Path of Exile 2 Director Jonathan Rogers isn't worried about missing swords, "as long as there's nothing in the game that I feel is bad"
Path of Exile 2 Return of the Ancients is a colossal overhaul - developer Grinding Gear Games claims it's the biggest single update for either the action RPG sequel or its predecessor, and I'm inclined to believe them. There are still missing elements that didn't make the cut, however, and even the sheer size of the reveal couldn't drown out the cries of "No swords?" Ahead of the showcase, I sat down (digitally) with Game Director Jonathan Rogers to discuss the remaining classes and weapons, how the new endgame Atlas map might evolve, and whether the focus on absent elements bothers him. Read the full story on PCGamesN: Path of Exile 2 Director Jonathan Rogers isn't worried about missing swords, "as long as there's nothing in the game that I feel is bad" RELATED LINKS:Path of Exile 2's complete endgame redesign is great for everyone, especially newcomersNew Path of Exile 2 patch notes nerf the ARPG's game-breaking temples, but GGG might have gone too farPath of Exile 2's director wanted to "scale back the epicness" in the ARPG's early acts, but he's hoping to expand them
Path of Exile 2 Return of the Ancients is a colossal overhaul - developer Grinding Gear Games claims it's the biggest single update for either the action RPG sequel or its predecessor, and I'm inclined to believe them. There are still missing elements that didn't make the cut, however, and even the sheer size of the reveal couldn't drown out the cries of "No swords?" Ahead of the showcase, I sat down (digitally) with Game Director Jonathan Rogers to discuss the remaining classes and weapons, how the new endgame Atlas map might evolve, and whether the focus on absent elements bothers him.Read the full story on PCGamesN: Path of Exile 2 Director Jonathan Rogers isn't worried about missing swords, "as long as there's nothing in the game that I feel is bad"
RELATED LINKS:
Path of Exile 2's complete endgame redesign is great for everyone, especially newcomers
New Path of Exile 2 patch notes nerf the ARPG's game-breaking temples, but GGG might have gone too far
Path of Exile 2's director wanted to "scale back the epicness" in the ARPG's early acts, but he's hoping to expand them
What's Your Reaction?