Hotfix [June 18]
Slightly optimized road placement. Improved buildable wall collisions. Tweaked how rain SFX and wind whistling SFX changed depending on rain intensity. Faded out bubbles SFX when fishing is interrupted/cancelled. Clients no longer see a button to offer a practice fight when the fight has already started. Adjusted markers for bandit migration on the map to avoid them appearing on the rocks and other unreachable locations. Updated NVIDIA DLSS to version 8.6.1. Fixed placing player waypoints that are far away from player when using controller. Fixed gamepad navigation to search results when using a searchbar in the warehouse screen. Fixed incorrect wrapping when trying to navigate past the last item of the list in the building screen while using a gamepad. Fixed missing focus when scrolling trough the building list in the building screen with right analog stick. Fixed left analog stick being used for both running and scrolling while reading a long note in the codex. Fixed item tooltips not disappearing after closing and reopening the caravan route screen. Fixed an issue where players could get stuck on the loading screen when joining a host who still needed to create a character. Fixed playing torch fire sfx more on the left. Fixed no voice for Thiana Reesling. Fixed the Tavern door interaction appearing above the building in Horndean and Blackridgepool. Fixed Buckler Shield carry positioning when equipped by NPCs. Fixed incorrect item count in the crafting management screen while crafting was active. Fixed reported issues in dialogues and descriptions in various quests. Fixed bloom overblown when constructing certain structure parts. Fixed approving a building plan for a personal shack not progressing Lubomir's quest. Fixed navigation problems with butchery right after loading save. Fixed crash when closing the game when certain quests are active.
- Slightly optimized road placement.
- Improved buildable wall collisions.
- Tweaked how rain SFX and wind whistling SFX changed depending on rain intensity.
- Faded out bubbles SFX when fishing is interrupted/cancelled.
- Clients no longer see a button to offer a practice fight when the fight has already started.
- Adjusted markers for bandit migration on the map to avoid them appearing on the rocks and other unreachable locations.
- Updated NVIDIA DLSS to version 8.6.1.
- Fixed placing player waypoints that are far away from player when using controller.
- Fixed gamepad navigation to search results when using a searchbar in the warehouse screen.
- Fixed incorrect wrapping when trying to navigate past the last item of the list in the building screen while using a gamepad.
- Fixed missing focus when scrolling trough the building list in the building screen with right analog stick.
- Fixed left analog stick being used for both running and scrolling while reading a long note in the codex.
- Fixed item tooltips not disappearing after closing and reopening the caravan route screen.
- Fixed an issue where players could get stuck on the loading screen when joining a host who still needed to create a character.
- Fixed playing torch fire sfx more on the left.
- Fixed no voice for Thiana Reesling.
- Fixed the Tavern door interaction appearing above the building in Horndean and Blackridgepool.
- Fixed Buckler Shield carry positioning when equipped by NPCs.
- Fixed incorrect item count in the crafting management screen while crafting was active.
- Fixed reported issues in dialogues and descriptions in various quests.
- Fixed bloom overblown when constructing certain structure parts.
- Fixed approving a building plan for a personal shack not progressing Lubomir's quest.
- Fixed navigation problems with butchery right after loading save.
- Fixed crash when closing the game when certain quests are active.
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