Tinto Talks 97 - Tweaks to 1.1 Rossbach beta

Hello Everyone and Welcome to another Tinto Talks, the Happy Wednesday when we talk about Europa Universalis V.Today, it is a short one, where we talk about the open beta for 1.1. We aim to update 1.1 before the weekend and have further plans for next week.Our policy when it comes to updating public betas is to fix issues that have been introduced by the beta, or anything urgent we missed that is safe to add in. If you are trying out the public beta, please report any issues found.What have we done so far this week that includes the following, but is not limited to it.Harbor Suitability and other naval impacts now reduce the port cost like before.Proximity tooltip will now have a small icon showing what kind of proximity is being used.Coalition Casus Belli now uses a Superiority Wargoal.Reduced Impact from Minor Uprisings to 25% of previous prosperity impact, and it now only lasts 5 years.Pops raising up in any type of revolt now get a +50 decaying bonus to satisfaction.Fixed colonial charters ending after one location.A bugfix for Wastelands getting colored wrong.Dynamic Historical Events for Meissen will now work when you form Saxony.Dynamic Historical Events for Sweden will now work when you form Scandinavia.Elephant Cavalry has had its size aligned with other types of Cavalry.Fixed a crash related to selecting provinces for peace treaties on the map.Fix missing input binding settings for speeds 6 and 7Fixes to the tooltips on the river mapmode.You can now cancel being forced to Divert Trade when applicable.Fixed a few icons being wrong regarding topography and threat.Fixed an issue where AI would not launch independence movement wars even when they had sufficient supportYou can now see the amount of manpower you will raise on the map in the raise levies screen.About a dozen different fixes related to the HRE, and more coming soon.We are working on a fix for the broken Hongwu Di achievement as well, as we fixed an issue preventing it from being completed for 1.1.0, but found another underlying one that only surface after that fix worked and new reports came in, something we are now working on as a High Priority for the next update; while also working on estates building selection, rebel progress and the impact tribesmen have on proximity!Instructions for how to join the 1.1 Rossbach beta and where to give us feedback on the beta can be found in the thread here:https://steamcommunity.com/app/3450310/discussions/3/Have fun and be ambitious!

Feb 4, 2026 - 23:10
 1
Tinto Talks 97 - Tweaks to 1.1 Rossbach beta

Hello Everyone and Welcome to another Tinto Talks, the Happy Wednesday when we talk about Europa Universalis V.

Today, it is a short one, where we talk about the open beta for 1.1. We aim to update 1.1 before the weekend and have further plans for next week.

Our policy when it comes to updating public betas is to fix issues that have been introduced by the beta, or anything urgent we missed that is safe to add in. If you are trying out the public beta, please report any issues found.

What have we done so far this week that includes the following, but is not limited to it.

  • Harbor Suitability and other naval impacts now reduce the port cost like before.

  • Proximity tooltip will now have a small icon showing what kind of proximity is being used.

  • Coalition Casus Belli now uses a Superiority Wargoal.

  • Reduced Impact from Minor Uprisings to 25% of previous prosperity impact, and it now only lasts 5 years.

  • Pops raising up in any type of revolt now get a +50 decaying bonus to satisfaction.

  • Fixed colonial charters ending after one location.

  • A bugfix for Wastelands getting colored wrong.

  • Dynamic Historical Events for Meissen will now work when you form Saxony.

  • Dynamic Historical Events for Sweden will now work when you form Scandinavia.

  • Elephant Cavalry has had its size aligned with other types of Cavalry.

  • Fixed a crash related to selecting provinces for peace treaties on the map.

  • Fix missing input binding settings for speeds 6 and 7

  • Fixes to the tooltips on the river mapmode.

  • You can now cancel being forced to Divert Trade when applicable.

  • Fixed a few icons being wrong regarding topography and threat.

  • Fixed an issue where AI would not launch independence movement wars even when they had sufficient support

  • You can now see the amount of manpower you will raise on the map in the raise levies screen.

  • About a dozen different fixes related to the HRE, and more coming soon.


We are working on a fix for the broken Hongwu Di achievement as well, as we fixed an issue preventing it from being completed for 1.1.0, but found another underlying one that only surface after that fix worked and new reports came in, something we are now working on as a High Priority for the next update; while also working on estates building selection, rebel progress and the impact tribesmen have on proximity!

Instructions for how to join the 1.1 Rossbach beta and where to give us feedback on the beta can be found in the thread here:
https://steamcommunity.com/app/3450310/discussions/3/

Have fun and be ambitious!

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