Day-one Patch
Hello, pilots!Today we are releasing the day-one patch for the release version of Korea. It includes fixes for missions, Career, aircraft, multiplayer, graphics, sound, and other game elements.Thank you for your reports and feedback—we continue to monitor the situation closely and work on improving the game.GAMEPLAYEXAMSYak-9P, Exam 4: fixed the display of the return-to-airfield message.Yak-9P, Exam 4: adjusted the logic for enemy fighter spawning.MiG-15bis, Exam 4: the AI level of all enemy bombers and fighters has been raised—they now perform more effectively and may behave more aggressively.MISSIONSIn the "Black Thursday" and "Attack on Incheon" missions, the aggressiveness of AI-controlled enemies has been increased, including B-29 gunners.In vehicle and armored column attack missions, fixed a situation where waypoint 4 could fail to activate after the combat objective was completed.Fixed a situation where airfield equipment could be missing at the player's airfield.CAREERFixed a situation where aircraft could disappear from the active roster after deleting a destroyed aircraft, viewing the Pilot File, and subsequently moving pilots.In night heavy bomber interception missions, the player's aircraft altitude after quick travel to the target has been adjusted.AIRCRAFT AND PILOTSAI-controlled pilots now sink after being killed in water.MiG-15bis: fixed a situation where the engine could fail to start in the air.F-86A-5: fixed the display of a shadow inside the air intake.F-86A-5: a minor visual defect in the external aircraft model has been corrected.P-51D Mustang: fixed the display of the tail warning radar.F-84E: the combat radius calculation in the aircraft configuration interface has been corrected.STATISTICSFixed a situation where vehicles destroyed by cluster bombs could fail to be counted in statistics.Fixed the calculation of targets destroyed by cluster bombs.MULTIPLAYERWhen joining a mission as a gunner, it is now possible to end the mission in the air regardless of server settings.Fixed game crashes when connecting to a server, including those occurring on Combat Box servers.Fixed the display of emblems and victory markings in multiplayer.Fixed a situation where a friendly fire penalty could be applied incorrectly during a napalm tank drop.SOUNDMain menu music now plays each time the player returns from a mission.The logic for enabling and switching in-mission music has been improved for the following mission types: Free Flight, Duel, Skirmish, and Group Flight.GRAPHICSFixed the display of certain large buildings and bridges at medium distances.STABILITYFixed a game crash when attempting to load a control layout for an unassigned device.LOCALIZATIONThe game language is now correctly determined in accordance with Steam settings.
Hello, pilots!
Today we are releasing the day-one patch for the release version of Korea. It includes fixes for missions, Career, aircraft, multiplayer, graphics, sound, and other game elements.

Thank you for your reports and feedback—we continue to monitor the situation closely and work on improving the game.
EXAMS
Yak-9P, Exam 4: fixed the display of the return-to-airfield message.
Yak-9P, Exam 4: adjusted the logic for enemy fighter spawning.
MiG-15bis, Exam 4: the AI level of all enemy bombers and fighters has been raised—they now perform more effectively and may behave more aggressively.
MISSIONS
In the "Black Thursday" and "Attack on Incheon" missions, the aggressiveness of AI-controlled enemies has been increased, including B-29 gunners.
In vehicle and armored column attack missions, fixed a situation where waypoint 4 could fail to activate after the combat objective was completed.
Fixed a situation where airfield equipment could be missing at the player's airfield.
CAREER
Fixed a situation where aircraft could disappear from the active roster after deleting a destroyed aircraft, viewing the Pilot File, and subsequently moving pilots.
In night heavy bomber interception missions, the player's aircraft altitude after quick travel to the target has been adjusted.
AIRCRAFT AND PILOTS
AI-controlled pilots now sink after being killed in water.
MiG-15bis: fixed a situation where the engine could fail to start in the air.
F-86A-5: fixed the display of a shadow inside the air intake.
F-86A-5: a minor visual defect in the external aircraft model has been corrected.
P-51D Mustang: fixed the display of the tail warning radar.
F-84E: the combat radius calculation in the aircraft configuration interface has been corrected.
STATISTICS
Fixed a situation where vehicles destroyed by cluster bombs could fail to be counted in statistics.
Fixed the calculation of targets destroyed by cluster bombs.
When joining a mission as a gunner, it is now possible to end the mission in the air regardless of server settings.
Fixed game crashes when connecting to a server, including those occurring on Combat Box servers.
Fixed the display of emblems and victory markings in multiplayer.
Fixed a situation where a friendly fire penalty could be applied incorrectly during a napalm tank drop.
Main menu music now plays each time the player returns from a mission.
The logic for enabling and switching in-mission music has been improved for the following mission types: Free Flight, Duel, Skirmish, and Group Flight.
Fixed the display of certain large buildings and bridges at medium distances.
Fixed a game crash when attempting to load a control layout for an unassigned device.
The game language is now correctly determined in accordance with Steam settings.
What's Your Reaction?