The Elder Scrolls 6 is playable, Xbox CEO says her "live playthrough" shows "incredible" scale and an "even greater" story
Xbox CEO Asha Sharma suggests she's just played, or at least watched, a "live playthrough" of The Elder Scrolls 6. "Live playthrough of The Elder Scrolls VI: ******** this morning," Sharma says offhandedly in a tweet. "The scale and grandeur are incredible. The story is even greater." This "live playthrough" will presumably have been a milestone presentation shown to Sharma and possibly other Xbox executives by the development team at Bethesda, likely including chief Todd Howard, but we can't say for sure what the exact environment was like or how far along the demoed build is. I've no doubt that Elder Scrolls scholars will pounce on the eight asterisks Sharma uses to censor the title of The Elder Scrolls 6, but I wouldn't put too much stock in it just yet. That's your regularly scheduled The Elder Scrolls 6 teaser sorted. With the energy of someone who's checked the readings, found them wanting, and shattered the nearest glass labeled "break in case of emergency," Sharma's added another breadcrumb to the pile. In June, Xbox CCO Matt Booty assured fans that, some eight years since its reveal, The Elder Scrolls 6 is "coming along well." He also joined Howard in the illusion that a game can be un-revealed, or at least revealed twice. "I would say one of the more challenging balancing acts of someone in a job like mine is balancing that you want to go show the world all the cool stuff you're working on, and you want to get them excited early, but we also know that we want to wait till the right moment," Booty said. "I can tell you, having visited Bethesda and sat with Todd and seen 'Elder Scrolls' playing, it looks amazing, and it's coming along well," he added. "And we'll make sure to announce it and really reveal it at the right time." Last month, on the heels of layoffs that hit the studio as part of Xbox's widespread bloodletting, Bethesda announced a whole bunch of stuff about the future of Fallout and The Elder Scrolls. Amidst this torrent of announcements, The Elder Scrolls 6 was described as Bethesda's development priority, with multiple other games caught in its orbit. The Elder Scrolls 6, like the pre-production Fallout 5, uses Creation Engine 3, which Bethesda says "extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs." "Unconscionable": The day of Bethesda's Fallout reveal explosion, its laid-off Montreal devs were told they "would receive the smallest severance legally possible" and "immediately" lose health insurance benefits, union says. [/url]
Xbox CEO Asha Sharma suggests she's just played, or at least watched, a "live playthrough" of The Elder Scrolls 6. "Live playthrough of The Elder Scrolls VI: ******** this morning," Sharma says offhandedly in a tweet. "The scale and grandeur are incredible. The story is even greater."
This "live playthrough" will presumably have been a milestone presentation shown to Sharma and possibly other Xbox executives by the development team at Bethesda, likely including chief Todd Howard, but we can't say for sure what the exact environment was like or how far along the demoed build is.
I've no doubt that Elder Scrolls scholars will pounce on the eight asterisks Sharma uses to censor the title of The Elder Scrolls 6, but I wouldn't put too much stock in it just yet.
That's your regularly scheduled The Elder Scrolls 6 teaser sorted. With the energy of someone who's checked the readings, found them wanting, and shattered the nearest glass labeled "break in case of emergency," Sharma's added another breadcrumb to the pile.
In June, Xbox CCO Matt Booty assured fans that, some eight years since its reveal, The Elder Scrolls 6 is "coming along well." He also joined Howard in the illusion that a game can be un-revealed, or at least revealed twice.
"I would say one of the more challenging balancing acts of someone in a job like mine is balancing that you want to go show the world all the cool stuff you're working on, and you want to get them excited early, but we also know that we want to wait till the right moment," Booty said.
"I can tell you, having visited Bethesda and sat with Todd and seen 'Elder Scrolls' playing, it looks amazing, and it's coming along well," he added. "And we'll make sure to announce it and really reveal it at the right time."
Last month, on the heels of layoffs that hit the studio as part of Xbox's widespread bloodletting, Bethesda announced a whole bunch of stuff about the future of Fallout and The Elder Scrolls. Amidst this torrent of announcements, The Elder Scrolls 6 was described as Bethesda's development priority, with multiple other games caught in its orbit.
The Elder Scrolls 6, like the pre-production Fallout 5, uses Creation Engine 3, which Bethesda says "extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs."
"Unconscionable": The day of Bethesda's Fallout reveal explosion, its laid-off Montreal devs were told they "would receive the smallest severance legally possible" and "immediately" lose health insurance benefits, union says.
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