Id Software dev claims it’s been ‘relegated to support studio size’ as 136 layoffs confirmed
An Id Software developer affected by this week’s sweeping Xbox layoffs has claimed that the Doom and Quake studio has been ‘nuked into the dirt’ and ‘relegated to support studio size’. On Wednesday, a WARN notice filed in Texas indicated that 96 workers have been laid off at Id Software’s Richardson, Texas HQ, and a further 40 remote roles have been cut, for a total of 136 job losses. According to an announcement published by the Communication Workers of America last December, Id had 185 employees in total, which would mean that, if that figure is accurate, the majority of the studio’s workers have been laid off in this week’s huge Xbox cuts. Read More...
An Id Software developer affected by this week’s sweeping Xbox layoffs has claimed that the Doom and Quake studio has been ‘nuked into the dirt’ and ‘relegated to support studio size’.On Wednesday, a WARN notice filed in Texas indicated that 96 workers have been laid off at Id Software’s Richardson, Texas HQ, and a further 40 remote roles have been cut, for a total of 136 job losses.
According to an announcement published by the Communication Workers of America last December, Id had 185 employees in total, which would mean that, if that figure is accurate, the majority of the studio’s workers have been laid off in this week’s huge Xbox cuts.
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