Major Update #1 | The Nightling invasion

Take on the Nightlings and the Crimson Rams in the first major content update for Farever. Currently available at 20% off its original price !This update features new world events, the Rifts, and a new region. This update allows you to level up to 25 and discover new weapons to try out!New Events - The RiftsFace the Nightlings in their own realms by taking part in the first of many world events: the Rifts! Every hour, a nightling rift open in Skover or the Valley of the Eternal Autumn. It's up to you to enter the rifts and kicks the nightling before the reach Siagarta.In the rift, a group of a dozen players (you included) can fight against nighlings and nightlords coming from multiple gates. You win by beating those foes and closing said gates until their boss comes in.The more gates you close, the better the reward will be!Depending on how well you did in closing the Nightling gates, you'll have more unique currency that can be used with a new NPC: The Demon Hunter. With that currency, you can buy new unique set of gears, weapons, spark crystals and brand new demonic upgradesNew Region - The City of RamburgYou now have access to the stronghold of the Crimson Rams: the city of Ramburg. This region hides many secrets that you can uncover by exploring it and facing its master, the High Inquisitor Chakram.In Ramburg, you will find many new activities, as well as two instances: There are the Crimson Barracks and the boss fight against Chakram itself! You can also collect new secret orbs and make new friends while exploring the Crimson Cathedral and the lower city.And a lot more!That’s not all! This update comes with: 50+ New collectibles New recipes for all jobs New weapons Martyr of Enripit and the Censer of the Wool Hollow can be claimed in instances New demonic weapons can be obtained at the Demon Hunter against Rift currency A new level cap You can now reach level 25, and the hard mode for dungeons has been adjusted to this level. Quality of Life You can now hide your helmets, as well as any other piece of equipment You now have a "spectator cam" if killed during a boss fight More work on performance A lot of optimization work has been carried out, especially with regard to VFX affecting performance.If you would like to find out more about all the changes that the update brings, take a look at our changelog below????[expand type=details]v0.2.0.28315Additions Added new world events: The Rifts Added new region: The City of Ramburg New Instances: The Crimson Barracks & The High Inquisitor Chakram Raised level cap to 25 Added new unique weapons gained from dungeons and riftsUI Upgrading weapons now shows the amount of resources the player has Added a notification when collecting a blue orb during a Blue Orb activity New weapon upgrade rank UISystem After wiping on a boss, long-cooldown skills are reset Improved player synchronization (player movement should be less choppy) Spectator mode for dead player in group during dungeon Added “hide item” in the apparencePerformances Improvements have been made when multiple players are playing in the same location Some visual effects from other players have been reduced (improving performance and readability) DLSS has been added; it may improve performance on certain configurations Various optimizations (client & server side)BugfixesWeapons Radiance Fixed Pyroclasm status being applied before dealing damage Horn of the Wind Fixed Ram Trap dealing damage for each foe hit by the skill Fixed Ram Trap rank 3 damage values Fixed Thrill of the Hunter not applying to all enemies when using skills that hit multiple targets Ramulus & Ramus Fixed Ram impulsion knockback behavior Fixed Inner Peace not displaying the amount of shield provided Fixed Inner Peace rank 3 effect triggering at rank 1 Fixed Blind Breakthrough damage displayed on the skill tooltip Gorgon Ratsay’s Toothpick Fixed Heart of the Furnace rank 3 not stacking shields Fixed final combo attack sometimes failing to deal damage Fixed Eruption rank 2 cooldown reduction not working Fixed Swirling Embers not triggering Heart of the Furnace Credence Fixed incorrect weapon icon being displayed Ghost Clams of the Low Tide Fixed Tidal Totem healing twice on every trigger Wingsabers Fixed Queen’s Decree failing to increase all damage of multi-hit skillsClassesWarriorFixed healing of the Last Stand mastery for Ignore PainMage High Voltage (mage Chaincast talent) has been reworked to: Consuming chaincast causes your next Final Combo Attack to critically strike.Boss Golcano Fixed Golcano not being counted as dead when dying from the final explosion Fixed telegraph disappearing during the Eruption skill Fixed VFX during Fire Blast appearing only for the first hit Fixed missing text on the Melting status effect Fixed new golems not spawning if the player does not destroy the shield Fixed the exploding golem before the boss not being able to be sent onto the platform Queen Honeyzabeth Fixed Feeder Bees being able to heal playersF

Jul 15, 2026 - 23:10
 1
Major Update #1 | The Nightling invasion
Take on the Nightlings and the Crimson Rams in the first major content update for Farever. Currently available at 20% off its original price !
This update features new world events, the Rifts, and a new region. This update allows you to level up to 25 and discover new weapons to try out!


New Events - The Rifts
Face the Nightlings in their own realms by taking part in the first of many world events: the Rifts!



Every hour, a nightling rift open in Skover or the Valley of the Eternal Autumn. It's up to you to enter the rifts and kicks the nightling before the reach Siagarta.
In the rift, a group of a dozen players (you included) can fight against nighlings and nightlords coming from multiple gates. You win by beating those foes and closing said gates until their boss comes in.
The more gates you close, the better the reward will be!



Depending on how well you did in closing the Nightling gates, you'll have more unique currency that can be used with a new NPC: The Demon Hunter. With that currency, you can buy new unique set of gears, weapons, spark crystals and brand new demonic upgrades


New Region - The City of Ramburg
You now have access to the stronghold of the Crimson Rams: the city of Ramburg. This region hides many secrets that you can uncover by exploring it and facing its master, the High Inquisitor Chakram.



In Ramburg, you will find many new activities, as well as two instances: There are the Crimson Barracks and the boss fight against Chakram itself! You can also collect new secret orbs and make new friends while exploring the Crimson Cathedral and the lower city.


And a lot more!
That’s not all! This update comes with:
  • 50+ New collectibles
  • New recipes for all jobs
  • New weapons
    • Martyr of Enripit and the Censer of the Wool Hollow can be claimed in instances
    • New demonic weapons can be obtained at the Demon Hunter against Rift currency
  • A new level cap
    • You can now reach level 25, and the hard mode for dungeons has been adjusted to this level.
  • Quality of Life
    • You can now hide your helmets, as well as any other piece of equipment
    • You now have a "spectator cam" if killed during a boss fight
  • More work on performance
    • A lot of optimization work has been carried out, especially with regard to VFX affecting performance.
If you would like to find out more about all the changes that the update brings, take a look at our changelog below

????

[expand type=details]
v0.2.0.28315

Additions
  • Added new world events: The Rifts
  • Added new region: The City of Ramburg
  • New Instances: The Crimson Barracks & The High Inquisitor Chakram
  • Raised level cap to 25
  • Added new unique weapons gained from dungeons and rifts
UI
  • Upgrading weapons now shows the amount of resources the player has
  • Added a notification when collecting a blue orb during a Blue Orb activity
  • New weapon upgrade rank UI
System
  • After wiping on a boss, long-cooldown skills are reset
  • Improved player synchronization (player movement should be less choppy)
  • Spectator mode for dead player in group during dungeon
  • Added “hide item” in the apparence
Performances
  • Improvements have been made when multiple players are playing in the same location
  • Some visual effects from other players have been reduced (improving performance and readability)
  • DLSS has been added; it may improve performance on certain configurations
  • Various optimizations (client & server side)
Bugfixes
Weapons
  • Radiance
    • Fixed Pyroclasm status being applied before dealing damage
  • Horn of the Wind
    • Fixed Ram Trap dealing damage for each foe hit by the skill
    • Fixed Ram Trap rank 3 damage values
    • Fixed Thrill of the Hunter not applying to all enemies when using skills that hit multiple targets
  • Ramulus & Ramus
    • Fixed Ram impulsion knockback behavior
    • Fixed Inner Peace not displaying the amount of shield provided
    • Fixed Inner Peace rank 3 effect triggering at rank 1
    • Fixed Blind Breakthrough damage displayed on the skill tooltip
  • Gorgon Ratsay’s Toothpick
    • Fixed Heart of the Furnace rank 3 not stacking shields
    • Fixed final combo attack sometimes failing to deal damage
    • Fixed Eruption rank 2 cooldown reduction not working
    • Fixed Swirling Embers not triggering Heart of the Furnace
  • Credence
    • Fixed incorrect weapon icon being displayed
    • Ghost Clams of the Low Tide
    • Fixed Tidal Totem healing twice on every trigger
  • Wingsabers
    • Fixed Queen’s Decree failing to increase all damage of multi-hit skills
Classes
  • Warrior
    • Fixed healing of the Last Stand mastery for Ignore Pain
  • Mage
    • High Voltage (mage Chaincast talent) has been reworked to: Consuming chaincast causes your next Final Combo Attack to critically strike.
Boss
  • Golcano
    • Fixed Golcano not being counted as dead when dying from the final explosion
    • Fixed telegraph disappearing during the Eruption skill
    • Fixed VFX during Fire Blast appearing only for the first hit
    • Fixed missing text on the Melting status effect
    • Fixed new golems not spawning if the player does not destroy the shield
    • Fixed the exploding golem before the boss not being able to be sent onto the platform
  • Queen Honeyzabeth
    • Fixed Feeder Bees being able to heal players
      Fixed Princes and Princesses dropping loot
  • Sponge Blob
    • Added an oxygen spot after killing the boss
System
  • Added security to prevent party disbanding when leaving a dungeon
  • Fixed dead party members not receiving credit for a boss kill
  • Fixed weapons remaining visible during flight
  • Fixed ally characters not leaving the dungeon when they should have
  • Fixed Scrap system incorrectly calculating the inventory space required when scrapping
  • Fixed players occasionally being teleported back to the starting beach
UI
  • Fixed life and shield bars displaying 0% when they were not actually at 0%
  • Fixed ally banners not updating correctly when changing gear while in a party
Items
  • Fixed missing asset/name for “Waist_Z2U2_FigCle” and “Back_Z2U2_AssWiz“
Foes
  • Fixed poison attacks inflicting the status effect on players even after performing a perfect block
  • Fixed slime animations
Achievements
  • Fixed some achievements not triggering
Sound and Effects
  • VFX - Fixed orb chest VFX rotation
  • SFX - Fixed various audio issues
Text
  • Fixed bonus display for certain talents
  • Fixed critter names displayed when capturing one
  • Fixed issues with plural words
  • Fixed Job Trainer text display for Japanese and Chinese
  • Fixed some Japanese text not displaying in the correct font
  • Fixed overlapping text for items
Known Issues
  • Items - Trinket "Finger of Sakuna’Maatata" and "Purified Heart" incorrectly display the damage/healing amounts they grant (but they work)
  • Achievements - Some may not trigger as expected
  • Assets - Some fountains may not be displayed
  • Microsoft - Smart App control is flagging Farever incorrectly. Check on your computer to bypass it.
  • Linux/Steamdeck - Proton version under Proton 10 no longer supported, be sure to update it
  • Missing some localization
[/expand]

Many of you provided valuable feedback during the Playable Preview, which helped to shape the Rifts we see today. Thank you for taking part!

We hope you enjoy this new feature and the change of pace it brings to the current game loop. We’ll continue to add more experiences like this alongside new content and performance improvements as we work towards version 1.0.

Over the next few weeks, we’ll focus on hotfixes before moving on to our next update and adding more difficulty to the current dungeons. We’re also working on requested features such as better location tools (e.g. a compass) and more social and communication features, which will be added later this year!


https://store.steampowered.com/app/3672400/Farever/


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