The Sims 4 Has Big Changes Coming Later This Month

150 bug fixes and new features are on the way to The Sims 4 later this month. With "an incredible range of content and experiences" released since The Sims 4 launched way back in 2014, the team said it is now committed to "making that content even better by delivering improvements to the gameplay that matters most to Simmers." To help achieve this, the team has outlined a "Laundry List" of just some of the changes coming in a huge base game update on May 12, including a number of fan-requested improvements such as optimizations for Infants, Toddlers, Sleep, and "general Sim autonomy." The community has also helped shape the priority order by voting for their top issues. One of the biggest changes will be an increase in the frequency of automatically generated backup saves, and a new layering feature in Create a Sim, "continuing to expand on the technical info we provide to Modders and [content creators] to support their work." Oh, and you'll be able to add a super cute new Infant Playmat, too. The team promises that the "fun doesn't stop there," and this work will continue to roll out in the months ahead, along with more free content, collabs, and partnerships. More will be revealed in a "special" Dev Q&A in The Sims Discord on May 5 at 2pm PT, along with a Twitch Livestream on May 6 at 10am PT.The Sims 4 May 12 update: Fixes for Most Voted Issues:“Black Photos”: Implemented 6 fixes addressing different causes of texture loss, along with additional QV testing on paintings and photos to catch previously unreported cases.At the time of writing, all known “black photo” bugs have been resolved. We’ll continue to monitor and address any new reports.[EA Forums[/u][/url]] Sims will no longer keep putting down Infants before picking them back up. [/*][EA Forums[/u][/url]] Sims will no longer receive the "Secret Witness” Sentiment when a married or engaged Sim is witnessed WooHooing with their partner by another Sim.[/*][EA Forums[/u][/url]] “Can’t place item”: Fixed in both new and old saves. [/*][EA Forums[/u][/url]] Sims could get stuck with Scandal; this is now fixed for new cases, and existing affected saves will have the lingering VFX cleared.[/*][/list]New! Base Layer Feature We’re adding a new category to Create a Sim called Base Layers, which will let Simmers express themselves by broadening their fashion choices, providing covered options, and improving gender expression with the layerable binder. There will be 8 Base Layer options for Adults, 4 Base Layer options for Children, and 2 Base Layer options for Toddlers, all in a variety of colors! With 380+ new Base Layer variants (including all swatches) that can be layered, this gives players exponential new outfit combinations using any Top or Full Body CAS assets! Infant and Toddler Improvements and Fixes This update represents a significant investment into improving Infants and Toddlers, based on top EA Forums issues and additional feedback from [url]Discord[/url] and [url]Reddit[/url]. After extensive playtesting, we’re excited to share them with you! New Infant Playmat: Sims prefer placing infants on playmats instead of the floor, making care feel more natural that all players can now enjoy New toggle in the Options Menu to "Disable Caregiver Autonomy for Infants." When enabled, all care is manual, though Sims will still socialize and you can use “Check Infant.” Neglect can lead to social services intervention.New Infant thought bubble for loud noises: Infants now react to loud noises with a buff and thought bubble, plus a one-time tutorial explaining why they wake, helping players address the cause instead of repeated pickups.Additional hovertip improvements, such as "Prefers Bottle Feeding" interactions to clarify that choosing a preference restricts autonomous feeding to that method only and Stand Up Milestone, where Infants needed specific nearby objects to pull themselves up [url][EA Forums[/u][/url]]. [/*]Infant tuning based on player feedback, such as; Sims will now clean up diapers left on the floor after changing an Infant or Newborn, as long as a trash can is nearby. (Base Game)Changing an Infant's diaper at the Changing Table takes about a third less time than it used to. (Base Game)The Infant Hunger Need will now decrease slightly more slowly. We received light feedback on this and we're hoping this slight tweak will prove the right balance for player realism and fun. (Basegame)Feeding an Infant will now take about fifteen minutes (Sim Time), which is half the time it previously took. (Base Game)Infant care interactions (Give Bottle, Change Diaper, etc.) should now appear on the first Pie Menu when an Infant's Needs are low for your ease of access.Infant Milestones tied to Tummy Time now unlock twice as fast, addressing feedback that progression felt too slow - especially on shorter lifespans. With reasonable attention, most Milestones can now be achieved by around day 3. (Growing Together)25+ bug fixes for top voted Infant and Toddler is

May 7, 2026 - 20:27
 0
The Sims 4 Has Big Changes Coming Later This Month
150 bug fixes and new features are on the way to The Sims 4 later this month.

With "an incredible range of content and experiences" released since The Sims 4 launched way back in 2014, the team said it is now committed to "making that content even better by delivering improvements to the gameplay that matters most to Simmers."

To help achieve this, the team has outlined a "Laundry List" of just some of the changes coming in a huge base game update on May 12, including a number of fan-requested improvements such as optimizations for Infants, Toddlers, Sleep, and "general Sim autonomy." The community has also helped shape the priority order by voting for their top issues.

One of the biggest changes will be an increase in the frequency of automatically generated backup saves, and a new layering feature in Create a Sim, "continuing to expand on the technical info we provide to Modders and [content creators] to support their work." Oh, and you'll be able to add a super cute new Infant Playmat, too.

The team promises that the "fun doesn't stop there," and this work will continue to roll out in the months ahead, along with more free content, collabs, and partnerships. More will be revealed in a "special" Dev Q&A in The Sims Discord on May 5 at 2pm PT, along with a Twitch Livestream on May 6 at 10am PT.

The Sims 4 May 12 update:
Fixes for Most Voted Issues:

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