TinyBuild unveils Probably Stolen, a cyberpunk shop simulator where many goods aren’t legal

TinyBuild, the successful indie game publisher behind titles like Kingmakers and Hello Neighbor, and developer Questing Goose Studio announced Probably Stolen. The game is a gritty new cyberpunk shopkeeping simulator where the customers are dubious and the goods even more so! Run your shop, choose what you sell, and do your best to survive amidst the crime and corruption of the Lower Levels. How far are you willing to go to make a quick buck in the retail underworld? Find out in Probably Stolen’s debut playtest, available now on Steam. On the Lower Levels, survival isn’t about being good – it’s about being profitable. In a dystopian space station split by wealth and corruption, your business runs on merchandise of questionable origins. Buy and sell what you can to survive, navigate faction loyalties, and use your gun when necessary. Just remember – if the profit margin looks good, it’s Probably Stolen.Key Featureshttps://www.youtube.com/embed/8OOKXy3ztw8?feature=oembed PROFIT COMES FIRST: Choose to start as a gunsmith, chemist, water merchant, fence, farmer…or from pure rock bottom. Every product has its own profit curve and way of ruining you – weapons face inspections, contraband brings raids. Some trades need heavy machinery and permits, others just a good hiding spot. You’re not just choosing a theme for your shop; you’re choosing what kind of trouble you’re willing to monetize.KNOW YOUR CUSTOMERS: You never know who’s on the other side of the counter. Today’s shoppers could be Security fishing for evidence, a revolutionary looking for leverage, or someone shady testing your usefulness. Every sale is a gamble. Approve, refuse, report or look away – someone is always taking notes.RISK & REWARD: Each item has its own risks and rewards. Your margins depend on how well you can assess what’s in front of you. Misjudge the item or the person selling it, and you absorb the cost. You can always cut the product’s quality to earn a little extra dough – but be careful not to incur the wrath of Security or mob justice.BEWARE THE LANDLORD: Rent increases over time, regardless of how well your week went. If you fall behind, your shop will suffer the consequences, forcing you to choose between playing it safe or taking a big bet to get back in the black. But one bad purchase or illegal bust could be all it takes to lose your business forever.SHOOT ON SIGHT: Rogue AI-augmented individuals live among us, secretly kidnapping people for nefarious objectives. All factions on the station agree – shoot on sight! Keep an eye out for suspicious shoppers and pull the trigger when necessary. Probably Stolen is available to wishlist on Steam now – jump into the Steam playtest today! For the latest news and updates, follow along on [discord]. Questing Goose Studio is a small independent game studio based in Montreal, Canada. The studio is passionate about creating sandbox and deep simulation games that give players the freedom to experiment, make meaningful choices, and shape their own stories through emergent gameplay.  TinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, Duckside, The King is Watching, and more. Although headquartered in the Seattle area, the company has established a strong global presence with studios across the U.S., The Netherlands, and Eastern Europe.  The post TinyBuild unveils Probably Stolen, a cyberpunk shop simulator where many goods aren’t legal appeared first on GamesBeat.

Aug 4, 2026 - 01:30
 1
TinyBuild unveils Probably Stolen, a cyberpunk shop simulator where many goods aren’t legal
TinyBuild, the successful indie game publisher behind titles like Kingmakers and Hello Neighbor, and developer Questing Goose Studio announced Probably Stolen.

The game is a gritty new cyberpunk shopkeeping simulator where the customers are dubious and the goods even more so! Run your shop, choose what you sell, and do your best to survive amidst the crime and corruption of the Lower Levels.

How far are you willing to go to make a quick buck in the retail underworld? Find out in Probably Stolen’s debut playtest, available now on Steam.

On the Lower Levels, survival isn’t about being good – it’s about being profitable. In a dystopian space station split by wealth and corruption, your business runs on merchandise of questionable origins. Buy and sell what you can to survive, navigate faction loyalties, and use your gun when necessary. Just remember – if the profit margin looks good, it’s Probably Stolen.

Key Features
https://www.youtube.com/embed/8OOKXy3ztw8?feature=oembed
  • PROFIT COMES FIRST: Choose to start as a gunsmith, chemist, water merchant, fence, farmer…or from pure rock bottom. Every product has its own profit curve and way of ruining you – weapons face inspections, contraband brings raids. Some trades need heavy machinery and permits, others just a good hiding spot. You’re not just choosing a theme for your shop; you’re choosing what kind of trouble you’re willing to monetize.
  • KNOW YOUR CUSTOMERS: You never know who’s on the other side of the counter. Today’s shoppers could be Security fishing for evidence, a revolutionary looking for leverage, or someone shady testing your usefulness. Every sale is a gamble. Approve, refuse, report or look away – someone is always taking notes.
  • RISK & REWARD: Each item has its own risks and rewards. Your margins depend on how well you can assess what’s in front of you. Misjudge the item or the person selling it, and you absorb the cost. You can always cut the product’s quality to earn a little extra dough – but be careful not to incur the wrath of Security or mob justice.
  • BEWARE THE LANDLORD: Rent increases over time, regardless of how well your week went. If you fall behind, your shop will suffer the consequences, forcing you to choose between playing it safe or taking a big bet to get back in the black. But one bad purchase or illegal bust could be all it takes to lose your business forever.
  • SHOOT ON SIGHT: Rogue AI-augmented individuals live among us, secretly kidnapping people for nefarious objectives. All factions on the station agree – shoot on sight! Keep an eye out for suspicious shoppers and pull the trigger when necessary.
Probably Stolen is available to wishlist on Steam now – jump into the Steam playtest today! For the latest news and updates, follow along on [discord].

Questing Goose Studio is a small independent game studio based in Montreal, Canada. The studio is passionate about creating sandbox and deep simulation games that give players the freedom to experiment, make meaningful choices, and shape their own stories through emergent gameplay. 

TinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, Duckside, The King is Watching, and more. Although headquartered in the Seattle area, the company has established a strong global presence with studios across the U.S., The Netherlands, and Eastern Europe. 

The post TinyBuild unveils Probably Stolen, a cyberpunk shop simulator where many goods aren’t legal appeared first on GamesBeat.

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