KEPLER 186F EARLY ACCESS - V0.1.0.75 - HOTFIX
Hello, crisis management bots!We've been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes & ImprovementsAdded hover vehicle deployment. Hold down \[Left Alt] and select the gear icon on the left to deploy. The vehicle will appear directly behind the player's view. Vehicle durability is based on the player's current health percentage; for example, if current health is only 20, the vehicle will only have 20% durability.Improved robot deployment position; it now deploys based on the player's view direction.Improved building direction indicator arrows.Improved snow accumulation effects inside hover vehicles; snow no longer accumulates inside.Improved hover vehicle appearance.Improved item drop models at save point buildings.Improved game smoothness (approximately 10 FPS increase).Fixed an issue where resources wouldn't appear after loot the "Resource+".Fixed some translation mismatch issues.Fixed some bridges without footstep sounds.Fixed T-junction safe houses without footstep sounds.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media
Hello, crisis management bots!
We've been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.
Added hover vehicle deployment. Hold down \[Left Alt] and select the gear icon on the left to deploy. The vehicle will appear directly behind the player's view. Vehicle durability is based on the player's current health percentage; for example, if current health is only 20, the vehicle will only have 20% durability.
Improved robot deployment position; it now deploys based on the player's view direction.
Improved building direction indicator arrows.
Improved snow accumulation effects inside hover vehicles; snow no longer accumulates inside.
Improved hover vehicle appearance.
Improved item drop models at save point buildings.
Improved game smoothness (approximately 10 FPS increase).
Fixed an issue where resources wouldn't appear after loot the "Resource+".
Fixed some translation mismatch issues.
Fixed some bridges without footstep sounds.
Fixed T-junction safe houses without footstep sounds.
As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.
More improvements coming soon.
—— Axiox Media
What's Your Reaction?