KEPLER 186F EARLY ACCESS - V0.1.1.05 - SMALL UPDATES
Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes & ImprovementsGame-relatedAdded DLSS technology to double game performance (NIS technology will be automatically enabled if your graphics card does not support DLSS).Added some functional buildings to the Bright Side of the map.Fixed the issue of missing translations for some items.Fixed the electronic jamming issue in the factory area of the Dark Side map.Fixed the floating door issue in the Beta Sector.Improved the loading logic and gameplay performance of the factory area of the Dark Side map.Improved the lighting direction of the Bright Side of the map, making it look more textured.Improved the overexposure issue on the Main Menu.Adjusted the camera position when selecting "Game Mode" on the Main Menu.Neural Network-relatedA new Energy Chip (ECR+) has been added. Each chip provides an 8% reduction in energy consumption, but it takes up relatively more space.A new Balance Node (BN) has been added. Each node provides a 2% increase in health and a reduction in energy and power consumption; however, each node also increases temperature by 2%.A new Performance Chip (PC) has been added. When the player's health is below 60%, each chip restores 1 health per second, and each chip also increases temperature by 10% (even without health restoration).As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media
Hello, crisis management bots!
We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.
This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!
Added DLSS technology to double game performance (NIS technology will be automatically enabled if your graphics card does not support DLSS).
Added some functional buildings to the Bright Side of the map.
Fixed the issue of missing translations for some items.
Fixed the electronic jamming issue in the factory area of the Dark Side map.
Fixed the floating door issue in the Beta Sector.
Improved the loading logic and gameplay performance of the factory area of the Dark Side map.
Improved the lighting direction of the Bright Side of the map, making it look more textured.
Improved the overexposure issue on the Main Menu.
Adjusted the camera position when selecting "Game Mode" on the Main Menu.
A new Energy Chip (ECR+) has been added. Each chip provides an 8% reduction in energy consumption, but it takes up relatively more space.
A new Balance Node (BN) has been added. Each node provides a 2% increase in health and a reduction in energy and power consumption; however, each node also increases temperature by 2%.
A new Performance Chip (PC) has been added. When the player's health is below 60%, each chip restores 1 health per second, and each chip also increases temperature by 10% (even without health restoration).
As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.
More improvements coming soon.
—— Axiox Media
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