BATTLEFIELD 6 GAME UPDATE 1.2.1.5
Game update 1.2.1.5 focuses on quality-of-life improvements, stability fixes, and resolving several issues across gameplay, UI, Battle Pass, and Battle Royale. This update also restores missing Store content and addresses critical revive and gadget interactions. Update 1.2.1.5 will arrive on Tuesday, March 3rd.Major Updates for 1.2.1.5Implemented additional stability improvements to reduce client crashes.Improved frontend tile loading times for a smoother menu experience.Restored missing Store items to player inventory from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.CHANGELOGPLAYERAddressed a crash that could occur during camera behaviour transitions.Implemented further stability improvements to reduce client crashes.Resolved an issue where initiating a revive while equipping a mask could cause the mask to remain in hand and block weapon usage.Restored previously owned items that had disappeared from player inventories, including content from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.WEAPONSImproved the visual fidelity of the Objective Ace skin when viewed at longer distances.MAPS & MODESUpdated spawn logic with an additional out-of-combat area check to prevent unintended spawn locations.UI & HUDCorrected an issue where the Tier Skip deeplink in the Bulletin directed players to an empty Store screen.Improved frontend tile loading times to reduce delays when navigating menus.Resolved an issue where Battle Pass rewards on the active path could display placeholder text or missing icons.PORTALAddressed a crash related to area validation checks.REDSECPLAYERResolved an issue in Battle Royale where the Tracking Pulse Recon trait could activate when destroying any deployable gadget.UI & HUDAddressed an issue in Battle Royale Duos where pings were not displayed in the elimination feed.AUDIOResolved an issue in Gauntlet where Gas Mask voice-over lines would play while inside armoured vehicles.This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.
Game update 1.2.1.5 focuses on quality-of-life improvements, stability fixes, and resolving several issues across gameplay, UI, Battle Pass, and Battle Royale. This update also restores missing Store content and addresses critical revive and gadget interactions. Update 1.2.1.5 will arrive on Tuesday, March 3rd.
Major Updates for 1.2.1.5
Implemented additional stability improvements to reduce client crashes.
Improved frontend tile loading times for a smoother menu experience.
Restored missing Store items to player inventory from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.
CHANGELOG
PLAYER
Addressed a crash that could occur during camera behaviour transitions.
Implemented further stability improvements to reduce client crashes.
Resolved an issue where initiating a revive while equipping a mask could cause the mask to remain in hand and block weapon usage.
Restored previously owned items that had disappeared from player inventories, including content from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.
WEAPONS
Improved the visual fidelity of the Objective Ace skin when viewed at longer distances.
MAPS & MODES
Updated spawn logic with an additional out-of-combat area check to prevent unintended spawn locations.
UI & HUD
Corrected an issue where the Tier Skip deeplink in the Bulletin directed players to an empty Store screen.
Improved frontend tile loading times to reduce delays when navigating menus.
Resolved an issue where Battle Pass rewards on the active path could display placeholder text or missing icons.
PORTAL
Addressed a crash related to area validation checks.
REDSEC
PLAYER
Resolved an issue in Battle Royale where the Tracking Pulse Recon trait could activate when destroying any deployable gadget.
UI & HUD
Addressed an issue in Battle Royale Duos where pings were not displayed in the elimination feed.
AUDIO
Resolved an issue in Gauntlet where Gas Mask voice-over lines would play while inside armoured vehicles.
This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.
What's Your Reaction?