Conqueror's Blade: Three Kingdoms - July 27 Developer Update

Warlords,Following our previous patch notes, we have continued to receive feedback from you.This includes newly discovered bugs, issues still under repair, and problems that go beyond simple coding errors—where our design choices regarding balance, rules, and UI were not thorough enough.These issues have undeniably affected your gaming experience. We sincerely apologize to all Warlords. We ask for your patience as we make these improvements, and we invite you to continue monitoring our updates.Starting now, we hope to co-develop the game closely with our Warlords to refine our product quality and overall experience. This update details our latest completed fixes, quality-of-life adjustments, and known issues currently under urgent investigation. It also explains how you can collaborate with the development team to make the game better than ever:I. Fixed IssuesFixed the unintended Kit loss in Rebel Purge: Patrol We designed Rebel Purge: Patrol to help you learn the rules and practice, but an oversight on our part caused unintended Kit losses. This issue is now fixed, and Warlords can safely participate in this mode.Increased the spawn rate and quantity of Qingzhou Yellow TurbansFixed a discrepancy between displayed and actual resource costs when crafting 4 to 5-star Kits and Hero equipment To address concerns regarding excessive resource gathering time and high Kit costs, we made the following adjustments:The Refined Iron and Tough Leather required for crafting 4 to 5-star Kits have been significantly reduced, now costing approximately 55% of the original requirement.The Hardwood, Hard Stone, Rough Leather, and Crude Iron required for crafting Hero equipment have been heavily reduced, now costing approximately 33% of the original requirement.  Because deploying these updates takes time, Warlords may have noticed a discrepancy between displayed and actual consumed resources during the rollout. We deeply apologize for this. Compensation has been sent to all Warlords via in-game mail. Please check your inbox.Enabled Resource Site details by default and increased gathering attemptsThe setting to display Resource Site details is now enabled by default. On the Great Han World Map (M), you can now directly view the remaining gathering attempts for each site.The gathering attempts for individual sites have also been greatly increased:Neutral sites: 2 → 4 attemptsAlliance sites: 3 → 5 attemptsClan sites: 4 → 6 attempts  Remember to increase your unit level and size before gathering; larger units have stronger gathering capabilities.Fixed the issue where the Market could not be used properly Basic Trading Rules:Purchase: Goods can be purchased from anywhere. Upon successful purchase, goods are sent to the Fiefs where your Personal Camp is located, generating a Deposit Slip. Please claim them promptly.Listing: Currently, listing items for resource trading is only supported in specific Fiefs. Check which Fiefs allow item listings by clicking \[ESC - Market - Sell].Shu Brocade Trade: Not restricted by Fiefs; can be conducted from any location.Fixed an issue where equipped equipment had a chance to drop upon death in Rebel Purge and bandit encountersFixed the occasional failure of the "Unstuck" function. If you are unable to move, please use \[ESC - Got a problem? - Unstuck].Fixed an issue where Rations continued to be consumed after halting a march to interact with objectsFixed the incorrect schedule display and matchmaking level requirements for Luoyang DrillsGreatly increased the daily limit for equipment acquired through pursuit and lootingFixed an issue where female Heroes displayed incorrect animations in the Character (P) interfaceFixed an issue where reward chests from Encounters — Market Exchange could not be openedFixed a display error regarding Dynasty Coins in the Seasonal Store interfaceReduced the excessive penalty time for leaving the Rebel Purge mode earlyFixed an issue in Hero's Path quest descriptions where the required rare item types were displayed incorrectlyFixed an occasional client error when launching the gameOptimized text colors in the Market and certain other interfacesII. Known Issues Under Urgent RepairWe have confirmed the following issues and are actively expediting their repair:Premium Season Pass level sometimes failing to increase correctly after purchase.Once resolved, we will distribute uniform compensation to all affected Warlords.Territory War preparation personnel unable to properly enter the frontline.Characters getting stuck in the terrain near Gaonu.Overlapping interaction menus at Settlements preventing clicks.Inability to obtain Kits for Incendiary Archers.Incendiaries failing to display in the Locked interface.Discrepancy between the description and actual effects of Lu Bu's 60% Resonance bonus.Clan Challenges occasionally failing to track progress correctly.Incorrect notification dots (red dots) appearing on the Spirit and Character interfaces.Rank incorrectly increasing Lead

Jul 27, 2026 - 23:31
 1
Conqueror's Blade: Three Kingdoms - July 27 Developer Update

Warlords,

Following our previous patch notes, we have continued to receive feedback from you.

This includes newly discovered bugs, issues still under repair, and problems that go beyond simple coding errors—where our design choices regarding balance, rules, and UI were not thorough enough.

These issues have undeniably affected your gaming experience. We sincerely apologize to all Warlords. We ask for your patience as we make these improvements, and we invite you to continue monitoring our updates.

Starting now, we hope to co-develop the game closely with our Warlords to refine our product quality and overall experience. This update details our latest completed fixes, quality-of-life adjustments, and known issues currently under urgent investigation. It also explains how you can collaborate with the development team to make the game better than ever:


I. Fixed Issues
  1. Fixed the unintended Kit loss in Rebel Purge: Patrol We designed Rebel Purge: Patrol to help you learn the rules and practice, but an oversight on our part caused unintended Kit losses. This issue is now fixed, and Warlords can safely participate in this mode.

  2. Increased the spawn rate and quantity of Qingzhou Yellow Turbans

  3. Fixed a discrepancy between displayed and actual resource costs when crafting 4 to 5-star Kits and Hero equipment To address concerns regarding excessive resource gathering time and high Kit costs, we made the following adjustments:

    1. The Refined Iron and Tough Leather required for crafting 4 to 5-star Kits have been significantly reduced, now costing approximately 55% of the original requirement.

    2. The Hardwood, Hard Stone, Rough Leather, and Crude Iron required for crafting Hero equipment have been heavily reduced, now costing approximately 33% of the original requirement.

      Because deploying these updates takes time, Warlords may have noticed a discrepancy between displayed and actual consumed resources during the rollout. We deeply apologize for this. Compensation has been sent to all Warlords via in-game mail. Please check your inbox.

  4. Enabled Resource Site details by default and increased gathering attempts

    1. The setting to display Resource Site details is now enabled by default. On the Great Han World Map (M), you can now directly view the remaining gathering attempts for each site.

    2. The gathering attempts for individual sites have also been greatly increased:

    3. Neutral sites: 2 → 4 attempts

    4. Alliance sites: 3 → 5 attempts

    5. Clan sites: 4 → 6 attempts

      Remember to increase your unit level and size before gathering; larger units have stronger gathering capabilities.

  5. Fixed the issue where the Market could not be used properly Basic Trading Rules:

    1. Purchase: Goods can be purchased from anywhere. Upon successful purchase, goods are sent to the Fiefs where your Personal Camp is located, generating a Deposit Slip. Please claim them promptly.

    2. Listing: Currently, listing items for resource trading is only supported in specific Fiefs. Check which Fiefs allow item listings by clicking \[ESC - Market - Sell].

    3. Shu Brocade Trade: Not restricted by Fiefs; can be conducted from any location.

  6. Fixed an issue where equipped equipment had a chance to drop upon death in Rebel Purge and bandit encounters

  7. Fixed the occasional failure of the "Unstuck" function. If you are unable to move, please use \[ESC - Got a problem? - Unstuck].

  8. Fixed an issue where Rations continued to be consumed after halting a march to interact with objects

  9. Fixed the incorrect schedule display and matchmaking level requirements for Luoyang Drills

  10. Greatly increased the daily limit for equipment acquired through pursuit and looting

  11. Fixed an issue where female Heroes displayed incorrect animations in the Character (P) interface

  12. Fixed an issue where reward chests from Encounters — Market Exchange could not be opened

  13. Fixed a display error regarding Dynasty Coins in the Seasonal Store interface

  14. Reduced the excessive penalty time for leaving the Rebel Purge mode early

  15. Fixed an issue in Hero's Path quest descriptions where the required rare item types were displayed incorrectly

  16. Fixed an occasional client error when launching the game

  17. Optimized text colors in the Market and certain other interfaces

II. Known Issues Under Urgent Repair

We have confirmed the following issues and are actively expediting their repair:

  1. Premium Season Pass level sometimes failing to increase correctly after purchase.

  2. Once resolved, we will distribute uniform compensation to all affected Warlords.

  3. Territory War preparation personnel unable to properly enter the frontline.

  4. Characters getting stuck in the terrain near Gaonu.

  5. Overlapping interaction menus at Settlements preventing clicks.

  6. Inability to obtain Kits for Incendiary Archers.

  7. Incendiaries failing to display in the Locked interface.

  8. Discrepancy between the description and actual effects of Lu Bu's 60% Resonance bonus.

  9. Clan Challenges occasionally failing to track progress correctly.

  10. Incorrect notification dots (red dots) appearing on the Spirit and Character interfaces.

  11. Rank incorrectly increasing Leadership values.

  12. Occasional acquisition of invalid Doctrine items.

  13. The victory screen erroneously triggering upon death.

III. Co-Develop and Oversee Conqueror's Blade: Three Kingdoms Updates

Thank you for your continued support and for providing detailed reports. This significantly helps our development team locate and fix issues much faster.

If you encounter anomalies in the game, we welcome you to join our official community to co-develop Conqueror's Blade: Three Kingdoms with us:

https://discord.com/channels/595535850058809345/1528063531633873106

When submitting feedback, please try to include:

  • Character name and server;

  • Time the issue occurred;

  • Actions taken before it happened;

  • Whether the issue is reproducible;

  • Screenshots, videos, error messages, or game Logs.

Even if you cannot provide all the details, please still let us know. For issues of major concern, we will continuously respond through patch notes and developer updates to ensure every genuine piece of feedback is followed up.

We know that gameplay combat only matters if the foundational experience is stable and solid. While bugs exist, we will fix them; if the experience falls short, we will improve it. Thank you to every Warlord for participating, identifying issues, discussing gameplay, and helping us continually improve this Three Kingdoms world.

We wish you a smooth journey, Warlords. May your upcoming battles be more enjoyable!

Conqueror's Blade: Three Kingdoms Development Team July 27, 2026

What's Your Reaction?

like

dislike

love

funny

angry

sad

wow

XINKER - Business and Income Tips Explore XINKER, the ultimate platform for mastering business strategies, discovering passive income opportunities, and learning success principles. Join a community of thinkers dedicated to achieving financial freedom and entrepreneurial excellence.