KEPLER 186F EARLY ACCESS - V0.1.1.15 - SMALL UPDATES

Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes & ImprovementsGame-relatedAdded portal sign indicators.Fixed the issue of instantly teleporting to Siege Mode upon button press.Fixed the issue of performance deteriorating with longer playtime.Fixed the issue of double notification when picking the lock.Improved performance in some areas of the Dark Side map.Improved some buildings in the tutorial level.Boss units are now surrounded by a red aura.Tutorial levels are now longer.The monster spawning mechanic in Siege Mode is no longer as hardcore.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media

Mar 16, 2026 - 05:50
 1
KEPLER 186F EARLY ACCESS - V0.1.1.15 - SMALL UPDATES

Hello, crisis management bots!

We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.

This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!

Fixes & Improvements
Game-related
  • Added portal sign indicators.

  • Fixed the issue of instantly teleporting to Siege Mode upon button press.

  • Fixed the issue of performance deteriorating with longer playtime.

  • Fixed the issue of double notification when picking the lock.

  • Improved performance in some areas of the Dark Side map.

  • Improved some buildings in the tutorial level.

  • Boss units are now surrounded by a red aura.

  • Tutorial levels are now longer.

  • The monster spawning mechanic in Siege Mode is no longer as hardcore.

As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.

More improvements coming soon.

—— Axiox Media

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