Assassin's Creed 3 director says Ubisoft's Skull and Bones dev team was "junior" and "trying to essentially make Black Flag crossed with World of Tanks or World of Warships," but without the "experience"
Alex Hutchinson says Skull and Bones was "essentially the same stuff re-shipping 14 years after we made it," so it was "bizarre" watching development drag on for so long
Alex Hutchinson says Skull and Bones was "essentially the same stuff re-shipping 14 years after we made it," so it was "bizarre" watching development drag on for so long What's Your Reaction?