The designer of Diamond City, Little Lamplight, and Starfield's Neon thinks Bethesda's galaxy was just too big: 'I would have done a handful of planets with bespoke layouts'
In a new episode of The Examined Game podcast (spotted by GamesRadar), longtime Bethesda environment artist and The Axis Unseen dev Nate Purkeypile spoke about his time at the legendary studio, including what he found to be Starfield's biggest design misstep... Read more.

In a new episode of The Examined Game podcast (spotted by GamesRadar), longtime Bethesda environment artist and The Axis Unseen dev Nate Purkeypile spoke about his time at the legendary studio, including what he found to be Starfield's biggest design misstep... Read more.
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