KEPLER 186F EARLY ACCESS - V0.1.0.91 - HOTFIX

Hello, crisis management bots!We've been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes & ImprovementsAdded a hovering skill. Hold down \[Left Alt] to use the skill (this skill needs to be unlocked in the skill tree).Added an agility skill: Hovering Mode. In this mode, you cannot use any items and your body temperature will become extremely high. Instead, you can hover in the air (recommended for emergency use when falling from a height).Shortcut functions are now unavailable in vehicle mode.Vehicle deployment will now vary depending on the scene.The appearance color of robots is now randomized each time they are deployed.Improved the strength of deployed robots (previously fixed at D level, now ranging from D to B, but they will self-destruct when the skill cooldown is complete; the explosion during self-destruction will cause damage if the player or enemy is too close).Fixed an issue where audio overlapped when skipping dialogue.Fixed an issue where some running sound effects continued to play when not running.Fixed an issue where vehicle deployment skills could not be unlocked.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media

Jan 30, 2026 - 15:55
 3
KEPLER 186F EARLY ACCESS - V0.1.0.91 - HOTFIX

Hello, crisis management bots!

We've been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.

Fixes & Improvements
  • Added a hovering skill. Hold down \[Left Alt] to use the skill (this skill needs to be unlocked in the skill tree).

  • Added an agility skill: Hovering Mode. In this mode, you cannot use any items and your body temperature will become extremely high. Instead, you can hover in the air (recommended for emergency use when falling from a height).

  • Shortcut functions are now unavailable in vehicle mode.

  • Vehicle deployment will now vary depending on the scene.

  • The appearance color of robots is now randomized each time they are deployed.

  • Improved the strength of deployed robots (previously fixed at D level, now ranging from D to B, but they will self-destruct when the skill cooldown is complete; the explosion during self-destruction will cause damage if the player or enemy is too close).

  • Fixed an issue where audio overlapped when skipping dialogue.

  • Fixed an issue where some running sound effects continued to play when not running.

  • Fixed an issue where vehicle deployment skills could not be unlocked.

As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.

More improvements coming soon.

—— Axiox Media

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