0.9.7 Update Notice
Hello, this is the development team behind 「Princess Maker : Children of Revelation」.We sincerely thank all of you who always enjoy the game and share your valuable feedback.Below is a summary of what has been added, changed, and fixed in this update.Additions & Improvements- The birthday events for the daughter and parents have been slightly changed.- The tent image shown while resting during exploration has been changed.- 5 new dresses have been added.- A Destiny Card obtainable by collecting all gems has been added.- The weapon shop now sells basic magic weapons.- The effect of the Wariness Radar has been strengthened. It now provides various hints on the map and blocks the wind.- Illustrations have been added to certain events.- The gold earned from selling swamp clams to the peddler has been increased.- The difficulty of certain monsters has been slightly increased.- The fortune teller's fortune-telling cost now rises as time passes.- Our development team underestimated the terror of compound interest. The effect of a certain card has been reduced from 5% to 4% per month.- The effect of using the Blue Gemstone has been changed from increasing Willpower to increasing Magic.- Certain treasure chests in exploration areas now yield items instead of gold.- The ending formula has been changed so that progressing through more schedules has a greater influence on the related endings.Bug Fixes- Fixed an issue where Steam achievements were not unlocked in some situations.- Fixed an issue where HP was not refreshed after battles with certain monsters.- Fixed an issue where certain quest conditions were not met.- Fixed an issue where progress became impossible upon defeat in some situations.- Fixed an issue where affinity was processed incorrectly after bond events.- Fixed an issue where certain events were affected by game speed.- Fixed an issue where progress became impossible in certain situations while skipping.- Fixed awkward dialogue in certain ending combinations.- Fixed an issue where certain monsters did not appear.- Fixed other typos and speaker errors.Upcoming Major Update Plans- We are aware that the translation quality of some languages is currently lacking. We are working to improve this and will address it in the next update.- We plan to add an Event Album where you can revisit the illustrations of events you have encountered so far.- We plan to add several new endings.Our development team will do our best to make the game even better.Thank you.
Hello, this is the development team behind 「Princess Maker : Children of Revelation」.
We sincerely thank all of you who always enjoy the game and share your valuable feedback.
Below is a summary of what has been added, changed, and fixed in this update.
- The birthday events for the daughter and parents have been slightly changed.

- The tent image shown while resting during exploration has been changed.

- 5 new dresses have been added.

- A Destiny Card obtainable by collecting all gems has been added.

- The weapon shop now sells basic magic weapons.

- The effect of the Wariness Radar has been strengthened. It now provides various hints on the map and blocks the wind.

- Illustrations have been added to certain events.

- The gold earned from selling swamp clams to the peddler has been increased.

- The difficulty of certain monsters has been slightly increased.
- The fortune teller's fortune-telling cost now rises as time passes.
- Our development team underestimated the terror of compound interest. The effect of a certain card has been reduced from 5% to 4% per month.
- The effect of using the Blue Gemstone has been changed from increasing Willpower to increasing Magic.
- Certain treasure chests in exploration areas now yield items instead of gold.
- The ending formula has been changed so that progressing through more schedules has a greater influence on the related endings.
- Fixed an issue where Steam achievements were not unlocked in some situations.
- Fixed an issue where HP was not refreshed after battles with certain monsters.
- Fixed an issue where certain quest conditions were not met.
- Fixed an issue where progress became impossible upon defeat in some situations.
- Fixed an issue where affinity was processed incorrectly after bond events.
- Fixed an issue where certain events were affected by game speed.
- Fixed an issue where progress became impossible in certain situations while skipping.
- Fixed awkward dialogue in certain ending combinations.
- Fixed an issue where certain monsters did not appear.
- Fixed other typos and speaker errors.
- We are aware that the translation quality of some languages is currently lacking. We are working to improve this and will address it in the next update.
- We plan to add an Event Album where you can revisit the illustrations of events you have encountered so far.
- We plan to add several new endings.
Our development team will do our best to make the game even better.
Thank you.
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