007 First Light review: IO nails the James Bond fantasy with a globetrotting epic
When it was announced that IO Interactive, the developer of the excellent Hitman trilogy, was going to take on the James Bond license, most fans reacted the same way: “That makes perfect sense.” Anyone who’s played a level from the Hitman: World of Assassination roster can see the James Bond influence clearly: the lavish locations, the campy villains, the love of unconventional spycraft. While the Hitman series is often a pastiche of the 007 formula, most were in agreement that IOI could be the perfect fit for the world’s most famous secret agent. What few could have expected, however, is an action game with Naughty Dog levels of spectacle and Call of Duty levels of big-budget excess, garnished with the very best bits of Hitman and blended into a cocktail of Bond at his very best—shaken, not stirred. Read More...
When it was announced that IO Interactive, the developer of the excellent Hitman trilogy, was going to take on the James Bond license, most fans reacted the same way: “That makes perfect sense.”Anyone who’s played a level from the Hitman: World of Assassination roster can see the James Bond influence clearly: the lavish locations, the campy villains, the love of unconventional spycraft. While the Hitman series is often a pastiche of the 007 formula, most were in agreement that IOI could be the perfect fit for the world’s most famous secret agent.
What few could have expected, however, is an action game with Naughty Dog levels of spectacle and Call of Duty levels of big-budget excess, garnished with the very best bits of Hitman and blended into a cocktail of Bond at his very best—shaken, not stirred.
Read More...
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