Krafton’s co-op horror title Mimesis surpasses 2 million copies sold
Krafton announced today that Mimesis, a four-player co-op psychological horror game from the company’s internal studio ReLU Games, has sold more than two million copies worldwide since launching in early access last October. Krafton credited Mimesis’ latest sales spike to a major content update last month that reworked the game’s creature behavior, progression, and difficulty, a change Krafton credited with driving the latest sales spike. Mimesis reached one million copies within 50 days of its early access launch on October 27, 2025, then crossed the two million mark after last month’s update on June 15. In Mimesis, up to four players must escape a world overrun by a mysterious rain that transforms humans into creatures called Mimesis. Teams work to keep a tram running and gather resources while contending with the possibility that one of their own teammates has already been replaced by the AI-driven Mimesis entity, which mimics voices, behaviors and memories, turning trust between teammates into the game’s central threat. Mimesis has already received some industry recognition. The game will be awarded an Excellence Award in the Game Design category at the CEDEC Awards 2026 — Japan’s largest game developer conference — becoming the first Korean game to do so. It is also a finalist for the category’s Grand Award, which will be presented at the event’s 2026 awards ceremony on July 24, 2026. Krafton said content built around Mimesis’ mistaken-identity premise has drawn a combined 10.33 million watch hours and peak concurrent viewership of 3.8 million across individual videos on video platforms, contributing to the title’s visibility ahead of the sales milestone. “Reaching two million copies is thanks to the players who believed in the game and gave us such strong support,” said Min-jung Kim, CEO of ReLU Games, in a statement. “We’ll keep building on that momentum as Mimesis grows.” Krafton said it plans to continue developing Mimesis into a larger franchise IP. ReLU Games, established in 2023, is Krafton’s internal studio focused on developing games using deep learning technology. The studio’s name references the Rectified Linear Unit function used in artificial neural networks. Beyond Mimesis, ReLU Games has released other AI-powered titles, including Uncover the Smoking Gun and Magical Mic Duel: Senpai, Hear My Spell, with more in development. Krafton, headquartered in South Korea and founded in 2007, oversees a portfolio of studios including PUBG Studios, Striking Distance Studios, Unknown Worlds, Neon Giant and Tango Gameworks, among others. The company’s other properties include PUBG: Battlegrounds, PUBG Mobile, Subnautica, Hi-Fi Rush, Dinkum and TERA. Beyond game development, Krafton has said it continues to explore AI and other emerging technologies across its portfolio. In recent years, Krafton has experimented with AI technologies to create more intelligent non-player characters in PUBG and develop AI companions that can play in duos alongside human players. Mimesis remains in early access on Steam. Krafton has not yet announced an official date for the game’s full release, and Mimesis is still in active development, as shown by last month’s major update. The post Krafton’s co-op horror title Mimesis surpasses 2 million copies sold appeared first on GamesBeat.
Krafton credited Mimesis’ latest sales spike to a major content update last month that reworked the game’s creature behavior, progression, and difficulty, a change Krafton credited with driving the latest sales spike. Mimesis reached one million copies within 50 days of its early access launch on October 27, 2025, then crossed the two million mark after last month’s update on June 15.
In Mimesis, up to four players must escape a world overrun by a mysterious rain that transforms humans into creatures called Mimesis. Teams work to keep a tram running and gather resources while contending with the possibility that one of their own teammates has already been replaced by the AI-driven Mimesis entity, which mimics voices, behaviors and memories, turning trust between teammates into the game’s central threat.
Mimesis has already received some industry recognition. The game will be awarded an Excellence Award in the Game Design category at the CEDEC Awards 2026 — Japan’s largest game developer conference — becoming the first Korean game to do so. It is also a finalist for the category’s Grand Award, which will be presented at the event’s 2026 awards ceremony on July 24, 2026.
Krafton said content built around Mimesis’ mistaken-identity premise has drawn a combined 10.33 million watch hours and peak concurrent viewership of 3.8 million across individual videos on video platforms, contributing to the title’s visibility ahead of the sales milestone.
“Reaching two million copies is thanks to the players who believed in the game and gave us such strong support,” said Min-jung Kim, CEO of ReLU Games, in a statement. “We’ll keep building on that momentum as Mimesis grows.”
Krafton said it plans to continue developing Mimesis into a larger franchise IP.
ReLU Games, established in 2023, is Krafton’s internal studio focused on developing games using deep learning technology. The studio’s name references the Rectified Linear Unit function used in artificial neural networks. Beyond Mimesis, ReLU Games has released other AI-powered titles, including Uncover the Smoking Gun and Magical Mic Duel: Senpai, Hear My Spell, with more in development.
Krafton, headquartered in South Korea and founded in 2007, oversees a portfolio of studios including PUBG Studios, Striking Distance Studios, Unknown Worlds, Neon Giant and Tango Gameworks, among others. The company’s other properties include PUBG: Battlegrounds, PUBG Mobile, Subnautica, Hi-Fi Rush, Dinkum and TERA.
Beyond game development, Krafton has said it continues to explore AI and other emerging technologies across its portfolio. In recent years, Krafton has experimented with AI technologies to create more intelligent non-player characters in PUBG and develop AI companions that can play in duos alongside human players.
Mimesis remains in early access on Steam. Krafton has not yet announced an official date for the game’s full release, and Mimesis is still in active development, as shown by last month’s major update.
The post Krafton’s co-op horror title Mimesis surpasses 2 million copies sold appeared first on GamesBeat.
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