Battlefield 6 - Anticheat Metrics - April
Hey Soldier,Looks like this one is coming in late, seems it got lost in transit to you out here on the front lines.April marked the later half of Season 2 and we continued with our strategy focusing on building up new features and detections for Season 3 as the ecosystem evolved. We did release a few sets of targeted detections against specific cheats as MIR neared 5% but were still focused on building up new detections and finishing features to go live with Season 3. The result was a still fairly stable MIR but at a higher level than the prior month overall. In our previous update we were seeing April starting at 2.97% but has now settled to 2.39%. Refer to our January update where we discussed how MIR updates automatically to reflect those developments as they occur to effectively shift alongside the evolving threat landscape and maintain an accurate view of how many matches were highly likely to have been impacted by at least one cheater.April: Results & ImpactMatch Infection Rate: The percentage of matches across the title that were negatively impacted by at least one cheater. This includes all suspected cheaters, even those we might not have enough evidence to enforce against.In April, MIR started at 2.39%. This continued on a slow increase till peaking at 4.95% on the 19th. There was some decline after this due to some shifts in the cheat dev landscape but began to increase again near the end of April, eventually ending at 4.68% as of this update.Through April, EA Javelin Anti-Cheat prevented 168,568 attempts to cheat or tamper with the game before they could impact matches. Previously we called out that 116 of the 226 threats we track have been offline long enough to not be considered inactive or have given up, and as such are not included in our active threat count. We are presently tracking a total of 99 active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, 91 are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline (91%).Keep it fair out there - see you on the Battlefield.
Hey Soldier,
Looks like this one is coming in late, seems it got lost in transit to you out here on the front lines.
April marked the later half of Season 2 and we continued with our strategy focusing on building up new features and detections for Season 3 as the ecosystem evolved. We did release a few sets of targeted detections against specific cheats as MIR neared 5% but were still focused on building up new detections and finishing features to go live with Season 3. The result was a still fairly stable MIR but at a higher level than the prior month overall.
In our previous update we were seeing April starting at 2.97% but has now settled to 2.39%. Refer to our January update where we discussed how MIR updates automatically to reflect those developments as they occur to effectively shift alongside the evolving threat landscape and maintain an accurate view of how many matches were highly likely to have been impacted by at least one cheater.
April: Results & Impact

Match Infection Rate: The percentage of matches across the title that were negatively impacted by at least one cheater. This includes all suspected cheaters, even those we might not have enough evidence to enforce against.
In April, MIR started at 2.39%. This continued on a slow increase till peaking at 4.95% on the 19th. There was some decline after this due to some shifts in the cheat dev landscape but began to increase again near the end of April, eventually ending at 4.68% as of this update.
Through April, EA Javelin Anti-Cheat prevented 168,568 attempts to cheat or tamper with the game before they could impact matches. Previously we called out that 116 of the 226 threats we track have been offline long enough to not be considered inactive or have given up, and as such are not included in our active threat count. We are presently tracking a total of 99 active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, 91 are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline (91%).
Keep it fair out there - see you on the Battlefield.
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