World Order board game review: Vying for Greatness
Designed to simulate the interactions between world superpowers in the year 2010, in World Order you must lead one of China, Russia, the USA, or the EU to victory on the world stage. A world power's work is never done. Over the course of six rounds you'll beaver away allying with and investing in countries, managing your natural, man-made, and political resources, constructing military bases and moving armies, all in service of putting little colored cubes onto a very familiar map and making your victory point tracker travel the furthest. Read the full story on Wargamer: World Order board game review: Vying for Greatness
Designed to simulate the interactions between world superpowers in the year 2010, in World Order you must lead one of China, Russia, the USA, or the EU to victory on the world stage. A world power's work is never done. Over the course of six rounds you'll beaver away allying with and investing in countries, managing your natural, man-made, and political resources, constructing military bases and moving armies, all in service of putting little colored cubes onto a very familiar map and making your victory point tracker travel the furthest.Read the full story on Wargamer: World Order board game review: Vying for Greatness
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