Launch Rewards & July 30 Update

Thanks to everyone's overwhelming support and patience — within just 8 hours of our official launch, over 100,000 Gyldhunters have joined us! As a small token of our gratitude, we're gifting a Gesture: Thumbs Up and 500 Soul Coins. Log in before 2026-09-01 00:00 UTC+0 to claim the rewards via in-game mail. May fortune favor your Gyldhunt!The build submitted for storefront review has been approved. We're planning an update at 2026-07-30 16:00 UTC+0. After the update, you'll need to update the game client through your app store. Update contents are as follows:Class Balance AdjustmentsWithered Knight — Polearm and Shield:- Charged Dash: Energy drain during the shield-raising charge phase has been slightly reduced, and the turning performance of a Tier-1 charged dash has been slightly improved.- Basic Attack: Damage of the 1st and 3rd thrust hits has been slightly increased.- Spear Barrage: Damage multiplier slightly increased.- Rainbow Piercer: Energy cost slightly reduced, and cooldown slightly reduced.- Block: Energy cost reduced.Key Bug Fixes- Fixed incorrect key prompts in the Sorcerer's spellcasting tutorial in the beginner guide for certain languages.- Fixed a mismatch between the visual effect range and actual damage range of the Sorcerer's Flameblade.- Fixed an issue where repeatedly entering and exiting the area around a Soul Tree while summoning an extraction point would incorrectly consume an extra Soul of Return.- Fixed an issue where items could not be split via the secondary menu.- Fixed an issue where some matches on console platforms could not reconnect after a disconnect.- Fixed an occasional impassable-area anomaly in the "General Harald" challenge.- Fixed an issue where some keys would occasionally become unresponsive when the guide UI was closed very quickly.- Fixed a game crash caused by moving the cursor to specific regions with the stick on the Seasonal Leaderboard screen while using a controller.- Fixed an issue where equipment could not be unequipped from the Loadout system while using a controller.- Fixed an issue where certain gem slots could not be selected via the D-pad in the Auction House while using a controller.- Fixed an incorrect popup shown when exiting the game on the Xbox PC platform.- Fixed an occasional display anomaly on the deck screen on PS5 — the issue can be resolved by restarting the game.- Fixed an issue where the public Training Room settings could not be opened while using a controller.- Fixed missing audio for the Execution Animation: Execute - Voidflame Requiem.- Fixed an incorrect description for the Sorcerer talent Chant Guard. The correct description reads: Increases Chanting Speed for Stardust spells. When chanting Stardust spells, the first attack received will not interrupt chanting (Stardust Torrent's casting phase also benefits from this effect). This effect has a cooldown.Today we've received a huge amount of bug reports and suggestions from all of you, and our team is working through them one by one. Please give us a little more time — we'll roll out the next optimization update as soon as possible! You're also warmly welcome to join our various communities to catch the latest news firsthand!

Jul 31, 2026 - 01:06
 3
Launch Rewards & July 30 Update

Thanks to everyone's overwhelming support and patience — within just 8 hours of our official launch, over 100,000 Gyldhunters have joined us! As a small token of our gratitude, we're gifting a Gesture: Thumbs Up and 500 Soul Coins. Log in before 2026-09-01 00:00 UTC+0 to claim the rewards via in-game mail. May fortune favor your Gyldhunt!

The build submitted for storefront review has been approved. We're planning an update at 2026-07-30 16:00 UTC+0. After the update, you'll need to update the game client through your app store. Update contents are as follows:

Class Balance Adjustments

Withered Knight — Polearm and Shield:

- Charged Dash: Energy drain during the shield-raising charge phase has been slightly reduced, and the turning performance of a Tier-1 charged dash has been slightly improved.

- Basic Attack: Damage of the 1st and 3rd thrust hits has been slightly increased.

- Spear Barrage: Damage multiplier slightly increased.

- Rainbow Piercer: Energy cost slightly reduced, and cooldown slightly reduced.

- Block: Energy cost reduced.

Key Bug Fixes

- Fixed incorrect key prompts in the Sorcerer's spellcasting tutorial in the beginner guide for certain languages.

- Fixed a mismatch between the visual effect range and actual damage range of the Sorcerer's Flameblade.

- Fixed an issue where repeatedly entering and exiting the area around a Soul Tree while summoning an extraction point would incorrectly consume an extra Soul of Return.

- Fixed an issue where items could not be split via the secondary menu.

- Fixed an issue where some matches on console platforms could not reconnect after a disconnect.

- Fixed an occasional impassable-area anomaly in the "General Harald" challenge.

- Fixed an issue where some keys would occasionally become unresponsive when the guide UI was closed very quickly.

- Fixed a game crash caused by moving the cursor to specific regions with the stick on the Seasonal Leaderboard screen while using a controller.

- Fixed an issue where equipment could not be unequipped from the Loadout system while using a controller.

- Fixed an issue where certain gem slots could not be selected via the D-pad in the Auction House while using a controller.

- Fixed an incorrect popup shown when exiting the game on the Xbox PC platform.

- Fixed an occasional display anomaly on the deck screen on PS5 — the issue can be resolved by restarting the game.

- Fixed an issue where the public Training Room settings could not be opened while using a controller.

- Fixed missing audio for the Execution Animation: Execute - Voidflame Requiem.

- Fixed an incorrect description for the Sorcerer talent Chant Guard. The correct description reads: Increases Chanting Speed for Stardust spells. When chanting Stardust spells, the first attack received will not interrupt chanting (Stardust Torrent's casting phase also benefits from this effect). This effect has a cooldown.

Today we've received a huge amount of bug reports and suggestions from all of you, and our team is working through them one by one. Please give us a little more time — we'll roll out the next optimization update as soon as possible! You're also warmly welcome to join our various communities to catch the latest news firsthand!

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