 5% → 7.5% (Gray) Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.VOONITH (L) / URHAG (M) / SHANTAK (H)The physics behind this… remain best unexplored.Experimental long-range systems that deal more damage at greater distances. Their energy projectiles are dispatched in a vertical wave with zero horizontal dispersion. When part of a wave is blocked by an obstacle, the remaining section continues forward without losing damage potential. Weapon Slot Light/Medium/Heavy Special Effect More damage at long range Damage Type Energy Range 1,100 m Damage per Particle 7,500 / 12,375 / 16,500 Particles per Shot 25 Shot Interval 0.85 s Ammo 12 Reload Interval 3 s Reload Amount 3 Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.FHTAGNAll this biological tinkering must have had an effect on the speech organs of EvoLife citizens.Ability 1: The host gains additional damage for each destroyed enemy with a Track effect applied.Ability 2: Passively boosts the host’s weapon damage.Ability 3: The host's regenerating Aegis systems have increased capacity and regeneration speed.Ability 4: A portion of the host's damage dealt to Tracked enemies beyond 600m ignores Defense Points.BAEK TAEJUNJust a few extra appendages for managing the weapons panel.Taejun's Awareness: When activating the built-in weapon, Shoggoth temporarily activates the Quantum Radar and deals increased damage.Taejun's Audacity: The firing rate of Shantak, Urhag, and Voonith guns is increased.ACID RHINO: NEW ULTIMATE BUILDThe Ultimate Rhino is receiving a significant overhaul with an indestructible shield, defense points and improved maneuverability. While its core unique ability remains, you will now retain your shield cover for a few seconds after charging, with the ability to turn now enabled. Additionally, all incoming damage received during the charge is converted to DoT giving a crucial window to secure the kill.ULTIMATE RHINOReady for a ramming run!Ultimate Assault Mode: Rhino activates an integrated, impenetrable physical shield and gains uncontrollable acceleration, but cannot use its medium slots. Additionally, the robot converts al
The event starts on May 26. We have daily rewards prepared in the Event Hub and in the News section.
The atmosphere thickens as greenish fog swallows the view beyond your ray shields. There’s something very fishy about EvoLife this time, and soon you will face it head-on:
- New robot: Shoggoth
- New robot weapons: Voonith (Light), Urhag (Medium), Shantak (Heavy)
- New special editions: Void Shoggoth, Urhag, Shantak
- New drone: Fhtagn
- New mothership: R'lyeh
- New ultimate editions: Rhino, Toxin, Venom
- New pilots: Baek Taejun (Shoggoth), Kai Ruo (Vector)
- Unstable Conduit update

Complete the event to earn a collectible Title:
A robot built around the idea of peeking from behind cover. Exploit every building and elevation around you to land shots without fearing return fire, but beware of flanking maneuvers — despite its strong Aegis shield, Shoggoth is not suited for close-range fights. Shoggoth can move with its weapon platform elevated indefinitely, but firing the Tracking Shot causes its head to retract and puts the ability on cooldown.

Line Of Sight: The platform housing the robot's weapon slots rises, and the speed of the robot is reduced. In this configuration, the robot gains access to its built-in weapon, which damages enemies and inflicts the TRACK effect. After a delay after firing, the robot's weapon slots lower and the ability recharges.
- Ability cooldown: 15 sec
- Speed decrease: 50%
- Death Mark power: 50%
- Repairs on destroying a Tracked target: 15% Green, 7.5% Gray
- Weapon platform elevation height: 45 m
- Aegis capacity: 162,000
- Aegis regeneration threshold: 32,400
- Aegis regeneration: 8,100 per sec
- Time to fully regenerate Aegis: 20 sec
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

Experimental long-range systems that deal more damage at greater distances. Their energy projectiles are dispatched in a vertical wave with zero horizontal dispersion. When part of a wave is blocked by an obstacle, the remaining section continues forward without losing damage potential.
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

Ability 1: The host gains additional damage for each destroyed enemy with a Track effect applied.
Ability 2: Passively boosts the host’s weapon damage.
Ability 3: The host's regenerating Aegis systems have increased capacity and regeneration speed.
Ability 4: A portion of the host's damage dealt to Tracked enemies beyond 600m ignores Defense Points.

Taejun's Awareness: When activating the built-in weapon, Shoggoth temporarily activates the Quantum Radar and deals increased damage.
Taejun's Audacity: The firing rate of Shantak, Urhag, and Voonith guns is increased.
The Ultimate Rhino is receiving a significant overhaul with an indestructible shield, defense points and improved maneuverability. While its core unique ability remains, you will now retain your shield cover for a few seconds after charging, with the ability to turn now enabled. Additionally, all incoming damage received during the charge is converted to DoT giving a crucial window to secure the kill.

Ultimate Assault Mode: Rhino activates an integrated, impenetrable physical shield and gains uncontrollable acceleration, but cannot use its medium slots. Additionally, the robot converts all incoming damage into a DoT effect. The effect persists during the charge and for a short time afterward.
Corrosion Protection: The robot reduces all incoming DoT damage.
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

Point of No Escape: The final hits of the Event Horizon attack apply the EMP effect.
Thermal Drag: Celsius, Fahrenheit, and Kelvin weapons apply the Slowdown effect.

Upon activation, strikes with a damage zone that gradually expands, applies SLOWDOWN to enemies and deals damage to Maximum Durability.
- Damage zone max. radius: 100 m
- Damage zone lifetime: 9 s
- Damage: 43,200 over 9 sec
- Damage to Maximum Durability: 2.25% over 9 sec
- Max. amount of Slowdown stacks: 38 (-38% movement speed)
Unstable Conduit — an active combat module that temporarily grants the robot an Aegis shield and restores both green and gray durability.
- Restores 35% durability
- Restores 15% gray durability
- Robot receives 80,000 Aegis shield for 10 seconds
- Fixed item icons missing in Hank's Drifting Shipyard.
- Fixed Lilian Statera's legendary skill not working on Hades.
- Fixed Customization Adept being available in the pilot skill pool for Ultimate Revenant.
- Fixed thruster VFX not displaying correctly on Lancelot.
- Fixed the Supply Center button incorrectly displaying the ""Collecting rewards"" state while the Center was still on cooldown.
- Fixed Hawkeye being able to target Anaksor with the Invisibility effect applied if another target was available nearby.
- Fixed the Sell button redirecting players to the robot loadout window instead of the Inventory window.
- Updated Neon Kaji's description to show the correct number of deployable mines (7 instead of 10).
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