Version Update: New Season Echo Coming Soon!

Dear Operators,We plan to release a non-stop update for PC, mobile, and console versions on April 21, launching the new season "Echo"!What's New This Season:New Recon Operator - Morse; New Modes - Treasure Hunt & Legend of Ahsarah: Master's Trace (Operations); New Map - Akh Canal (Warfare); New Black Site System; Brand new weapons and ammo plus tons of optimizations!The detailed season update content is as follows. Welcome to check it out!NEW OPERATORRecon Operator: Luke Everley, Code Name: Morse● Advanced Sonar Device:Deploy a detector that periodically scans the designated area, detecting the number of enemies within and precisely marking enemies that made sound.● Throwable Jammer:Throw a resonant disruptor that interferes with enemies within range, causing slow, blurred vision, difficulty turning, reduced hearing, and continuous sound.● Delayed Flashbang:Throw a flashbang that explodes after a delay, causing flash blindness to enemies facing the flashbang.● Operator Trait - Sonic Sense (Operations):Enhance your hearing perception range, and when enemies fire nearby, they will be roughly marked on the map.● Operator Trait - Sonic Sitrep (Warfare):Conduct reconnaissance on nearby enemy devices and generate markers visible only to yourself.How to Unlock: Available in the free tier of the Season Pass.OperationsZero Dam Map Optimization● Water Gameplay: The southern waterway has been widened and deepened, now supporting underwater entry with new shore access points. New reed beds have been added along the riverbank. Moving or firing near them will startle the birds, adding a new layer of information warfare.● Elevator Extraction Point Rework: A comprehensive overhaul of the attack/defense layout, giving attackers more tactical options.● Brand-New Flagship Task "Gold": A new flagship task led by Raven. Deep inside a glittering vault of gold, the choice is yours—greed or survival...Limited-Time New Mode - Legend of Ahsarah: Master's Trace● In the world of Ahsarah, a legendary master has left traces of himself scattered across the land, drawing challengers from far and wide to test themselves against his records.● Parkour graffiti and leaderboard boards left behind by the legendary master will appear at fixed locations across various maps. Interact with the neural device on the graffiti to begin a parkour challenge.Limited-Time New Mode - Treasure Burial Gift System● Treasure piles will appear at fixed locations across various maps. After digging one up, you may discover collectible gifts and messages left behind by players from other matches.● Players can bury their own collectibles in treasure piles and leave personal messages. These gifts will be randomly uncovered by players in future matches.● Only regular collectible category items and specific mission items can be buried.WarfareNew Map - Akh Canal● New Warfare map added: Akh Canal.New Weapons● Added weapon: M82 Sniper Rifle, using .50 BMG caliber ammo.● Added weapon: AR57 Assault Rifle, using 5.7x28mm caliber ammo.New Ammo & New AttachmentsNew Ammo● Added 5.56x45mm M855 APC Season Limited Ammo○ Armor-Piercing Shell with Level 3 penetration;○ Armor Penetration Multiplier: 1.3x.● Added 5.56x45mm M855A1 APC+ Season Limited Ammo○ Armor-Piercing Shell with Level 4 penetration;○ Damage Multiplier: 1.1x;○ Armor Penetration Multiplier: 1.15x;○ Deals an additional 10% armor penetration against Lv.6 armor.● Added 5.45x39mm BT ST Season Limited Ammo○ Pointed ammo with Level 4 penetration;○ Headshot Damage Multiplier: 1.9x → 2.2x;○ Limb Damage Multiplier: 0.4x → 0.35x;○ Being hit by this ammo causes significant camera shake.● Added 5.45x39mm BS ST+ Season Limited Ammo○ Pointed ammo with Level 5 penetration;○ Headshot Damage Multiplier: 1.9x → 2.2x;○ Abdomen Damage Multiplier: 0.9x → 1x;○ Limb Damage Multiplier: 0.4x → 0.35x;○ Being hit by this ammo causes significant camera shake.● Added .50 BMG M10 "RAZOR" Ammo○ Trauma ammo with Level 6 penetration;○ Damage Multiplier: 0.7x;○ Being hit by this ammo adds a 4-second delay before medical items can be used;○ Cannot be stored in a Safe Box.● Added .50 BMG M3 "K-0" Ammo○ Disabling ammo with Level 6 penetration;○ Damage Multiplier: 0.7x;○ Being hit by this ammo causes a brief slowdown and significant camera shake;○ Cannot be stored in a Safe Box.● Added .50 BMG M903 SLAP Ammo○ AP Ammo with Level 7 penetration;○ Damage Multiplier: 1x;○ Cannot be stored in a Safe Box.● .50 AE AP Limited-Time Return○ Desert Eagle ammo with Level 5 penetration.New Attachments● Anchor Point Rail Stock○ Operations:■ Control: +4;■ Handling: -2;■ Stability: +6.○ Warfare:■ Control: +4;■ Handling: -2;■ Stability: +4.● Resonant MKIII Grip○ Operations & Warfare:■ Significantly increases vertical recoil control while reducing horizontal recoil control;■ Control: +4;■ Handling: -2;■ Stability: +4;■ Hip Fire Accuracy: +8.● Desert Eagle Skeleton Competition Kit○ Operations:■ Hip Fire Specialized Trajectory;■ Range: +3m;■ Handling: +3;■ Hip Fire Accuracy:

Apr 18, 2026 - 20:03
 0
Version Update: New Season Echo Coming Soon!

Dear Operators,

We plan to release a non-stop update for PC, mobile, and console versions on April 21, launching the new season "Echo"!

What's New This Season:
New Recon Operator - Morse; New Modes - Treasure Hunt & Legend of Ahsarah: Master's Trace (Operations); New Map - Akh Canal (Warfare); New Black Site System; Brand new weapons and ammo plus tons of optimizations!

The detailed season update content is as follows. Welcome to check it out!

NEW OPERATOR
Recon Operator: Luke Everley, Code Name: Morse
● Advanced Sonar Device:
Deploy a detector that periodically scans the designated area, detecting the number of enemies within and precisely marking enemies that made sound.
● Throwable Jammer:
Throw a resonant disruptor that interferes with enemies within range, causing slow, blurred vision, difficulty turning, reduced hearing, and continuous sound.
● Delayed Flashbang:
Throw a flashbang that explodes after a delay, causing flash blindness to enemies facing the flashbang.
● Operator Trait - Sonic Sense (Operations):
Enhance your hearing perception range, and when enemies fire nearby, they will be roughly marked on the map.
● Operator Trait - Sonic Sitrep (Warfare):
Conduct reconnaissance on nearby enemy devices and generate markers visible only to yourself.
How to Unlock: Available in the free tier of the Season Pass.

Operations
Zero Dam Map Optimization
● Water Gameplay: The southern waterway has been widened and deepened, now supporting underwater entry with new shore access points. New reed beds have been added along the riverbank. Moving or firing near them will startle the birds, adding a new layer of information warfare.
● Elevator Extraction Point Rework: A comprehensive overhaul of the attack/defense layout, giving attackers more tactical options.
● Brand-New Flagship Task "Gold": A new flagship task led by Raven. Deep inside a glittering vault of gold, the choice is yours—greed or survival...

Limited-Time New Mode - Legend of Ahsarah: Master's Trace
● In the world of Ahsarah, a legendary master has left traces of himself scattered across the land, drawing challengers from far and wide to test themselves against his records.
● Parkour graffiti and leaderboard boards left behind by the legendary master will appear at fixed locations across various maps. Interact with the neural device on the graffiti to begin a parkour challenge.

Limited-Time New Mode - Treasure Burial Gift System
● Treasure piles will appear at fixed locations across various maps. After digging one up, you may discover collectible gifts and messages left behind by players from other matches.
● Players can bury their own collectibles in treasure piles and leave personal messages. These gifts will be randomly uncovered by players in future matches.
● Only regular collectible category items and specific mission items can be buried.

Warfare
New Map - Akh Canal
● New Warfare map added: Akh Canal.

New Weapons
● Added weapon: M82 Sniper Rifle, using .50 BMG caliber ammo.● Added weapon: AR57 Assault Rifle, using 5.7x28mm caliber ammo.New Ammo & New Attachments
New Ammo
● Added 5.56x45mm M855 APC Season Limited Ammo
○ Armor-Piercing Shell with Level 3 penetration;
○ Armor Penetration Multiplier: 1.3x.
● Added 5.56x45mm M855A1 APC+ Season Limited Ammo
○ Armor-Piercing Shell with Level 4 penetration;
○ Damage Multiplier: 1.1x;
○ Armor Penetration Multiplier: 1.15x;
○ Deals an additional 10% armor penetration against Lv.6 armor.
● Added 5.45x39mm BT ST Season Limited Ammo
○ Pointed ammo with Level 4 penetration;
○ Headshot Damage Multiplier: 1.9x → 2.2x;
○ Limb Damage Multiplier: 0.4x → 0.35x;
○ Being hit by this ammo causes significant camera shake.
● Added 5.45x39mm BS ST+ Season Limited Ammo
○ Pointed ammo with Level 5 penetration;
○ Headshot Damage Multiplier: 1.9x → 2.2x;
○ Abdomen Damage Multiplier: 0.9x → 1x;
○ Limb Damage Multiplier: 0.4x → 0.35x;
○ Being hit by this ammo causes significant camera shake.
● Added .50 BMG M10 "RAZOR" Ammo
○ Trauma ammo with Level 6 penetration;
○ Damage Multiplier: 0.7x;
○ Being hit by this ammo adds a 4-second delay before medical items can be used;
○ Cannot be stored in a Safe Box.
● Added .50 BMG M3 "K-0" Ammo
○ Disabling ammo with Level 6 penetration;
○ Damage Multiplier: 0.7x;
○ Being hit by this ammo causes a brief slowdown and significant camera shake;
○ Cannot be stored in a Safe Box.
● Added .50 BMG M903 SLAP Ammo
○ AP Ammo with Level 7 penetration;
○ Damage Multiplier: 1x;
○ Cannot be stored in a Safe Box.
● .50 AE AP Limited-Time Return
○ Desert Eagle ammo with Level 5 penetration.

New Attachments
● Anchor Point Rail Stock
○ Operations:
■ Control: +4;
■ Handling: -2;
■ Stability: +6.
○ Warfare:
■ Control: +4;
■ Handling: -2;
■ Stability: +4.
● Resonant MKIII Grip
○ Operations & Warfare:
■ Significantly increases vertical recoil control while reducing horizontal recoil control;
■ Control: +4;
■ Handling: -2;
■ Stability: +4;
■ Hip Fire Accuracy: +8.
● Desert Eagle Skeleton Competition Kit
○ Operations:
■ Hip Fire Specialized Trajectory;
■ Range: +3m;
■ Handling: +3;
■ Hip Fire Accuracy: +4.
○ Warfare:
■ Hip Fire Specialized Trajectory;
■ Range: +2m;
■ Handling: +1;
■ Hip Fire Accuracy: +4.
● AUG 45-Round Extended Mag
○ Operations:
■ Handling: -8;
■ Reload Time Penalty.
○ Warfare:
■ Handling: -5;
■ Control: -1;
■ Stability: -2;
■ Accuracy: -8;
■ Reload Time Penalty.
● New season-limited weapon attachments: the Haavk Military Prototype Weapon Program is engineered to push weapon performance to its limits, with kits built for extreme and specialized environments;
○ Added M249 HVK Chainsaw Kit;
○ Added MP7 HVK Combat Kit.

New System
● The Collection Room has been renovated with an overall scene performance overhaul. A weapon rack has been added to the underground area of the Collection Room;
● Weapon racks can be used to store and display any weapon. Reaching a Tier 1 Collection Room automatically unlocks weapon racks. The display limit can be increased by completing missions and submitting materials;
● Weapons on display can be taken down and used normally at any time. Any owned appearance, charm, or modification can be showcased;
● Once the weapon rack system is enabled, weapons will automatically track elimination and extraction data. If a weapon is lost, all data recorded on it will be permanently gone;
● You can fire weapons inside the Collection Room. Collectibles and weapons taken from the scene can now be returned to their original positions.

Season Mission System Update
● S8 Season Mission Reset: All progress on Season 8 missions will be completely reset and cleared. Any Ultimate Safe Box Season Access from previous seasons, along with any Safe Box Trial Cards (used or not), will expire and become invalid.
● S9 Season Mission Update: Season 9 kicks off with a brand-new mission line for operators to challenge.
● S9 Season Mission Achievement Badge:

● S9 Season Ultimate Safe Box Deluxe Collection Appearance:In-Combat & Level Optimizations
All Modes
● Character Perspective & Control Optimizations:
○ All Modes:
■ Added a prone (supine) state for characters;
■ Added leg model visibility in first-person perspective on PC;
■ Improved the spatial positioning of select character and item sound effects;
■ Added interaction between the prone and downed states on sloped terrain;
■ Improved hand animation during prone movement.
○ Operations Mark System 2.0:
■ The mark wheel now supports out-of-match customization of wheel content and style;
■ New options added to the mark wheel for handling information interaction in more complex scenarios;
■ Redesigned mark UI for improved recognition;
■ Improved the feel of mark wheel operation; the mark wheel bottom has been optimized to no longer obstruct the view;
○ Mobile Targeted Optimization:
■ Added an auto-mantle option during sprinting;
■ Improved FOV adaptation for non-standard screen sizes.

Operations
● Hot Zone Arena: Status display improvements—players who left mid-match or never joined now appear as gray avatars, while temporarily offline players display their normal avatars. The combat space of Hot Zone - Tide Prison has been slightly adjusted;
● Surgical function optimization: When using surgical kits, healing will now prioritize debuffs that reduce maximum HP;
● Field Med Crate and Outdoor Med Crate optimization: Using a med crate while already under a pain relief effect will no longer consume durability to reapply the same effect;
● Space City: Minor balance adjustments made to the Eastern Suspension Bridge, Employee Passage #2, and the print room respawn points. The entry passage to the mech easter egg room has been closed.
● Space Base Commander: The commander spawn probability has been balanced. The overall spawn probability remains unchanged, with Desmoulins and Hudson having an equal chance to appear.

Warfare
● New Attack/Defense Mode - Vanguard: A fast-paced Attack/Defense mode that skips certain combat zones. The number of deployable and airdropped vehicles is limited, and air vehicles can be deployed using points in certain areas. Currently available maps: Trench Lines, Cyclone;
● Flashpoint mode optimization: Deployment positions have been optimized; the downed state has been removed, speeding up the overall match pace;
● Tactical Team Deathmatch optimization: Kills required for victory reduced from 100 to 60; kill scoring has been adjusted accordingly;
● New Overload Mode: In Team Deathmatch, consecutive kill rewards have been added. The more consecutive kills you achieve, the stronger your buff effects become.
● PC version of A/D - Victory Unite - Fault: Removed the defender's deployable scout helicopter in Area B.
● Victory Unite - Commander Panel: Optimized commander panel markers, removed some markers, and added universal markers.

System Optimizations
All Modes
● Issue Feedback: A new issue feedback function has been added, accessible via Settings → Privacy Compliance → Issue Feedback;
● Leaderboard Display: Due to ongoing menu updates, the "Display Leaderboard Information" toggle under Settings → Privacy Compliance will be temporarily removed;
● Squad Up: Leaving a squad during squad formation will now revert map selection to your personal settings;
● Tutorial: New tutorial content added for new modes and systems; select tutorial guidance tips have been refined;
● Voice System (PC): A new hotkey has been added to switch microphone voice mode;
● Chat System (Mobile): In-game voice-to-text is now available on mobile devices;
● New Achievements:
○ Good Things Come in Pairs: In any normal or hard mode, extract with 2 identical 9-slot or larger collectibles (Heart of Africa and Tear of the Ocean count; Dark Matter Fuel is excluded);
○ Flower Flurry: In any normal or hard mode, kill an operator and extract successfully while wearing their helmet, armor, weapon, chest rig, and backpack;
○ Air Snipe: In Warfare, use any sniper rifle to take down an aircraft pilot (limited to Grade or Victory Unite matches);
○ True Iron Triangle: In any normal/hard operation, all 3 squad members survive and each kills at least 4 operators; Note: the original Iron Triangle achievement has been slightly renamed.
● Match Rating Optimization: Match rating icons and completion conditions have been updated. Some ratings have been removed. The detailed data page now features a match rating gallery where you can view your cumulative rating achievements for each season;
● Deluxe Market Filter Function: Legendary deluxe appearances from S3 onwards now support expanded filter options in the market, including color, material, and more. This feature is still being refined and will cover additional filter dimensions and deluxe appearances from other seasons in the future. Appearances already listed before this update must be re-listed to apply the new filters;
● Weapon Inspection Wheel Optimization: Inspection logic for legendary deluxe weapon appearances has been improved. Non-functional deluxe inspections can now be triggered by cycling through the inspection wheel. Note that some deluxe weapon appearance inspections still require an empty chamber to trigger;
● Deluxe Market Buyer Selection: Once the publicity period for deluxe weapon appearances and charms ends, a buyer qualification selection process will be introduced. When multiple players compete for the same item, the player with the highest selection points secures purchase rights. This system will initially apply to S1–S5 legendary and epic tier deluxe appearances, and S3–S5 hidden edition deluxe charms. Buyer selection for other seasons will be rolled out gradually.


Operations
● Dam Solo: Following the season update, Zero Dam - Normal solo queue will be temporarily unavailable;
● Caged Adaptation: Following the season update, Tide Prison - Adaptation will be temporarily unavailable;
● Map Rotation: The Operations map rotation for the new season is as follows.
● Fiery Owl Hunt: The map rotation for the new season's Fiery Owl Hunt mode is as follows.
● Loadout Optimization: A default option has been added to the equipment durability selection screen. When enabled, each purchase of specific equipment will default to the specified durability. A new setting, "Allow loadout to dismantle stash weapons," has also been added; when disabled, weapon loadouts will no longer dismantle weapons already in the stash;
● Gunsmith: Scheme management is now available. You can delete saved schemes, rename existing ones, and share them with others;
● Share Code: Share codes posted in chat channels can now be quickly imported. Press the code to jump directly into Gunsmith and apply the shared build scheme;
● Spectate Optimization: A new option allows premade squadmates to spectate your supply search. This can be toggled on or off under Settings → Privacy Compliance;
● Department Mission: Optimized the completion conditions for the department mission "Free Roam"; department mission objectives located in restricted areas can now be marked on the map.
● New Collectibles:
○ Red Quality: Femtosecond Laser, Rangefinder;
○ Gold Quality: Space Coolant, Optometry Glasses;
○ Purple quality: Emergency Spray, Electric Toothbrush, Encrypted Note, Nasal Decongestant, Talcum Powder;
○ Blue Quality: ID Tag, Wireless Headphones;
● Added high-value item inspection: Military Information Terminal, Gilded Card, Archived Audio Source;
● Gear Tickets: To enrich gear combination strategies and enhance gameplay diversity, we're adjusting various Gear Ticket loadouts. Specific changes are as follows:
○ Season Mission Custom Gear Ticket
■ Option 1: Removed MP7 Submachine Gun; added K416 Assault Rifle;
■ Option 2: Removed M250 General Machine Gun; added AR57 Assault Rifle.
○ Spec Ops Gear Ticket
■ Balanced: Removed SR-25 Marksman Rifle;
■ Survival: Removed CI-19 Assault Rifle;
■ Firepower: Removed MP7 Submachine Gun, M250 General Machine Gun, MK47 Assault Rifle; added AR57 Assault Rifle, SR-25 Marksman Rifle.
○ Elite Gear Ticket
■ Balanced: Removed M4A1 Assault Rifle; added P90 Submachine Gun;
■ Survival: Removed G3 Battle Rifle; added M249 Light Machine Gun;
■ Firepower: Removed M700 Sniper Rifle & MP5 Submachine Gun combo; added Lever-action Rifle & MP5 Submachine Gun combo;
○ Standard Gear Ticket
■ Survival: Removed FS-12 Shotgun.

Warfare
● Victory Unite: The mode can be unlocked by reaching Colonel in the current season, or Commander in the previous season, or reaching Vanguard as the highest historical rank in Victory Unite.

Weapon Balance Adjustments and Optimizations
All Modes
● QCQ171 Submachine Gun:
○ Basic Handling: 55 → 60;
● Desert Eagle:
○ Added special inspection animation;
● FS-12 Shotgun:
○ Improved reload feel when using mags.

Operations
● AS Val Assault Rifle:
○ Muzzle Velocity: 330 m/s → 300 m/s;
○ Range: 27m → 21m;
● FS-12 Shotgun:
○ Increased hip fire spread and ADS spread in semi-auto mode;
● Sniper Rifle:
○ Knockdown rescue time: Changed from increasing rescue time after any knockdown → now only increases rescue time after headshot knockdowns;
● QCQ171 Submachine Gun:
○ Newtype Rapid Bolt: Control: -16 → -8;
○ Newtype 45-Round Extended Mag: Handling: -8 → -4.

Warfare
● QCQ171 Submachine Gun:
○ Newtype Rapid Bolt: Control: -16 → -8;
● Cobweb Titanium Muzzle Brake:
○ Hip Fire Accuracy: +8 → +4.

\[Gameplay Improvement]
● Fixed an issue where the Anti-Riot Helmet, H01 Tactical Helmet, and Fiery Owl Ballistic Mask had incorrect hearing ranges in certain situations;
● Improved weapon-switching and ADS animation smoothness for the MK47, KC-17, K437, and CI-19 Assault Rifles, the QJB201 Light Machine Gun, the Lever-Action Rifle, the R93 Sniper Rifle, and the Compound Bow;
● Fixed an issue where the MK4 Submachine Gun and MCX LT Assault Rifle had incorrect sound propagation distances when fitted with certain suppressors.

Vehicle Balance Adjustments and Optimizations
● Added in-vehicle music: the driver can now toggle the vehicle's music system on or off.
● LAV-G1 IFV: Added a secondary guided missile. Missiles can be fired directly without lock-on and will travel in a straight line, or targets can be tracked and locked before or after firing, in which case missiles will home in on the locked target;
● AAV Armored Amphibious Vehicle: Added Counter-Fire Radar, which marks enemies that deal damage to friendly vehicles;
● Added Thermal Vision weapon stations for light and heavy machine gun vehicles;
● Mobile vehicle weapon stations: Added third-person perspective support;
● Mobile vehicle weapons and anti-vehicle class weapons: Added first-person aim assist;
● The map now displays vehicle-facing direction indicators.

Operator Balance Adjustments
Operator - Sineva
Duo Modes:
● Grapple Gun:
○ Overhauled the grapple cutting mechanic; introduced angle-based cut detection when swinging the blade to prevent failed cuts caused by collision and bending issues;
● Razor Wire Grenade:
○ Optimized the razor wire removal mechanic: changed from a single 50 explosive damage hit to a cumulative 80 explosive damage threshold;
● EOD Set:
○ Aligned the first-person blast shield deployment animation with the third-person view;
○ Full-body actions, inspect, quick melee, and other functions can now be used normally while the EOD Set is active.

\[Operator - Vlinder]
Operations:
● Flutter Rescue UAVs:
○ When a squadmate is downed by a sniper headshot or knocked out by Nox, the plasma injection duration will also scale up proportionally;
○ Each squadmate can only be rescued once per activation;
○ ADS UAVs will not respawn after being destroyed.

Warfare:
● Flutter Rescue UAVs:
○ Once plasma injection is complete, squadmates can be revived without needing to approach the defibrillator;
○ Up to 3 squadmates can be rescued per activation.

\[Operator - Toxik]
Operations:
● Blinding Gas:
○ Cooldown: 70s → 50s;
● "Dragonfly" Swarm System:
○ Hitting enemies will now significantly reduce their hearing range.

\[Operator - Shepherd]
Duo Modes:
● Sonic Trap:
○ Auto-destroy distance when getting away: 70m → 100m.

\[Operator - Raptor]
Operations:
● Silver Wing: UAV can now detect distant footprints.

\[Operator - Hackclaw]
Warfare:
● Data Knife:
○ The throwing knife's hack effect will no longer trigger if the knife lands beyond 50m.

\[Fiery Owl - Saeed]
● Ahsarah Hunter:
○ Ahsarah faction soldier report information distance: Full map → 200m;
○ Cooldown per individual enemy operator: 5s;
● Field Command:
○ Saeed's call voice maximum propagation distance: 50m.

\[Fiery Owl Elite Guard - Rocketeer]
● Ahsarah Wire-Guided Rocket:
○ Maximum capacity: 3 → 2.

\[Fiery Owl Elite Guard - Flamethrower]
● Ahsarah Flamethrower:
○ Damage: 3 → 4;
○ Ground Fire Damage: 5 → 6;
○ Operators set on fire will now emit audible sounds.

\[Operator Function Optimizations]
1. Optimized the operator tactical gear cooldown display: squadmates' tactical gear cooldown progress is now visible directly on their avatars in the squad panel;
2. Operators now receive distinct warning icons depending on whether they are in a flashbang state or facing a flash-type gadget;
3. Some operator items can now be used from vehicle passenger seats in Warfare;
4. Improved Vlinder Med Drone pathfinding, making it less likely to get stuck or blocked;
5. Improved Vlinder Med Drone targeting, making it easier to tell at a glance whether it has locked onto a squadmate;
6. Mobile: Added haptic feedback when long-pressing operator items;
7. Mobile: Added operator preference settings: double-press to deploy is now supported for Stinger's Smokescreen and Toxik's Dragonfly Swarm System;
8. Fiery Owl Guard equipment colors have been updated for better visual distinction from the Fiery Owl Rocketeer and Flamethrower;
9. Increased the value of loot found in the Fiery Owl Compartment;
10. Fiery Owl Guards will no longer interfere with Saeed's marks; additionally, marks placed on deployed Fiery Owl Guards now use a unique style;
11. Fixed an issue where Hackclaw's Flash Drone would fly backward when released mid-track;
12. Fixed an issue where Uluru's Incendiary Bombs failed to produce flames when landing in certain narrow areas;
13. Fixed an issue where Tempest's Emergency Evasion Device occasionally got stuck during the pull-back phase;
14. Fixed an issue where Stinger's Smokescreen occasionally became disconnected at the Extraction Point in Space City;
15. Fixed an issue where ground flames from the Fiery Owl Squad Flamethrower failed to damage downed operators.
16. Deployable operator gadgets (Sonic Trap, Quick-Construct Cover, Sentry Nest, Smoke Mine) can still be thrown and deployed beyond the maximum deployment distance, but will be affected by gravity.
17. Added new interaction voice lines between certain operators.

Hardware SpecificationsSuggestions & Feedback

Welcome to stay in touch with us through the following channels:

● Discord:https://discord.gg/deltaforcegame

● Reddit:https://www.reddit.com/r/DeltaForceGlobal/

● X:https://x.com/DeltaForce_Game

● Facebook:https://www.facebook.com/deltaforcegame

● Youtube:https://www.youtube.com/@DeltaForceGame● Instagram:https://www.instagram.com/deltaforcegameglobal/

● VK:https://vk.com/deltaforcegame

● Telegram:https://t.me/deltaforcegameofficial

● Official customer service email:https://service@playdeltaforce.com


That concludes the announcement!
Thank you again for joining Delta Force, and welcome to Ahsarah!
Wishing everyone a great time in the new season!

Delta Force

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