All endings in Star Trek Voyager: Across the Unknown

Star Trek Voyager: Across the Unknown has seven different endings you can access, but most of them are locked behind certain prerequisites. The ending you reach depends on the decisions you make. This guide will help you figure out all the endings that you can reach.Table of contentsHow to reach all endings in Star Trek Voyager: Across the UnknownSave RalikDon't Save Ralik (For the Greater Good)Universal EndingsConditional EndingsHow to reach all endings in Star Trek Voyager: Across the Unknown Before we deep dive into the ending, it's crucial to keep your ship and crew in good shape. To do so, it's best to create a manual backup file that will be helpful if something goes wrong.Manage your ship manually to prevent it from getting destroyed. It should be the obvious thing to do if you're in a combat.Make sure to get a maxed-out warp core before you hit Sector 9.You'll have to use the Vidiian medical device in Faces, but you'll also need the same device in Sector 6 later. Hence, you'll want to make sure not to burn the device on B'Elanna (assuming you want to go for the canonical ending).If you merge Tuvok and Neelix into Tuvix in the side mission titled Tuvic, you'll lose the former permanently. This will automatically rule out the canonical ending. With that out of the way, let's now look at all the endings. Once you reach Sector 11, you have to decide what happens to Ralik. At this point, create a manual save. If you ally with Ralik, you open up five endings. However, the cost of the paths is extremely high. You have to enter Sector 12 with either 100 Ex-Borg crew and 35 Science Technology, or with a flat 400 pure combat power. Image via Daedalic Save Ralik During your run through Sector 12, choose to disagree with Ralik's sacrifice to keep him alive. Once you're past the point of no return, enter the nebula and engage the Borg Cube. From there, you can branch out to the following choices.Home, Hub and Holdfast: Don't destroy the hub, and enter the aperture. Once inside, retreat after changing your mind, and agree to take over the hub with your forces.Welcome Home, Voyager: Reject the shortcut and plan to destroy the hub. Reject all crew sacrifices and collect the Borg Vinclum. This will allow you to develop the pathogen that destroys the hub.The Calm Before the Storm: For the third branch, follow all the steps as the one that destroys the hub. However, don't try to save all your crew, and pick someone to die. Then, grab the Vinculum, and give up at the last second. The autopilot will fly you into the aperture, where you'll be saved by Admiral Janeway (but the mission fails).Don't Save Ralik (For the Greater Good) If you choose to sacrifice Ralik, you have to engage the cube then and plan to destroy the hub. Pick a crew member to sacrifice themselves, and then develop the pathogen. You'll have to pass three skill checks to defy Admiral Janeway and reject her plans. If you don't have the necessary stats, you'll automatically fail the skill checks. If you succeed, you'll destroy the hub, but leave the Voyager permanently stranded in the Delta Quadrant.Universal Endings There are two endings you can reach, irrespective of what you did with Ralik in Sector 11. To reach either ending, you need to get to Sector 12's point of no return.The Long Road Continues: When you face the Borg nebula, refuse to enter it. Tell your crew that another way home has to be found, and fly your ship in the opposite direction. While it does add 15 more years of journey, you can avoid the Borg confrontation.Was It Worth It?: For this, you need to enter the nebula and decide not to destroy the hub. You'll have to fight and defeat the Borg Queen before you reach home. Image via Daedalic Conditional Endings There are two conditional endings that require you to complete specific tasks. One of the two endings can be considered the true conclusion of the story if you're following the canon.The Starfleet Way: Complete the final sector without depending on Borg architecture. Load your save before hitting the point of no return in Sector 12, and delete all Borg rooms from the ship's layout. Complete all the return home paths with a clean vessel.The Canon: You reach Earth with the help of any successful path while ensuring the survival of Tom Paris, Chakotay, Tuvok, Harry Kim, B'Elanna Torres, The Doctor, Seven of Nine, and Icheb. Incidentally, there's a hilarious ending in the form of the Stick to the Prime Directive. This is the quickest ending you can reach during Sector 1. If you choose to use the Caretaker's Array to warp back to the Alpha quadrant immediately, you'll find the credits rolling as the game ends immediately. The post All endings in Star Trek Voyager: Across the Unknown appeared first on Destructoid.

Feb 24, 2026 - 07:07
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All endings in Star Trek Voyager: Across the Unknown


Star Trek Voyager: Across the Unknown has seven different endings you can access, but most of them are locked behind certain prerequisites.

The ending you reach depends on the decisions you make. This guide will help you figure out all the endings that you can reach.

Table of contents
How to reach all endings in Star Trek Voyager: Across the Unknown
Before we deep dive into the ending, it's crucial to keep your ship and crew in good shape. To do so, it's best to create a manual backup file that will be helpful if something goes wrong.

  • Manage your ship manually to prevent it from getting destroyed. It should be the obvious thing to do if you're in a combat.
  • Make sure to get a maxed-out warp core before you hit Sector 9.
  • You'll have to use the Vidiian medical device in Faces, but you'll also need the same device in Sector 6 later. Hence, you'll want to make sure not to burn the device on B'Elanna (assuming you want to go for the canonical ending).
  • If you merge Tuvok and Neelix into Tuvix in the side mission titled Tuvic, you'll lose the former permanently. This will automatically rule out the canonical ending.
With that out of the way, let's now look at all the endings. Once you reach Sector 11, you have to decide what happens to Ralik. At this point, create a manual save. If you ally with Ralik, you open up five endings. However, the cost of the paths is extremely high. You have to enter Sector 12 with either 100 Ex-Borg crew and 35 Science Technology, or with a flat 400 pure combat power.

Image via Daedalic
Save Ralik
During your run through Sector 12, choose to disagree with Ralik's sacrifice to keep him alive. Once you're past the point of no return, enter the nebula and engage the Borg Cube. From there, you can branch out to the following choices.

  • Home, Hub and Holdfast: Don't destroy the hub, and enter the aperture. Once inside, retreat after changing your mind, and agree to take over the hub with your forces.
  • Welcome Home, Voyager: Reject the shortcut and plan to destroy the hub. Reject all crew sacrifices and collect the Borg Vinclum. This will allow you to develop the pathogen that destroys the hub.
  • The Calm Before the Storm: For the third branch, follow all the steps as the one that destroys the hub. However, don't try to save all your crew, and pick someone to die. Then, grab the Vinculum, and give up at the last second. The autopilot will fly you into the aperture, where you'll be saved by Admiral Janeway (but the mission fails).
Don't Save Ralik (For the Greater Good)
If you choose to sacrifice Ralik, you have to engage the cube then and plan to destroy the hub. Pick a crew member to sacrifice themselves, and then develop the pathogen. You'll have to pass three skill checks to defy Admiral Janeway and reject her plans. If you don't have the necessary stats, you'll automatically fail the skill checks. If you succeed, you'll destroy the hub, but leave the Voyager permanently stranded in the Delta Quadrant.

Universal Endings
There are two endings you can reach, irrespective of what you did with Ralik in Sector 11. To reach either ending, you need to get to Sector 12's point of no return.

  • The Long Road Continues: When you face the Borg nebula, refuse to enter it. Tell your crew that another way home has to be found, and fly your ship in the opposite direction. While it does add 15 more years of journey, you can avoid the Borg confrontation.
  • Was It Worth It?: For this, you need to enter the nebula and decide not to destroy the hub. You'll have to fight and defeat the Borg Queen before you reach home.
Image via Daedalic
Conditional Endings
There are two conditional endings that require you to complete specific tasks. One of the two endings can be considered the true conclusion of the story if you're following the canon.

  • The Starfleet Way: Complete the final sector without depending on Borg architecture. Load your save before hitting the point of no return in Sector 12, and delete all Borg rooms from the ship's layout. Complete all the return home paths with a clean vessel.
  • The Canon: You reach Earth with the help of any successful path while ensuring the survival of Tom Paris, Chakotay, Tuvok, Harry Kim, B'Elanna Torres, The Doctor, Seven of Nine, and Icheb.
Incidentally, there's a hilarious ending in the form of the Stick to the Prime Directive. This is the quickest ending you can reach during Sector 1. If you choose to use the Caretaker's Array to warp back to the Alpha quadrant immediately, you'll find the credits rolling as the game ends immediately.

The post All endings in Star Trek Voyager: Across the Unknown appeared first on Destructoid.

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