Update Notes 1.0.9

Hello, this is the DragonSword : Awakening team.Update 1.0.9 has been applied.Details of the update are as follows.■ LocalizationFixed items where translations were unnatural■ SystemExpanded the number of configurable slots in the Team menu (5 → 7)Adjusted World Bosses and Sudden Mission monsters to respawn 2 hours after being defeatedAdded the ability to check where heroes are obtained from the Codex menuImproved so that clearing Normal Dungeons, Currency Dungeons, and Trait Dungeons grants rewards immediatelyImproved Hunt monster clear status to register immediately upon monster deathImproved readability in the dialogue records of each Quest entry in the Quest menu by adjusting UI line-break handlingAdjusted the default value of the lobby search range in the Settings menu to [Wide] ※ Applied to new users and full setting resets; existing users must modify this manually.Fixed an issue where the legend/completion rate was displayed via D-PAD input when the right panel was active in the World Map menuChanged the position of [Growth] and [Swap] buttons and controller mapping for Karma/Equipment in the Heroes menu■ ImprovementsFixed an issue where defeating swimming geese did not count toward the achievementShortened the phase in the Ursula Raid so that players can immediately engage the dragon-form Ursula after defeating the humanoid form■ BalanceFixed a text display error on the Griffon Familiar's 3rd equip effect - Increases movement speed by 20% while gliding → Increases movement speed by 20% for all Familiars while glidingChanged the Griffon Familiar's 4th equip effect - [Charged Jump] cooldown reduced by 10% → All Familiars' maximum stamina increased by 10%Added an achievement for clearing Barduk on Nightmare difficulty ※ Players who have already cleared Nightmare must clear it again to unlock the achievement.Increased gathering and mining rewards obtained at once - Crystal of Remembrance / Crystal of Recollection / Crystal of Reverie / Crystal of Oblivion - Binding Crystal / Piercing Crystal / Vein Crystal - Rich Binding Crystal (Binding Crystal) - Rich Piercing Crystal (Piercing Crystal) - Rich Vein Crystal (Vein Crystal) - Wheat / Rice - Goblin Barbecue (Aged Game Meat)Increased dungeon and raid clear rewards - Increased all Normal Dungeon clear rewards - Increased all Trait Dungeon clear rewards - Increased all Currency Dungeon clear rewards - Increased all Hunt clear rewards - Increased all Raid clear rewards■ QuestsFixed an issue where Servant Pio remained after completing the Miss Gwen series of Area QuestsFixed an issue in Hero Quest - Dana [Mistblossom Festival] where the weather would not transition during progressionFixed an issue in Hero Quest - Dana [A Welcome Quest], during the [Box Moving] step, where the box to be moved was generated below the groundFixed an intermittent issue in Hero Quest - Theresia where the quest would not progress even after defeating the bossFixed the display of monster-kill treasure chests during Area QuestsReduced the combat difficulty of Scenario Mode in Adventure Quest 58 [Ghoul Greed] scenario dungeon - Lute, Johnny, and Kalien are now unlocked up to their sixth AwakeningAdded guidance text indicating the next journey after completing the final Adventure Quest, shown before the credits roll■ Bug FixesFixed an issue where the Settings menu could not be closed with ESC on the title screenFixed an issue where heroes were displayed wearing costumes in the Codex menuFixed an issue where Cerese's portrait did not change when switching costumesFixed an issue where switching Cerese's costume from [Moonlight on the Night Sea] to [Ophelia's Oath] did not apply the changed outfit after reconnectingFixed an issue where the hide button for outfit parts operated on the costume weapon tabImproved an issue where lobby loading took a long time when entering a multiplayer lobbyFixed an intermittent issue where party members did not properly enter during multiplayerFixed an issue where a Raid could be started even if not all members had readied up during Raid multiplayerFixed an intermittent issue during multiplayer [Quick Entry] where the game started directly without going through the lobbyFixed an issue where equipment set effects were not applied in multiplayer environmentsFixed an intermittent issue on Steam Deck where cooking cooldowns operated abnormallyFixed an issue where the region entry notification did not disappearFixed an issue where HP decreased after entering and exiting a dungeon following consumption of a max-HP-boosting cooking dishFixed an issue where the [I'll Stand in the Sky] achievement could be unlocked when advancing a quest dialogue during Reina's aerial attackFixed an issue where inputting the dash key during Charlotte's dodge motion caused the character to descend to the groundFixed an issue where Charlotte's [Clone Explosion] skill could be used consecutively in the airFixed an issue where fall damage was not applied when Charlotte w

Aug 13, 2026 - 11:02
 1
Update Notes 1.0.9
Hello, this is the DragonSword : Awakening team.

Update 1.0.9 has been applied.
Details of the update are as follows.




■ Localization
  • Fixed items where translations were unnatural

■ System
  • Expanded the number of configurable slots in the Team menu (5 → 7)
  • Adjusted World Bosses and Sudden Mission monsters to respawn 2 hours after being defeated
  • Added the ability to check where heroes are obtained from the Codex menu
  • Improved so that clearing Normal Dungeons, Currency Dungeons, and Trait Dungeons grants rewards immediately
  • Improved Hunt monster clear status to register immediately upon monster death
  • Improved readability in the dialogue records of each Quest entry in the Quest menu by adjusting UI line-break handling
  • Adjusted the default value of the lobby search range in the Settings menu to [Wide]
    ※ Applied to new users and full setting resets; existing users must modify this manually.
  • Fixed an issue where the legend/completion rate was displayed via D-PAD input when the right panel was active in the World Map menu
  • Changed the position of [Growth] and [Swap] buttons and controller mapping for Karma/Equipment in the Heroes menu

■ Improvements
  • Fixed an issue where defeating swimming geese did not count toward the achievement
  • Shortened the phase in the Ursula Raid so that players can immediately engage the dragon-form Ursula after defeating the humanoid form

■ Balance
  • Fixed a text display error on the Griffon Familiar's 3rd equip effect
    - Increases movement speed by 20% while gliding → Increases movement speed by 20% for all Familiars while gliding
  • Changed the Griffon Familiar's 4th equip effect
    - [Charged Jump] cooldown reduced by 10% → All Familiars' maximum stamina increased by 10%
  • Added an achievement for clearing Barduk on Nightmare difficulty
    ※ Players who have already cleared Nightmare must clear it again to unlock the achievement.
  • Increased gathering and mining rewards obtained at once
    - Crystal of Remembrance / Crystal of Recollection / Crystal of Reverie / Crystal of Oblivion
    - Binding Crystal / Piercing Crystal / Vein Crystal
    - Rich Binding Crystal (Binding Crystal)
    - Rich Piercing Crystal (Piercing Crystal)
    - Rich Vein Crystal (Vein Crystal)
    - Wheat / Rice
    - Goblin Barbecue (Aged Game Meat)
  • Increased dungeon and raid clear rewards
    - Increased all Normal Dungeon clear rewards
    - Increased all Trait Dungeon clear rewards
    - Increased all Currency Dungeon clear rewards
    - Increased all Hunt clear rewards
    - Increased all Raid clear rewards

■ Quests
  • Fixed an issue where Servant Pio remained after completing the Miss Gwen series of Area Quests
  • Fixed an issue in Hero Quest - Dana [Mistblossom Festival] where the weather would not transition during progression
  • Fixed an issue in Hero Quest - Dana [A Welcome Quest], during the [Box Moving] step, where the box to be moved was generated below the ground
  • Fixed an intermittent issue in Hero Quest - Theresia where the quest would not progress even after defeating the boss
  • Fixed the display of monster-kill treasure chests during Area Quests
  • Reduced the combat difficulty of Scenario Mode in Adventure Quest 58 [Ghoul Greed] scenario dungeon
    - Lute, Johnny, and Kalien are now unlocked up to their sixth Awakening
  • Added guidance text indicating the next journey after completing the final Adventure Quest, shown before the credits roll

■ Bug Fixes
  • Fixed an issue where the Settings menu could not be closed with ESC on the title screen
  • Fixed an issue where heroes were displayed wearing costumes in the Codex menu
  • Fixed an issue where Cerese's portrait did not change when switching costumes
  • Fixed an issue where switching Cerese's costume from [Moonlight on the Night Sea] to [Ophelia's Oath] did not apply the changed outfit after reconnecting
  • Fixed an issue where the hide button for outfit parts operated on the costume weapon tab
  • Improved an issue where lobby loading took a long time when entering a multiplayer lobby
  • Fixed an intermittent issue where party members did not properly enter during multiplayer
  • Fixed an issue where a Raid could be started even if not all members had readied up during Raid multiplayer
  • Fixed an intermittent issue during multiplayer [Quick Entry] where the game started directly without going through the lobby
  • Fixed an issue where equipment set effects were not applied in multiplayer environments
  • Fixed an intermittent issue on Steam Deck where cooking cooldowns operated abnormally
  • Fixed an issue where the region entry notification did not disappear
  • Fixed an issue where HP decreased after entering and exiting a dungeon following consumption of a max-HP-boosting cooking dish
  • Fixed an issue where the [I'll Stand in the Sky] achievement could be unlocked when advancing a quest dialogue during Reina's aerial attack
  • Fixed an issue where inputting the dash key during Charlotte's dodge motion caused the character to descend to the ground
  • Fixed an issue where Charlotte's [Clone Explosion] skill could be used consecutively in the air
  • Fixed an issue where fall damage was not applied when Charlotte was in combat or stealth state
  • Fixed an issue where Kalien's sixth Awakening effect was not applied in multiplayer environments
  • Fixed an issue where monsters that died in the air and fell into water remained without disappearing
  • Fixed an issue where cancelling a dodge into a dash could not be performed
  • Fixed an issue where ice props generated by Cerese's sixth Awakening effect could not be destroyed with [Frozen Burst] when Othello's third Awakening was active
  • Fixed an issue where Roxy would get stuck inside a monster's body when using the aerial stomp skill
  • Fixed an intermittent issue where the client would freeze during Roxy's stomp action on Gauron
  • Updated the probability information in the Options menu to reflect the [5-Star Rune obtainable from 4-Star Rune Synthesis]
  • Fixed an issue where some projectiles (such as Astria's ranged attacks) were fired in directions other than the aim target
    ※ Similar issues have been identified with some other projectiles as well, and improvements will be delivered in next week's update.




Thank you.

— The DragonSword : Awakening Team

What's Your Reaction?

like

dislike

love

funny

angry

sad

wow

XINKER - Business and Income Tips Explore XINKER, the ultimate platform for mastering business strategies, discovering passive income opportunities, and learning success principles. Join a community of thinkers dedicated to achieving financial freedom and entrepreneurial excellence.