Blizzard is already patching Diablo 4 Season 14 after players proved Mythics got screwed up, update coming next week will address complaints
It's supposed to be difficult to get a mythic drop in Diablo 4, but the latest season, Death Awakening, accidentally made it practically impossible. The Iconic Mythics are a unique treasure for experienced players, but after anecdotal research showed the drop rates are ludicrously low, Blizzard's doing some fine-tuning. A patch is on the way that's going to respond to criticisms over season 14, according to information from the Diablo Partner Program. Specific details aren't given, but we can guess the update will fix a few known problems, such as all Mythic Uniques coming with the Crafted tag when gotten through the Horadic Cube, and the aforementioned chance of getting certain items in battle. The latter's been tested specifically by Diablo YouTuber Wudijo, who spent hours grinding for an Iconic Mythic only to come away empty-handed after 20 hours. Seriously, he played for that long and didn't get a single one, suggesting the RNG here is off-kilter.https://www.youtube-nocookie.com/embed/Nuu7aOAw0is Annoying as is, because you want proper prizes for taking on the wretched hellspawn of Diablo 4's depths, this creates limitations for particular builds because certain staple pieces of equipment are now nigh unobtainable. It seems like a classic case of tuning the drop rate just a little too strongly for its own good, but we'll see what emerges in the patch notes. This update is expected to roll out within the next week or so, making it around the middle of July. However, it's worth noting that Blizzard's parent company, Microsoft, has been making substantial changes across all its studios of late, including laying off hundreds of staff. Expect release schedules to be at least a little up in the air for the time being. An internal memo suggested how this all impacts Blizzard would be revealed later, but don't be surprised if things take longer than usual at present. Blizzard says fine, it'll "split the difference" with Diablo 4 players outraged over Mythics, keeps core changes intact to ensure the ARPG's "long-term health" [/url]
It's supposed to be difficult to get a mythic drop in Diablo 4, but the latest season, Death Awakening, accidentally made it practically impossible. The Iconic Mythics are a unique treasure for experienced players, but after anecdotal research showed the drop rates are ludicrously low, Blizzard's doing some fine-tuning.A patch is on the way that's going to respond to criticisms over season 14, according to information from the Diablo Partner Program. Specific details aren't given, but we can guess the update will fix a few known problems, such as all Mythic Uniques coming with the Crafted tag when gotten through the Horadic Cube, and the aforementioned chance of getting certain items in battle.
The latter's been tested specifically by Diablo YouTuber Wudijo, who spent hours grinding for an Iconic Mythic only to come away empty-handed after 20 hours. Seriously, he played for that long and didn't get a single one, suggesting the RNG here is off-kilter.
https://www.youtube-nocookie.com/embed/Nuu7aOAw0is Annoying as is, because you want proper prizes for taking on the wretched hellspawn of Diablo 4's depths, this creates limitations for particular builds because certain staple pieces of equipment are now nigh unobtainable. It seems like a classic case of tuning the drop rate just a little too strongly for its own good, but we'll see what emerges in the patch notes.
This update is expected to roll out within the next week or so, making it around the middle of July. However, it's worth noting that Blizzard's parent company, Microsoft, has been making substantial changes across all its studios of late, including laying off hundreds of staff.
Expect release schedules to be at least a little up in the air for the time being. An internal memo suggested how this all impacts Blizzard would be revealed later, but don't be surprised if things take longer than usual at present.
Blizzard says fine, it'll "split the difference" with Diablo 4 players outraged over Mythics, keeps core changes intact to ensure the ARPG's "long-term health"
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