How Lego took Batman game to triple-A quality in multiple ways | Jonathan Smith interview

I got to play Lego Batman: Legacy of the Dark Knight for a few hours recently and I was struck by how it exceeded my expectations for a Lego game. From the unique blending of blocky Lego art and high-resolution imagery, to the quality narrative and good sense of humor, Lego Batman is a triple-A title. That should be no surprise given the success of prior titles like Lego: Star Wars, and that’s what Jonathan Smith, head of development on the game at Warner Bros.’ TT Games, pointed out when I asked him why the quality was so good. .memberful-global-teaser-content p:last-child{ -webkit-mask-image: linear-gradient(180deg, #000 0%, transparent); mask-image: linear-gradient(180deg, #000 0%, transparent); } This article is free — just create an accountJoin GamesBeat to read this story and almost everything else on the site. No credit card, no catch.Start Reading FreeAlready a member? Sign in The post How Lego took Batman game to triple-A quality in multiple ways | Jonathan Smith interview appeared first on GamesBeat.

May 5, 2026 - 21:29
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How Lego took Batman game to triple-A quality in multiple ways | Jonathan Smith interview
I got to play Lego Batman: Legacy of the Dark Knight for a few hours recently and I was struck by how it exceeded my expectations for a Lego game.

From the unique blending of blocky Lego art and high-resolution imagery, to the quality narrative and good sense of humor, Lego Batman is a triple-A title. That should be no surprise given the success of prior titles like Lego: Star Wars, and that’s what Jonathan Smith, head of development on the game at Warner Bros.’ TT Games, pointed out when I asked him why the quality was so good.

.memberful-global-teaser-content p:last-child{ -webkit-mask-image: linear-gradient(180deg, #000 0%, transparent); mask-image: linear-gradient(180deg, #000 0%, transparent); }

This article is free — just create an account

Join GamesBeat to read this story and almost everything else on the site. No credit card, no catch.Start Reading FreeAlready a member? Sign in The post How Lego took Batman game to triple-A quality in multiple ways | Jonathan Smith interview appeared first on GamesBeat.

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