Server maintenance in one hour - Update #2 to follow

In preparation for the redeployment of Update #2, server maintenance will begin in around 45 minutes from the time of this post. This work should last 30-45 minutes, following which UPDATE #2 will be made live. Please make sure you exit the game and download the update once maintenance has concluded. Update #2 changelist:Fixed an issue that caused servers to become unavailable, and players were stuck on the "Connecting" screenBecause of thіs issue, we reverted yesterday's updateImproved BattlEye behavior to decrease false-positive bansOcclusion changes that will have a minor positive effect on game performanceAdditional improvements to the character movementImprovements to the trampler collisionsDecreased the number of shakes and glitches during the collision between tramplersPossibly fixes issue when character would fly in the air after the collision between tramplersPossibly fixed the issue that trampler parts would be invisible but you would still be able to interact with themLet us know if you will still encounter this issue after the patchFixed oversaturated boxes and props in the lobbyFixed that trampler stability didn't affect speedFixed energy rod selling price on the contract platforms from 450 to 50Fixed the issue where a character's body may remain in the air after deathFixed the issue that you could make additional shots from autocannon by pressing the right mouse buttonAnother round of improvements to the character controller. Including but not limited to:Fixed issue with getting stuck on difficult terrainFixed several issues with parkourFixed different issues with movementFixed issue with flickering names on the landing cutsceneImprovements to the hit registrationImproved occlusion for the compartments on the tramplerThere are still some cases where compartments might occlude, and we'll fix them in the upcoming updatesGrenade pin no longer gets pulled automatically in Outlaw controlsImproved upiors' behaviorNow has collision with playerTheir movement is now less twitchyThe overall behavior is more responsive and more naturalUpiors can now use cannons (except shotguns)They will leave the cannon when the player gets close to themAdded a gas giant next to the SophieImproved design for some of the pop-upsFixed issue for some of the crew compartments where character would respawn outside of the compartmentFixed exploits where items could be duplicatedFixed the issue when some doors may be restored improperly after fixing the Compartment with a Repair kitFixed the issue where, visually, the door is displayed as broken after being fixed with a repair kitFixed the issue where the expedition will end for the player even though their teammates are still alive. This would also cause issues with receiving the loot after the expeditionFixed the issue where players could get into the compartments by sliding on the entrance group ladderFixed the issues where Toggle and Combine Sprint settings didn't work as intendedFixed the issue where matchmaking preferences were not saved between ExpeditionsFixed the issue where incorrect crew sizes were shown during loadingBalance changes:Increased Recoil for 80mm CannonsIncreased T3 80mm cannon reload time from 2.5 to 3 secBase and low recoil 40mm ammo now have slightly better range (150m/s -> 200m/s and 100m/s -> 150m/s)Added 20% more projectiles for regular 70mm Ammo (42 -> 52)Decreased siege damage of regular 70mm Ammo by 20% (30 per pellet -> 25 per pellet)Added 5 more meters before the damage starts decaying for regular 70mm Ammo (35m -> 40m)Decreased fire rate of Triple Barrel shotgun by 30%Projectile amplifier radius decreased from 15m to 5mManually loading turret from the container now transfers shells from the container into the turret's inventory instead of actually loading it (thank you for the tip Peanut)This is now called "Transfer Content" instead of "Load Turret" to avoid confusionLoot containers will spawn slightly less pneumatic partsIncreased Canned Sea Deer XL sell price from 100 to 500Decreased MedKit sell price from 50 to 20Increased Sell price of Small Valuables and Valuables by 1 crown (3 -> 4, 6 -> 7)Ironclad Crate slot changes (12M -> 1L and 11M)High-tier resources orbital stack size increase (50 -> 75)Known issues:Character can get stuck at the top of the ladderCharacter may become transparent in Spectator mode in some casesCharacter cannot crouch while carrying the Repair KitThe Character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up backgroundItems may be displayed inside of the character's body in some casesCharacter may become invulnerable to melee damage while interacting with turrets or the steering wheelCharacter can get stuck at the top of the ladderCharacter may become transparent in Spectator mode in some casesCharacter cannot crouch while carrying the Repair KitThe Character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up backgroundItems may be displayed inside o

Jul 3, 2026 - 20:20
 1
Server maintenance in one hour - Update #2 to follow

In preparation for the redeployment of Update #2, server maintenance will begin in around 45 minutes from the time of this post.

This work should last 30-45 minutes, following which UPDATE #2 will be made live. Please make sure you exit the game and download the update once maintenance has concluded.

Update #2 changelist:

  • Fixed an issue that caused servers to become unavailable, and players were stuck on the "Connecting" screen

    • Because of thіs issue, we reverted yesterday's update

  • Improved BattlEye behavior to decrease false-positive bans

  • Occlusion changes that will have a minor positive effect on game performance

  • Additional improvements to the character movement

  • Improvements to the trampler collisions

  • Decreased the number of shakes and glitches during the collision between tramplers

  • Possibly fixes issue when character would fly in the air after the collision between tramplers

  • Possibly fixed the issue that trampler parts would be invisible but you would still be able to interact with them

    • Let us know if you will still encounter this issue after the patch

  • Fixed oversaturated boxes and props in the lobby

  • Fixed that trampler stability didn't affect speed

  • Fixed energy rod selling price on the contract platforms from 450 to 50Fixed the issue where a character's body may remain in the air after death

  • Fixed the issue that you could make additional shots from autocannon by pressing the right mouse button

  • Another round of improvements to the character controller. Including but not limited to:

    • Fixed issue with getting stuck on difficult terrain

    • Fixed several issues with parkour

    • Fixed different issues with movement

    • Fixed issue with flickering names on the landing cutscene

    • Improvements to the hit registration

  • Improved occlusion for the compartments on the trampler

    • There are still some cases where compartments might occlude, and we'll fix them in the upcoming updates

  • Grenade pin no longer gets pulled automatically in Outlaw controls

  • Improved upiors' behavior

    • Now has collision with player

    • Their movement is now less twitchy

    • The overall behavior is more responsive and more natural

    • Upiors can now use cannons (except shotguns)

    • They will leave the cannon when the player gets close to them

  • Added a gas giant next to the Sophie

  • Improved design for some of the pop-ups

  • Fixed issue for some of the crew compartments where character would respawn outside of the compartment

  • Fixed exploits where items could be duplicated

  • Fixed the issue when some doors may be restored improperly after fixing the Compartment with a Repair kit

  • Fixed the issue where, visually, the door is displayed as broken after being fixed with a repair kit

  • Fixed the issue where the expedition will end for the player even though their teammates are still alive. This would also cause issues with receiving the loot after the expedition

  • Fixed the issue where players could get into the compartments by sliding on the entrance group ladder

  • Fixed the issues where Toggle and Combine Sprint settings didn't work as intended

  • Fixed the issue where matchmaking preferences were not saved between Expeditions

  • Fixed the issue where incorrect crew sizes were shown during loading

Balance changes:

  • Increased Recoil for 80mm Cannons

  • Increased T3 80mm cannon reload time from 2.5 to 3 sec

  • Base and low recoil 40mm ammo now have slightly better range (150m/s -> 200m/s and 100m/s -> 150m/s)

  • Added 20% more projectiles for regular 70mm Ammo (42 -> 52)

  • Decreased siege damage of regular 70mm Ammo by 20% (30 per pellet -> 25 per pellet)

  • Added 5 more meters before the damage starts decaying for regular 70mm Ammo (35m -> 40m)

  • Decreased fire rate of Triple Barrel shotgun by 30%

  • Projectile amplifier radius decreased from 15m to 5m

  • Manually loading turret from the container now transfers shells from the container into the turret's inventory instead of actually loading it (thank you for the tip Peanut)

    • This is now called "Transfer Content" instead of "Load Turret" to avoid confusion

  • Loot containers will spawn slightly less pneumatic parts

  • Increased Canned Sea Deer XL sell price from 100 to 500

  • Decreased MedKit sell price from 50 to 20

  • Increased Sell price of Small Valuables and Valuables by 1 crown (3 -> 4, 6 -> 7)

  • Ironclad Crate slot changes (12M -> 1L and 11M)

  • High-tier resources orbital stack size increase (50 -> 75)

Known issues:

  • Character can get stuck at the top of the ladder

  • Character may become transparent in Spectator mode in some cases

  • Character cannot crouch while carrying the Repair Kit

  • The Character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background

  • Items may be displayed inside of the character's body in some cases

  • Character may become invulnerable to melee damage while interacting with turrets or the steering wheel

  • Character can get stuck at the top of the ladder

  • Character may become transparent in Spectator mode in some cases

  • Character cannot crouch while carrying the Repair Kit

  • The Character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background

  • Items may be displayed inside of the character's body in some cases

  • Character may become invulnerable to melee damage while interacting with turrets or the steering wheel

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