"The haters were right," RPG devs decide after spending 3 years on a battle royale only to cancel it and pivot on Steam: "It's not quite an MMO, but it's also more than a co-op game"
Scramble Knights studio Funktronic Labs admits, "a live-service Battle Royale was not going to work for us"
Scramble Knights studio Funktronic Labs admits, "a live-service Battle Royale was not going to work for us" What's Your Reaction?