Darktide - Wrapping up 2025 and looking ahead!

Warband,With 2025 wrapped up, we wanted to take the opportunity to look back at the year and all the happenings in Darktide!  We released more content than ever for Darktide, so let's take a walk down memory lane.  We’ve had four major free updates, each coming with an assortment of features and changes!Nightmares & VisionsBattle For TertiumBound By DutyNo Man’s LandWe also released two new DLC classes!Arbites, announced at Warhammer Skulls! Hive Scum, our final release in December last year!Complete opposites, both in playstyle and what side of the law they operate on. Both still added new ways for the Mourningstar’s forces to battle the ongoing threats on Tertium. Eleven events were released in 2025, just slightly missing the mark to make them a monthly occurrence. All but one of them were also brand new.The Waking Giants Unrelenting HordesA Day at the TheatreCommunication Breakdown Admonition Ascendant InfernoRotten ArmourLight the Fuse! Smuggled MunitionsStolen Rations Day of AtonementSome other new things we added included a brand new Elite enemy, the Plasma Gunner, who quickly began to terrorize players during missions. We’ve added a new Weapon Family in the Power Falchion and two new weapon marks, one for the Boltgun and one for the Bolt Pistol!There were also sweeping balance changes throughout the year, polishing up weapons and fleshing out entire talent trees for all of the base classes!Talent tree reworks for Ogryn, then Veteran, Zealot and PsykerReworks and improvements to x weaponsOgryn Cleavers, Shovels, Clubs, Power Maul, Grenadier Gauntlet, Ripper GunsAutopistolsDevil’s Claw SwordsBlaze Force GreatswordsTactical AxesShock MaulsEvisceratorsHelbore LasgunsCombat ShotgunsDouble Barreled ShotgunsAssault Chainswords & ChainaxesVigilant AutogunsTweaked pacing and enemy balance!We’ve had an assortment of quality of life changes and improvements throughout the year!Updated the Havoc game mode, overhauling the ranking system, adding campaigns, new modifiers and tuning the existing ones.Reworked the mission board, allowing you to choose missions and difficulty separately and reworking how difficulties are unlocked! Auric was also turned into its own difficulty, rather than a modifier on top of DamnationIncreased the total Operative slots to 9!Added a Dodge Counter to the HUD and reworked the Stamina Bar!Added so many bonding conversations and banter!Added the ability to de-select talent tree nodes without having to deselect the talents linked to it below!We added an Aquila Welcome Offer to the Commodore’s Vestures, a one-time purchase for players to receive an Aquila pack for a heavily discounted price.And as of the latest free update in December, we added a brand new Operation: No Man’s Land and a new Ogryn Personality, the Heavy, voiced by Tim Bentick!So to wrap up, we landed on four major updates, two new classes and multiple quality of life and balance fixes. 2025 has been a busy year for us on the Darktide team. We are happy with last year's releases, and we are not aiming to slow down in 2026!  To tease a bit, we can tell you that the next class has already been in the works for quite some time now, and we can’t wait to show you more when the time is right! Before that we will have another release though, so you will have to wait a bit, but we are pretty sure you will like this one too. Darktide is certainly going places in 2026! We’re super thankful to you, our community, for sharing our passion and excitement for this game and bringing it to life together this past year. We can’t wait to see what you think of what’s coming this year”That’s all for now.We’ll see you in the Mourningstar.– The Darktide Team

Jan 23, 2026 - 23:56
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Darktide - Wrapping up 2025 and looking ahead!

Warband,

With 2025 wrapped up, we wanted to take the opportunity to look back at the year and all the happenings in Darktide!  We released more content than ever for Darktide, so let's take a walk down memory lane.  

We’ve had four major free updates, each coming with an assortment of features and changes!

  • Nightmares & Visions

  • Battle For Tertium

  • Bound By Duty

  • No Man’s Land

We also released two new DLC classes!

  • Arbites, announced at Warhammer Skulls! 

  • Hive Scum, our final release in December last year!

Complete opposites, both in playstyle and what side of the law they operate on. Both still added new ways for the Mourningstar’s forces to battle the ongoing threats on Tertium. 

Eleven events were released in 2025, just slightly missing the mark to make them a monthly occurrence. All but one of them were also brand new.

  • The Waking Giants 

  • Unrelenting Hordes

  • A Day at the Theatre

  • Communication Breakdown 

  • Admonition Ascendant 

  • Inferno

  • Rotten Armour

  • Light the Fuse! 

  • Smuggled Munitions

  • Stolen Rations 

  • Day of Atonement

Some other new things we added included a brand new Elite enemy, the Plasma Gunner, who quickly began to terrorize players during missions. We’ve added a new Weapon Family in the Power Falchion and two new weapon marks, one for the Boltgun and one for the Bolt Pistol!

There were also sweeping balance changes throughout the year, polishing up weapons and fleshing out entire talent trees for all of the base classes!

  • Talent tree reworks for Ogryn, then Veteran, Zealot and Psyker

  • Reworks and improvements to x weapons

    • Ogryn Cleavers, Shovels, Clubs, Power Maul, Grenadier Gauntlet, Ripper Guns

    • Autopistols

    • Devil’s Claw Swords

    • Blaze Force Greatswords

    • Tactical Axes

    • Shock Mauls

    • Eviscerators

    • Helbore Lasguns

    • Combat Shotguns

    • Double Barreled Shotguns

    • Assault Chainswords & Chainaxes

    • Vigilant Autoguns

  • Tweaked pacing and enemy balance!

We’ve had an assortment of quality of life changes and improvements throughout the year!

  • Updated the Havoc game mode, overhauling the ranking system, adding campaigns, new modifiers and tuning the existing ones.

  • Reworked the mission board, allowing you to choose missions and difficulty separately and reworking how difficulties are unlocked! Auric was also turned into its own difficulty, rather than a modifier on top of Damnation

  • Increased the total Operative slots to 9!

  • Added a Dodge Counter to the HUD and reworked the Stamina Bar!

  • Added so many bonding conversations and banter!

  • Added the ability to de-select talent tree nodes without having to deselect the talents linked to it below!

  • We added an Aquila Welcome Offer to the Commodore’s Vestures, a one-time purchase for players to receive an Aquila pack for a heavily discounted price.

And as of the latest free update in December, we added a brand new Operation: No Man’s Land and a new Ogryn Personality, the Heavy, voiced by Tim Bentick!

So to wrap up, we landed on four major updates, two new classes and multiple quality of life and balance fixes. 2025 has been a busy year for us on the Darktide team.

We are happy with last year's releases, and we are not aiming to slow down in 2026!  To tease a bit, we can tell you that the next class has already been in the works for quite some time now, and we can’t wait to show you more when the time is right!

Before that we will have another release though, so you will have to wait a bit, but we are pretty sure you will like this one too. Darktide is certainly going places in 2026! 

We’re super thankful to you, our community, for sharing our passion and excitement for this game and bringing it to life together this past year. We can’t wait to see what you think of what’s coming this year”

That’s all for now.

We’ll see you in the Mourningstar.

– The Darktide Team

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